Make 8-byte tiny size class non-optional.

When tiny size class support was first added, it was intended to support
truly tiny size classes (even 2 bytes).  However, this wasn't very
useful in practice, so the minimum tiny size class has been limited to
sizeof(void *) for a long time now.  This is too small to be standards
compliant, but other commonly used malloc implementations do not even
bother using a 16-byte quantum  on systems with vector units (SSE2+,
AltiVEC, etc.).  As such, it is safe in practice to support an 8-byte
tiny size class on 64-bit systems that support 16-byte types.
This commit is contained in:
Jason Evans
2012-02-13 14:30:52 -08:00
parent 0fee70d718
commit ef8897b4b9
8 changed files with 44 additions and 145 deletions

View File

@@ -90,13 +90,6 @@ any of the following arguments (not a definitive list) to 'configure':
Statically link against the specified libunwind.a rather than dynamically
linking with -lunwind.
--disable-tiny
Disable tiny (sub-quantum-sized) object support. Technically it is not
legal for a malloc implementation to allocate objects with less than
quantum alignment (8 or 16 bytes, depending on architecture), but in
practice it never causes any problems if, for example, 4-byte allocations
are 4-byte-aligned.
--disable-tcache
Disable thread-specific caches for small objects. Objects are cached and
released in bulk, thus reducing the total number of mutex operations. See