Only set the unzeroed flag when initializing the entire mapbits entry,
rather than mutating just the unzeroed bit. This simplifies the
possible mapbits state transitions.
Cascade from decommit to purge when purging unused dirty pages, so that
it is possible to decommit cleaned memory rather than just purging. For
non-Windows debug builds, decommit runs rather than purging them, since
this causes access of deallocated runs to segfault.
This resolves#251.
In builds with profiling disabled (default), the opt_prof_prefix array
has a one byte length as a micro-optimization. This will cause the usage
of write in the unused profiling code to be statically detected as a
buffer overflow by Bionic's _FORTIFY_SOURCE implementation as it tries
to detect read overflows in addition to write overflows.
This works around the problem by informing the compiler that
not_reached() means code in unreachable in release builds.
- Decorate public function with __declspec(allocator) and __declspec(restrict), just like MSVC 1900
- Support JEMALLOC_HAS_RESTRICT by defining the restrict keyword
- Move __declspec(nothrow) between 'void' and '*' so it compiles once more
Add the "arena.<i>.chunk_hooks" mallctl, which replaces and expands on
the "arena.<i>.chunk.{alloc,dalloc,purge}" mallctls. The chunk hooks
allow control over chunk allocation/deallocation, decommit/commit,
purging, and splitting/merging, such that the application can rely on
jemalloc's internal chunk caching and retaining functionality, yet
implement a variety of chunk management mechanisms and policies.
Merge the chunks_[sz]ad_{mmap,dss} red-black trees into
chunks_[sz]ad_retained. This slightly reduces how hard jemalloc tries
to honor the dss precedence setting; prior to this change the precedence
setting was also consulted when recycling chunks.
Fix chunk purging. Don't purge chunks in arena_purge_stashed(); instead
deallocate them in arena_unstash_purged(), so that the dirty memory
linkage remains valid until after the last time it is used.
This resolves#176 and #201.
huge_ralloc() passes a size that may not be precisely a size class, so
make huge_palloc() handle the more general case of a size input rather
than usize.
This regression appears to have been introduced by the addition of
in-place huge reallocation; as such it was never incorporated into a
release.
Take large_pad into account when determining whether an aligned
allocation can be satisfied by a large size class.
This regression was introduced by
8a03cf039c (Implement cache index
randomization for large allocations.).
Create and use FMT* macros that are equivalent to the PRI* macros that
inttypes.h defines. This allows uniform use of the Unix-specific format
specifiers, e.g. "%zu", as well as avoiding Windows-specific definitions
of e.g. PRIu64.
Add ffs()/ffsl() support for compiling with gcc.
Extract compatibility definitions of ENOENT, EINVAL, EAGAIN, EPERM,
ENOMEM, and ENORANGE into include/msvc_compat/windows_extra.h and
use the file for tests as well as for core jemalloc code.
Replace JEMALLOC_ATTR(format(printf, ...). with
JEMALLOC_FORMAT_PRINTF(), so that configuration feature tests can
omit the attribute if it would cause extraneous compilation warnings.
As per gcc documentation:
The alloc_size attribute is used to tell the compiler that the function
return value points to memory (...)
This resolves#245.
This effectively reverts 97c04a9383 (Use
first-fit rather than first-best-fit run/chunk allocation.). In some
pathological cases, first-fit search dominates allocation time, and it
also tends not to converge as readily on a steady state of memory
layout, since precise allocation order has a bigger effect than for
first-best-fit.
Add various function attributes to the exported functions to give the
compiler more information to work with during optimization, and also
specify throw() when compiling with C++ on Linux, in order to adequately
match what __THROW does in glibc.
This resolves#237.
Conditionally define ENOENT, EINVAL, etc. (was unconditional).
Add/use PRIzu, PRIzd, and PRIzx for use in malloc_printf() calls. gcc issued
(harmless) warnings since e.g. "%zu" should be "%Iu" on Windows, and the
alternative to this workaround would have been to disable the function
attributes which cause gcc to look for type mismatches in formatted printing
function calls.
