Rather than dynamically building a table to aid per level computations,
define a constant table at compile time. Omit both high and low
insignificant bits. Use one to three tree levels, depending on the
number of significant bits.
rtree_node_init spinlocks the node, allocates, and then sets the node.
This is under heavy contention at the top of the tree if many threads
start to allocate at the same time.
Instead, take a per-rtree sleeping mutex to reduce spinning. Tested
both pthreads and osx OSSpinLock, and both reduce spinning adequately
Previous benchmark time:
./ttest1 500 100
~15s
New benchmark time:
./ttest1 500 100
.57s
rtree-based extent lookups remain more expensive than chunk-based run
lookups, but with this optimization the fast path slowdown is ~3 CPU
cycles per metadata lookup (on Intel Core i7-4980HQ), versus ~11 cycles
prior. The path caching speedup tends to degrade gracefully unless
allocated memory is spread far apart (as is the case when using a
mixture of sbrk() and mmap()).
This makes it possible to acquire short-term "ownership" of rtree
elements so that it is possible to read an extent pointer *and* read the
extent's contents with a guarantee that the element will not be modified
until the ownership is released. This is intended as a mechanism for
resolving rtree read/write races rather than as a way to lock extents.
Create and use FMT* macros that are equivalent to the PRI* macros that
inttypes.h defines. This allows uniform use of the Unix-specific format
specifiers, e.g. "%zu", as well as avoiding Windows-specific definitions
of e.g. PRIu64.
Add ffs()/ffsl() support for compiling with gcc.
Extract compatibility definitions of ENOENT, EINVAL, EAGAIN, EPERM,
ENOMEM, and ENORANGE into include/msvc_compat/windows_extra.h and
use the file for tests as well as for core jemalloc code.
Add various function attributes to the exported functions to give the
compiler more information to work with during optimization, and also
specify throw() when compiling with C++ on Linux, in order to adequately
match what __THROW does in glibc.
This resolves#237.
Add mallctls:
- arenas.lg_dirty_mult is initialized via opt.lg_dirty_mult, and can be
modified to change the initial lg_dirty_mult setting for newly created
arenas.
- arena.<i>.lg_dirty_mult controls an individual arena's dirty page
purging threshold, and synchronously triggers any purging that may be
necessary to maintain the constraint.
- arena.<i>.chunk.purge allows the per arena dirty page purging function
to be replaced.
This resolves#93.
Recent huge allocation refactoring associates huge allocations with
arenas, but it remains necessary to quickly look up huge allocation
metadata during reallocation/deallocation. A global radix tree remains
a good solution to this problem, but locking would have become the
primary bottleneck after (upcoming) migration of chunk management from
global to per arena data structures.
This lock-free implementation uses double-checked reads to traverse the
tree, so that in the steady state, each read or write requires only a
single atomic operation.
This implementation also assures that no more than two tree levels
actually exist, through a combination of careful virtual memory
allocation which makes large sparse nodes cheap, and skipping the root
node on x64 (possible because the top 16 bits are all 0 in practice).
Reduce rtree memory usage by storing booleans (1 byte each) rather than
pointers. The rtree code is only used to record whether jemalloc manages
a chunk of memory, so there's no need to store pointers in the rtree.
Increase rtree node size to 64 KiB in order to reduce tree depth from 13
to 3 on 64-bit systems. The conversion to more compact leaf nodes was
enough by itself to make the rtree depth 1 on 32-bit systems; due to the
fact that root nodes are smaller than the specified node size if
possible, the node size change has no impact on 32-bit systems (assuming
default chunk size).