Rather than using a LIFO queue to track available extent_t structures,
use a red-black tree, and always choose the oldest/lowest available
during reuse.
Two levels of rcache is implemented: a direct mapped cache as L1, combined with
a LRU cache as L2. The L1 cache offers low cost on cache hit, but could suffer
collision under circumstances. This is complemented by the L2 LRU cache, which
is slower on cache access (overhead from linear search + reordering), but solves
collison of L1 rather well.
Previously we had a general detection and support of reentrancy, at the cost of
having branches and inc / dec operations on fast paths. To avoid taxing fast
paths, we move the reentrancy operations onto tsd slow state, and only modify
reentrancy level around external calls (that might trigger reentrancy).
Added tsd_state_nominal_slow, which on fast path malloc() incorporates
tcache_enabled check, and on fast path free() bundles both malloc_slow and
tcache_enabled branches.
With this change, when profiling is enabled, we avoid doing redundant rtree
lookups. Also changed dalloc_atx_t to alloc_atx_t, as it's now used on
allocation path as well (to speed up profiling).
This is a biggy. jemalloc_internal.h has been doing multiple jobs for a while
now:
- The source of system-wide definitions.
- The catch-all include file.
- The module header file for jemalloc.c
This commit splits up this functionality. The system-wide definitions
responsibility has moved to jemalloc_preamble.h. The catch-all include file is
now jemalloc_internal_includes.h. The module headers for jemalloc.c are now in
jemalloc_internal_[externs|inlines|types].h, just as they are for the other
modules.
This checks whether or not we're reentrant using thread-local data, and, if we
are, moves certain internal allocations to use arena 0 (which should be properly
initialized after bootstrapping).
The immediate thing this allows is spinning up threads in arena_new, which will
enable spinning up background threads there.
1) Re-organize TSD so that frequently accessed fields are closer to the
beginning and more compact. Assuming 64-bit, the first 2.5 cachelines now
contains everything needed on tcache fast path, expect the tcache struct itself.
2) Re-organize tcache and tbins. Take lg_fill_div out of tbin, and reduce tbin
to 24 bytes (down from 32). Split tbins into tbins_small and tbins_large, and
place tbins_small close to the beginning.
The embedded tcache is initialized upon tsd initialization. The avail arrays
for the tbins will be allocated / deallocated accordingly during init / cleanup.
With this change, the pointer to the auto tcache will always be available, as
long as we have access to the TSD. tcache_available() (called in tcache_get())
is provided to check if we should use tcache.
This will facilitate embedding tcache into tsd, which will require proper
initialization cannot be done via the static initializer. Make tsd->rtree_ctx
to be initialized via rtree_ctx_data_init().
Compact extent_t to 128 bytes on 64-bit systems by moving
arena_slab_data_t's nfree into extent_t's e_bits.
Cacheline-align extent_t structures so that they always cross the
minimum number of cacheline boundaries.
Re-order extent_t fields such that all fields except the slab bitmap
(and overlaid heap profiling context pointer) are in the first
cacheline.
This resolves#461.
Remove tree-structured bitmap support, in order to reduce complexity and
ease maintenance. No bitmaps larger than 512 bits have been necessary
since before 4.0.0, and there is no current plan that would increase
maximum bitmap size. Although tree-structured bitmaps were used on
32-bit platforms prior to this change, the overall benefits were
questionable (higher metadata overhead, higher bitmap modification cost,
marginally lower search cost).