TSD: Add the ability to enter a global slow path.
This gives any thread the ability to send other threads down slow paths the next time they fetch tsd.
This commit is contained in:
committed by
David Goldblatt
parent
feff510b9f
commit
e870829e64
@@ -59,6 +59,9 @@ typedef void (*test_callback_t)(int *);
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# define MALLOC_TEST_TSD_INITIALIZER
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#endif
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/* Various uses of this struct need it to be a named type. */
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typedef ql_elm(tsd_t) tsd_link_t;
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/* O(name, type, nullable type */
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#define MALLOC_TSD \
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O(tcache_enabled, bool, bool) \
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@@ -73,6 +76,7 @@ typedef void (*test_callback_t)(int *);
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O(iarena, arena_t *, arena_t *) \
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O(arena, arena_t *, arena_t *) \
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O(arenas_tdata, arena_tdata_t *, arena_tdata_t *)\
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O(link, tsd_link_t, tsd_link_t) \
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O(tcache, tcache_t, tcache_t) \
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O(witness_tsd, witness_tsd_t, witness_tsdn_t) \
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MALLOC_TEST_TSD
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@@ -91,20 +95,67 @@ typedef void (*test_callback_t)(int *);
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NULL, \
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NULL, \
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NULL, \
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{NULL}, \
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TCACHE_ZERO_INITIALIZER, \
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WITNESS_TSD_INITIALIZER \
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MALLOC_TEST_TSD_INITIALIZER \
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}
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void *malloc_tsd_malloc(size_t size);
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void malloc_tsd_dalloc(void *wrapper);
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void malloc_tsd_cleanup_register(bool (*f)(void));
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tsd_t *malloc_tsd_boot0(void);
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void malloc_tsd_boot1(void);
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void tsd_cleanup(void *arg);
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tsd_t *tsd_fetch_slow(tsd_t *tsd, bool internal);
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void tsd_state_set(tsd_t *tsd, uint8_t new_state);
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void tsd_slow_update(tsd_t *tsd);
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/*
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* Call ..._inc when your module wants to take all threads down the slow paths,
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* and ..._dec when it no longer needs to.
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*/
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void tsd_global_slow_inc(tsdn_t *tsdn);
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void tsd_global_slow_dec(tsdn_t *tsdn);
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enum {
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tsd_state_nominal = 0, /* Common case --> jnz. */
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tsd_state_nominal_slow = 1, /* Initialized but on slow path. */
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/* the above 2 nominal states should be lower values. */
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tsd_state_nominal_max = 1, /* used for comparison only. */
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tsd_state_minimal_initialized = 2,
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tsd_state_purgatory = 3,
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tsd_state_reincarnated = 4,
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tsd_state_uninitialized = 5
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/* Common case --> jnz. */
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tsd_state_nominal = 0,
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/* Initialized but on slow path. */
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tsd_state_nominal_slow = 1,
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/*
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* Some thread has changed global state in such a way that all nominal
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* threads need to recompute their fast / slow status the next time they
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* get a chance.
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*
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* Any thread can change another thread's status *to* recompute, but
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* threads are the only ones who can change their status *from*
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* recompute.
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*/
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tsd_state_nominal_recompute = 2,
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/*
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* The above nominal states should be lower values. We use
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* tsd_nominal_max to separate nominal states from threads in the
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* process of being born / dying.
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*/
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tsd_state_nominal_max = 2,
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/*
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* A thread might free() during its death as its only allocator action;
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* in such scenarios, we need tsd, but set up in such a way that no
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* cleanup is necessary.
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*/
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tsd_state_minimal_initialized = 3,
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/* States during which we know we're in thread death. */
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tsd_state_purgatory = 4,
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tsd_state_reincarnated = 5,
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/*
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* What it says on the tin; tsd that hasn't been initialized. Note
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* that even when the tsd struct lives in TLS, when need to keep track
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* of stuff like whether or not our pthread destructors have been
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* scheduled, so this really truly is different than the nominal state.
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*/
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tsd_state_uninitialized = 6
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};
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/*
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@@ -141,11 +192,6 @@ tsd_state_get(tsd_t *tsd) {
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return *(uint8_t *)&tsd->state;
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}
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JEMALLOC_ALWAYS_INLINE void
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tsd_state_set(tsd_t *tsd, uint8_t state) {
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atomic_store_u8(&tsd->state, state, ATOMIC_RELAXED);
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}
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/*
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* Wrapper around tsd_t that makes it possible to avoid implicit conversion
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* between tsd_t and tsdn_t, where tsdn_t is "nullable" and has to be
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@@ -172,15 +218,6 @@ tsdn_tsd(tsdn_t *tsdn) {
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return &tsdn->tsd;
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}
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void *malloc_tsd_malloc(size_t size);
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void malloc_tsd_dalloc(void *wrapper);
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void malloc_tsd_cleanup_register(bool (*f)(void));
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tsd_t *malloc_tsd_boot0(void);
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void malloc_tsd_boot1(void);
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void tsd_cleanup(void *arg);
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tsd_t *tsd_fetch_slow(tsd_t *tsd, bool internal);
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void tsd_slow_update(tsd_t *tsd);
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/*
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* We put the platform-specific data declarations and inlines into their own
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* header files to avoid cluttering this file. They define tsd_boot0,
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@@ -213,10 +250,16 @@ MALLOC_TSD
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#define O(n, t, nt) \
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JEMALLOC_ALWAYS_INLINE t * \
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tsd_##n##p_get(tsd_t *tsd) { \
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assert(tsd_state_get(tsd) == tsd_state_nominal || \
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tsd_state_get(tsd) == tsd_state_nominal_slow || \
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tsd_state_get(tsd) == tsd_state_reincarnated || \
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tsd_state_get(tsd) == tsd_state_minimal_initialized); \
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/* \
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* Because the state might change asynchronously if it's \
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* nominal, we need to make sure that we only read it once. \
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*/ \
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uint8_t state = tsd_state_get(tsd); \
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assert(state == tsd_state_nominal || \
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state == tsd_state_nominal_slow || \
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state == tsd_state_nominal_recompute || \
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state == tsd_state_reincarnated || \
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state == tsd_state_minimal_initialized); \
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return tsd_##n##p_get_unsafe(tsd); \
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}
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MALLOC_TSD
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@@ -260,6 +303,11 @@ MALLOC_TSD
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JEMALLOC_ALWAYS_INLINE void
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tsd_assert_fast(tsd_t *tsd) {
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/*
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* Note that our fastness assertion does *not* include global slowness
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* counters; it's not in general possible to ensure that they won't
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* change asynchronously from underneath us.
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*/
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assert(!malloc_slow && tsd_tcache_enabled_get(tsd) &&
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tsd_reentrancy_level_get(tsd) == 0);
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}
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