- Set opt_lg_chunk based on run-time OS setting
- Verify LG_PAGE is compatible with run-time OS setting
- When targeting Windows Vista or newer, use SRWLOCK instead of CRITICAL_SECTION
- When targeting Windows Vista or newer, statically initialize init_lock
Fix size class overflow handling for malloc(), posix_memalign(),
memalign(), calloc(), and realloc() when profiling is enabled.
Remove an assertion that erroneously caused arena_sdalloc() to fail when
profiling was enabled.
This resolves#232.
Now that small allocation runs have fewer regions due to run metadata
residing in chunk headers, an explicit minimum tcache count is needed to
make sure that tcache adequately amortizes synchronization overhead.
Take into account large_pad when computing whether to pass the
deallocation request to tcache_dalloc_large(), so that the largest
cacheable size makes it back to tcache. This regression was introduced
by 8a03cf039c (Implement cache index
randomization for large allocations.).
Extract szad size quantization into {extent,run}_quantize(), and .
quantize szad run sizes to the union of valid small region run sizes and
large run sizes.
Refactor iteration in arena_run_first_fit() to use
run_quantize{,_first,_next(), and add support for padded large runs.
For large allocations that have no specified alignment constraints,
compute a pseudo-random offset from the beginning of the first backing
page that is a multiple of the cache line size. Under typical
configurations with 4-KiB pages and 64-byte cache lines this results in
a uniform distribution among 64 page boundary offsets.
Add the --disable-cache-oblivious option, primarily intended for
performance testing.
This resolves#13.
However, unlike before it was removed do not force --enable-ivsalloc
when Darwin zone allocator integration is enabled, since the zone
allocator code uses ivsalloc() regardless of whether
malloc_usable_size() and sallocx() do.
This resolves#211.
Add mallctls:
- arenas.lg_dirty_mult is initialized via opt.lg_dirty_mult, and can be
modified to change the initial lg_dirty_mult setting for newly created
arenas.
- arena.<i>.lg_dirty_mult controls an individual arena's dirty page
purging threshold, and synchronously triggers any purging that may be
necessary to maintain the constraint.
- arena.<i>.chunk.purge allows the per arena dirty page purging function
to be replaced.
This resolves#93.
Remove the prof_tctx_state_destroying transitory state and instead add
the tctx_uid field, so that the tuple <thr_uid, tctx_uid> uniquely
identifies a tctx. This assures that tctx's are well ordered even when
more than two with the same thr_uid coexist. A previous attempted fix
based on prof_tctx_state_destroying was only sufficient for protecting
against two coexisting tctx's, but it also introduced a new dumping
race.
These regressions were introduced by
602c8e0971 (Implement per thread heap
profiling.) and 764b00023f (Fix a heap
profiling regression.).
Add the prof_tctx_state_destroying transitionary state to fix a race
between a thread destroying a tctx and another thread creating a new
equivalent tctx.
This regression was introduced by
602c8e0971 (Implement per thread heap
profiling.).
This tends to more effectively pack active memory toward low addresses.
However, additional tree searches are required in many cases, so whether
this change stands the test of time will depend on real-world
benchmarks.
Recent changes have improved huge allocation scalability, which removes
upward pressure to set the chunk size so large that huge allocations are
rare. Smaller chunks are more likely to completely drain, so set the
default to the smallest size that doesn't leave excessive unusable
trailing space in chunk headers.
TlsGetValue has a semantic difference with pthread_getspecific, in that it
can return a non-error NULL value, so it always sets the LastError.
But allocator callers may not be expecting calling e.g. free() to change
the value of the last error, so preserve it.
Rename "dirty chunks" to "cached chunks", in order to avoid overloading
the term "dirty".
Fix the regression caused by 339c2b23b2
(Fix chunk_unmap() to propagate dirty state.), and actually address what
that change attempted, which is to only purge chunks once, and propagate
whether zeroed pages resulted into chunk_record().
Fix chunk_unmap() to propagate whether a chunk is dirty, and modify
dirty chunk purging to record this information so it can be passed to
chunk_unmap(). Since the broken version of chunk_unmap() claimed that
all chunks were clean, this resulted in potential memory corruption for
purging implementations that do not zero (e.g. MADV_FREE).
