Handle quarantine resurrection during thread exit.

Handle quarantine resurrection during thread exit in much the same way
as tcache resurrection is handled.
This commit is contained in:
Jason Evans 2012-04-23 21:14:26 -07:00
parent 87667a86a0
commit 577dd84660

View File

@ -1,5 +1,13 @@
#include "jemalloc/internal/jemalloc_internal.h" #include "jemalloc/internal/jemalloc_internal.h"
/*
* quarantine pointers close to NULL are used to encode state information that
* is used for cleaning up during thread shutdown.
*/
#define QUARANTINE_STATE_REINCARNATED ((quarantine_t *)(uintptr_t)1)
#define QUARANTINE_STATE_PURGATORY ((quarantine_t *)(uintptr_t)2)
#define QUARANTINE_STATE_MAX QUARANTINE_STATE_PURGATORY
/******************************************************************************/ /******************************************************************************/
/* Data. */ /* Data. */
@ -105,10 +113,25 @@ quarantine(void *ptr)
assert(opt_quarantine); assert(opt_quarantine);
quarantine = *quarantine_tsd_get(); quarantine = *quarantine_tsd_get();
if (quarantine == NULL && (quarantine = if ((uintptr_t)quarantine <= (uintptr_t)QUARANTINE_STATE_MAX) {
quarantine_init(LG_MAXOBJS_INIT)) == NULL) { if (quarantine == NULL) {
idalloc(ptr); if ((quarantine = quarantine_init(LG_MAXOBJS_INIT)) ==
return; NULL) {
idalloc(ptr);
return;
}
} else {
if (quarantine == QUARANTINE_STATE_PURGATORY) {
/*
* Make a note that quarantine() was called
* after quarantine_cleanup() was called.
*/
quarantine = QUARANTINE_STATE_REINCARNATED;
quarantine_tsd_set(&quarantine);
}
idalloc(ptr);
return;
}
} }
/* /*
* Drain one or more objects if the quarantine size limit would be * Drain one or more objects if the quarantine size limit would be
@ -144,9 +167,26 @@ quarantine_cleanup(void *arg)
{ {
quarantine_t *quarantine = *(quarantine_t **)arg; quarantine_t *quarantine = *(quarantine_t **)arg;
if (quarantine != NULL) { if (quarantine == QUARANTINE_STATE_REINCARNATED) {
/*
* Another destructor deallocated memory after this destructor
* was called. Reset quarantine to QUARANTINE_STATE_PURGATORY
* in order to receive another callback.
*/
quarantine = QUARANTINE_STATE_PURGATORY;
quarantine_tsd_set(&quarantine);
} else if (quarantine == QUARANTINE_STATE_PURGATORY) {
/*
* The previous time this destructor was called, we set the key
* to QUARANTINE_STATE_PURGATORY so that other destructors
* wouldn't cause re-creation of the quarantine. This time, do
* nothing, so that the destructor will not be called again.
*/
} else if (quarantine != NULL) {
quarantine_drain(quarantine, 0); quarantine_drain(quarantine, 0);
idalloc(quarantine); idalloc(quarantine);
quarantine = QUARANTINE_STATE_PURGATORY;
quarantine_tsd_set(&quarantine);
} }
} }