Header files are now self-contained, which makes the relationships
between the files clearer, and crucially allows LSP tools like `clangd`
to function correctly in all of our header files. I have verified that
the headers are self-contained (aside from the various Windows shims) by
compiling them as if they were C files – in a follow-up commit I plan to
add this to CI to ensure we don't regress on this front.
This class removes almost all the dependencies on size_classes.h, accessing the
data there only via the new module sc.h, which does not depend on any
configuration options.
In a subsequent commit, we'll remove the configure-time size class computations,
doing them at boot time, instead.
This is part of a broader change to make header files better represent the
dependencies between one another (see
https://github.com/jemalloc/jemalloc/issues/533). It breaks up component headers
into smaller parts that can be made to have a simpler dependency graph.
For the autogenerated headers (smoothstep.h and size_classes.h), no splitting
was necessary, so I didn't add support to emit multiple headers.
During over-allocation in preparation for creating aligned mappings,
allocate one more page than necessary if PAGE is the actual page size,
so that trimming still succeeds even if the system returns a mapping
that has less than PAGE alignment. This allows compiling with e.g. 64
KiB "pages" on systems that actually use 4 KiB pages.
Note that for e.g. --with-lg-page=21, it is also necessary to increase
the chunk size (e.g. --with-malloc-conf=lg_chunk:22) so that there are
at least two "pages" per chunk. In practice this isn't a particularly
compelling configuration because so much (unusable) virtual memory is
dedicated to chunk headers.
Fix bitmap_sfu() to shift by LG_BITMAP_GROUP_NBITS rather than
hard-coded 6 when using linear (non-USE_TREE) bitmap search. In
practice this affects only 64-bit systems for which sizeof(long) is not
8 (i.e. Windows), since USE_TREE is defined for 32-bit systems.
This regression was caused by b8823ab026
(Use linear scan for small bitmaps).
This resolves#368.
For small bitmaps, a linear scan of the bitmap is slightly faster than
a tree search - bitmap_t is more compact, and there are fewer writes
since we don't have to propogate state transitions up the tree.
On x86_64 with the current settings, I'm seeing ~.5%-1% CPU improvement
in production canaries with this change.
The old tree code is left since 32bit sizes are much larger (and ffsl
smaller), and maybe the run sizes will change in the future.
This resolves#339.
Some platforms (like those using Newlib) don't have ffs/ffsl. This
commit adds a check to configure.ac for __builtin_ffsl if ffsl isn't
found. __builtin_ffsl performs the same function as ffsl, and has the
added benefit of being available on any platform utilizing
Gcc-compatible compiler.
This change does not address the used of ffs in the MALLOCX_ARENA()
macro.