server-skynet-source-3rd-je.../test/unit/background_thread_enable.c

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#include "test/jemalloc_test.h"
const char *malloc_conf = "background_thread:false,narenas:1";
TEST_BEGIN(test_deferred) {
test_skip_if(!have_background_thread);
unsigned id;
size_t sz_u = sizeof(unsigned);
/*
* 10 here is somewhat arbitrary, except insofar as we want to ensure
* that the number of background threads is smaller than the number of
* arenas. I'll ragequit long before we have to spin up 10 threads per
* cpu to handle background purging, so this is a conservative
* approximation.
*/
for (unsigned i = 0; i < 10 * ncpus; i++) {
assert_d_eq(mallctl("arenas.create", &id, &sz_u, NULL, 0), 0,
"Failed to create arena");
}
bool enable = true;
size_t sz_b = sizeof(bool);
assert_d_eq(mallctl("background_thread", NULL, NULL, &enable, sz_b), 0,
"Failed to enable background threads");
enable = false;
assert_d_eq(mallctl("background_thread", NULL, NULL, &enable, sz_b), 0,
"Failed to disable background threads");
}
TEST_END
int
main(void) {
return test_no_reentrancy(
test_deferred);
}