Optimizing TSD and thread cache layout.
1) Re-organize TSD so that frequently accessed fields are closer to the beginning and more compact. Assuming 64-bit, the first 2.5 cachelines now contains everything needed on tcache fast path, expect the tcache struct itself. 2) Re-organize tcache and tbins. Take lg_fill_div out of tbin, and reduce tbin to 24 bytes (down from 32). Split tbins into tbins_small and tbins_large, and place tbins_small close to the beginning.
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@@ -51,7 +51,7 @@ bool arena_muzzy_decay_time_set(tsdn_t *tsdn, arena_t *arena,
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void arena_decay(tsdn_t *tsdn, arena_t *arena, bool all);
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void arena_reset(tsd_t *tsd, arena_t *arena);
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void arena_destroy(tsd_t *tsd, arena_t *arena);
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void arena_tcache_fill_small(tsdn_t *tsdn, arena_t *arena,
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void arena_tcache_fill_small(tsdn_t *tsdn, arena_t *arena, tcache_t *tcache,
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tcache_bin_t *tbin, szind_t binind, uint64_t prof_accumbytes);
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void arena_alloc_junk_small(void *ptr, const arena_bin_info_t *bin_info,
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bool zero);
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