Refactor huge allocation to be managed by arenas (though the global
red-black tree of huge allocations remains for lookup during
deallocation). This is the logical conclusion of recent changes that 1)
made per arena dss precedence apply to huge allocation, and 2) made it
possible to replace the per arena chunk allocation/deallocation
functions.
Remove the top level huge stats, and replace them with per arena huge
stats.
Normalize function names and types to *dalloc* (some were *dealloc*).
Remove the --enable-mremap option. As jemalloc currently operates, this
is a performace regression for some applications, but planned work to
logarithmically space huge size classes should provide similar amortized
performance. The motivation for this change was that mremap-based huge
reallocation forced leaky abstractions that prevented refactoring.
Implement malloc_vsnprintf() (a subset of vsnprintf(3)) as well as
several other printing functions based on it, so that formatted printing
can be relied upon without concern for inducing a dependency on floating
point runtime support. Replace malloc_write() calls with
malloc_*printf() where doing so simplifies the code.
Add name mangling for library-private symbols in the data and BSS
sections. Adjust CONF_HANDLE_*() macros in malloc_conf_init() to expose
all opt_* variable use to cpp so that proper mangling occurs.
Convert configuration-related cpp conditional logic to use static
constant variables, e.g.:
#ifdef JEMALLOC_DEBUG
[...]
#endif
becomes:
if (config_debug) {
[...]
}
The advantage is clearer, more concise code. The main disadvantage is
that data structures no longer have conditionally defined fields, so
they pay the cost of all fields regardless of whether they are used. In
practice, this is only a minor concern; config_stats will go away in an
upcoming change, and config_prof is the only other major feature that
depends on more than a few special-purpose fields.