This regression was introduced by
ee41ad409a (Integrate whole chunks into
unused dirty page purging machinery.).
Extend per arena unused dirty page purging to manage unused dirty chunks
in aaddtion to unused dirty runs. Rather than immediately unmapping
deallocated chunks (or purging them in the --disable-munmap case), store
them in a separate set of trees, chunks_[sz]ad_dirty. Preferrentially
allocate dirty chunks. When excessive unused dirty pages accumulate,
purge runs and chunks in ingegrated LRU order (and unmap chunks in the
--enable-munmap case).
Refactor extent_node_t to provide accessor functions.
This regression was introduced by
88fef7ceda (Refactor huge_*() calls into
arena internals.), and went undetected because of the --enable-debug
regression.
This regression was introduced by
88fef7ceda (Refactor huge_*() calls into
arena internals.), and went undetected because of the --enable-debug
regression.
Although exceedingly unlikely, it appears that writes to the prof_tctx
field of arena_chunk_map_misc_t could be reordered such that a stale
value could be read during deallocation, with profiler metadata
corruption and invalid pointer dereferences being the most likely
effects.
Migrate all centralized data structures related to huge allocations and
recyclable chunks into arena_t, so that each arena can manage huge
allocations and recyclable virtual memory completely independently of
other arenas.
Add chunk node caching to arenas, in order to avoid contention on the
base allocator.
Use chunks_rtree to look up huge allocations rather than a red-black
tree. Maintain a per arena unsorted list of huge allocations (which
will be needed to enumerate huge allocations during arena reset).
Remove the --enable-ivsalloc option, make ivsalloc() always available,
and use it for size queries if --enable-debug is enabled. The only
practical implications to this removal are that 1) ivsalloc() is now
always available during live debugging (and the underlying radix tree is
available during core-based debugging), and 2) size query validation can
no longer be enabled independent of --enable-debug.
Remove the stats.chunks.{current,total,high} mallctls, and replace their
underlying statistics with simpler atomically updated counters used
exclusively for gdump triggering. These statistics are no longer very
useful because each arena manages chunks independently, and per arena
statistics provide similar information.
Simplify chunk synchronization code, now that base chunk allocation
cannot cause recursive lock acquisition.
Add the MALLOCX_TCACHE() and MALLOCX_TCACHE_NONE macros, which can be
used in conjunction with the *allocx() API.
Add the tcache.create, tcache.flush, and tcache.destroy mallctls.
This resolves#145.
Fix arena_get() to refresh the cache as needed in the (!init_if_missing
&& refresh_if_missing) case.
This flaw was introduced by the initial arena_get() implementation,
which was part of 8bb3198f72 (Refactor/fix
arenas manipulation.).
Recent huge allocation refactoring associates huge allocations with
arenas, but it remains necessary to quickly look up huge allocation
metadata during reallocation/deallocation. A global radix tree remains
a good solution to this problem, but locking would have become the
primary bottleneck after (upcoming) migration of chunk management from
global to per arena data structures.
This lock-free implementation uses double-checked reads to traverse the
tree, so that in the steady state, each read or write requires only a
single atomic operation.
This implementation also assures that no more than two tree levels
actually exist, through a combination of careful virtual memory
allocation which makes large sparse nodes cheap, and skipping the root
node on x64 (possible because the top 16 bits are all 0 in practice).
Refactor base_alloc() to guarantee that allocations are carved from
demand-zeroed virtual memory. This supports sparse data structures such
as multi-page radix tree nodes.
Enhance base_alloc() to keep track of fragments which were too small to
support previous allocation requests, and try to consume them during
subsequent requests. This becomes important when request sizes commonly
approach or exceed the chunk size (as could radix tree node
allocations).
This feature makes it possible to toggle the gdump feature on/off during
program execution, whereas the the opt.prof_dump mallctl value can only
be set during program startup.
This resolves#72.
There are three categories of metadata:
- Base allocations are used for bootstrap-sensitive internal allocator
data structures.
- Arena chunk headers comprise pages which track the states of the
non-metadata pages.
