Header files are now self-contained, which makes the relationships
between the files clearer, and crucially allows LSP tools like `clangd`
to function correctly in all of our header files. I have verified that
the headers are self-contained (aside from the various Windows shims) by
compiling them as if they were C files – in a follow-up commit I plan to
add this to CI to ensure we don't regress on this front.
These had no uses and complicated the API. As a rule we now expect to only use
thread-local randomization for contention-reduction reasons, so we only pay the
API costs and never get the functionality benefits.
This is part of a broader change to make header files better represent the
dependencies between one another (see
https://github.com/jemalloc/jemalloc/issues/533). It breaks up component headers
into smaller parts that can be made to have a simpler dependency graph.
For the autogenerated headers (smoothstep.h and size_classes.h), no splitting
was necessary, so I didn't add support to emit multiple headers.
Extract szad size quantization into {extent,run}_quantize(), and .
quantize szad run sizes to the union of valid small region run sizes and
large run sizes.
Refactor iteration in arena_run_first_fit() to use
run_quantize{,_first,_next(), and add support for padded large runs.
For large allocations that have no specified alignment constraints,
compute a pseudo-random offset from the beginning of the first backing
page that is a multiple of the cache line size. Under typical
configurations with 4-KiB pages and 64-byte cache lines this results in
a uniform distribution among 64 page boundary offsets.
Add the --disable-cache-oblivious option, primarily intended for
performance testing.
This resolves#13.