- Internal allocations differ from application-originated allocations
in that they are for internal use, and that they are omitted from heap
profiles.
The metadata statistics comprise the metadata categories as follows:
- stats.metadata: All metadata -- base + arena chunk headers + internal
allocations.
- stats.arenas.<i>.metadata.mapped: Arena chunk headers.
- stats.arenas.<i>.metadata.allocated: Internal allocations. This is
reported separately from the other metadata statistics because it
overlaps with the allocated and active statistics, whereas the other
metadata statistics do not.
Base allocations are not reported separately, though their magnitude can
be computed by subtracting the arena-specific metadata.
This resolves#163.
Refactor bootstrapping to delay tsd initialization, primarily to support
integration with FreeBSD's libc.
Refactor a0*() for internal-only use, and add the
bootstrap_{malloc,calloc,free}() API for use by FreeBSD's libc. This
separation limits use of the a0*() functions to metadata allocation,
which doesn't require malloc/calloc/free API compatibility.
This resolves#170.
In addition to true/false, opt.junk can now be either "alloc" or "free",
giving applications the possibility of junking memory only on allocation
or deallocation.
This resolves#172.
This provides in-place expansion of huge allocations when the end of the
allocation is at the end of the sbrk heap. There's already the ability
to extend in-place via recycled chunks but this handles the initial
growth of the heap via repeated vector / string reallocations.
A possible future extension could allow realloc to go from the following:
| huge allocation | recycled chunks |
^ dss_end
To a larger allocation built from recycled *and* new chunks:
| huge allocation |
^ dss_end
Doing that would involve teaching the chunk recycling code to request
new chunks to satisfy the request. The chunk_dss code wouldn't require
any further changes.
#include <stdlib.h>
int main(void) {
size_t chunk = 4 * 1024 * 1024;
void *ptr = NULL;
for (size_t size = chunk; size < chunk * 128; size *= 2) {
ptr = realloc(ptr, size);
if (!ptr) return 1;
}
}
dss:secondary: 0.083s
dss:primary: 0.083s
After:
dss:secondary: 0.083s
dss:primary: 0.003s
The dss heap grows in the upwards direction, so the oldest chunks are at
the low addresses and they are used first. Linux prefers to grow the
mmap heap downwards, so the trick will not work in the *current* mmap
chunk allocator as a huge allocation will only be at the top of the heap
in a contrived case.
Fix quarantine to actually update tsd when expanding, and to avoid
double initialization (leaking the first quarantine) due to recursive
initialization.
This resolves#161.
* use sized deallocation in iralloct_realign
* iralloc and ixalloc always need the old size, so pass it in from the
caller where it's often already calculated
Add per size class huge allocation statistics, and normalize various
stats:
- Change the arenas.nlruns type from size_t to unsigned.
- Add the arenas.nhchunks and arenas.hchunks.<i>.size mallctl's.
- Replace the stats.arenas.<i>.bins.<j>.allocated mallctl with
stats.arenas.<i>.bins.<j>.curregs .
- Add the stats.arenas.<i>.hchunks.<j>.nmalloc,
stats.arenas.<i>.hchunks.<j>.ndalloc,
stats.arenas.<i>.hchunks.<j>.nrequests, and
stats.arenas.<i>.hchunks.<j>.curhchunks mallctl's.
Fix a prof_tctx_t/prof_tdata_t cleanup race by storing a copy of thr_uid
in prof_tctx_t, so that the associated tdata need not be present during
tctx teardown.
Remove code in arena_dalloc_bin_run() that preserved the "clean" state
of trailing clean pages by splitting them into a separate run during
deallocation. This was a useful mechanism for reducing dirty page
churn when bin runs comprised many pages, but bin runs are now quite
small.
Remove the nextind field from arena_run_t now that it is no longer
needed, and change arena_run_t's bin field (arena_bin_t *) to binind
(index_t). These two changes remove 8 bytes of chunk header overhead
per page, which saves 1/512 of all arena chunk memory.
Add:
--with-lg-page
--with-lg-page-sizes
--with-lg-size-class-group
--with-lg-quantum
Get rid of STATIC_PAGE_SHIFT, in favor of directly setting LG_PAGE.
Fix various edge conditions exposed by the configure options.
This avoids grabbing the base mutex, as a step towards fine-grained
locking for huge allocations. The thread cache also provides a tiny
(~3%) improvement for serial huge allocations.
Abstract arenas access to use arena_get() (or a0get() where appropriate)
rather than directly reading e.g. arenas[ind]. Prior to the addition of
the arenas.extend mallctl, the worst possible outcome of directly
accessing arenas was a stale read, but arenas.extend may allocate and
assign a new array to arenas.
Add a tsd-based arenas_cache, which amortizes arenas reads. This
introduces some subtle bootstrapping issues, with tsd_boot() now being
split into tsd_boot[01]() to support tsd wrapper allocation
bootstrapping, as well as an arenas_cache_bypass tsd variable which
dynamically terminates allocation of arenas_cache itself.
Promote a0malloc(), a0calloc(), and a0free() to be generally useful for
internal allocation, and use them in several places (more may be
appropriate).
Abstract arena->nthreads management and fix a missing decrement during
thread destruction (recent tsd refactoring left arenas_cleanup()
unused).
Change arena_choose() to propagate OOM, and handle OOM in all callers.
This is important for providing consistent allocation behavior when the
MALLOCX_ARENA() flag is being used. Prior to this fix, it was possible
for an OOM to result in allocation silently allocating from a different
arena than the one specified.
Normalize size classes to use the same number of size classes per size
doubling (currently hard coded to 4), across the intire range of size
classes. Small size classes already used this spacing, but in order to
support this change, additional small size classes now fill [4 KiB .. 16
KiB). Large size classes range from [16 KiB .. 4 MiB). Huge size
classes now support non-multiples of the chunk size in order to fill (4
MiB .. 16 MiB).
This adds support for expanding huge allocations in-place by requesting
memory at a specific address from the chunk allocator.
It's currently only implemented for the chunk recycling path, although
in theory it could also be done by optimistically allocating new chunks.
On Linux, it could attempt an in-place mremap. However, that won't work
in practice since the heap is grown downwards and memory is not unmapped
(in a normal build, at least).
Repeated vector reallocation micro-benchmark:
#include <string.h>
#include <stdlib.h>
int main(void) {
for (size_t i = 0; i < 100; i++) {
void *ptr = NULL;
size_t old_size = 0;
for (size_t size = 4; size < (1 << 30); size *= 2) {
ptr = realloc(ptr, size);
if (!ptr) return 1;
memset(ptr + old_size, 0xff, size - old_size);
old_size = size;
}
free(ptr);
}
}
The glibc allocator fails to do any in-place reallocations on this
benchmark once it passes the M_MMAP_THRESHOLD (default 128k) but it
elides the cost of copies via mremap, which is currently not something
that jemalloc can use.
With this improvement, jemalloc still fails to do any in-place huge
reallocations for the first outer loop, but then succeeds 100% of the
time for the remaining 99 iterations. The time spent doing allocations
and copies drops down to under 5%, with nearly all of it spent doing
purging + faulting (when huge pages are disabled) and the array memset.
An improved mremap API (MREMAP_RETAIN - #138) would be far more general
but this is a portable optimization and would still be useful on Linux
for xallocx.
Numbers with transparent huge pages enabled:
glibc (copies elided via MREMAP_MAYMOVE): 8.471s
jemalloc: 17.816s
jemalloc + no-op madvise: 13.236s
jemalloc + this commit: 6.787s
jemalloc + this commit + no-op madvise: 6.144s
Numbers with transparent huge pages disabled:
glibc (copies elided via MREMAP_MAYMOVE): 15.403s
jemalloc: 39.456s
jemalloc + no-op madvise: 12.768s
jemalloc + this commit: 15.534s
jemalloc + this commit + no-op madvise: 6.354s
Closes#137
Don't disable tcache when lazy-lock is configured. There already exists
a mechanism to disable tcache, but doing so automatically due to
lazy-lock causes surprising performance behavior.