Add JEMALLOC_INLINE_C and use it instead of JEMALLOC_INLINE in .c files,
so that the annotated functions are always static.
Remove SFMT's inline-related macros and use jemalloc's instead, so that
there's no danger of interactions with jemalloc's definitions that
disable inlining for debug builds.
Update hash from MurmurHash2 to MurmurHash3, primarily because the
latter generates 128 bits in a single call for no extra cost, which
simplifies integration with cuckoo hashing.
Normalize arena_palloc(), chunk_alloc_mmap_slow(), and
chunk_recycle_dss() to use the same algorithm for trimming
over-allocation.
Add the ALIGNMENT_ADDR2BASE(), ALIGNMENT_ADDR2OFFSET(), and
ALIGNMENT_CEILING() macros, and use them where appropriate.
Remove the run_size_p parameter from sa2u().
Fix a potential deadlock in chunk_recycle_dss() that was introduced by
eae269036c (Add alignment support to
chunk_alloc()).
Remove structure magic, because 1) it is no longer conditional, and 2)
it stopped being very effective at detecting memory corruption several
years ago.
Convert configuration-related cpp conditional logic to use static
constant variables, e.g.:
#ifdef JEMALLOC_DEBUG
[...]
#endif
becomes:
if (config_debug) {
[...]
}
The advantage is clearer, more concise code. The main disadvantage is
that data structures no longer have conditionally defined fields, so
they pay the cost of all fields regardless of whether they are used. In
practice, this is only a minor concern; config_stats will go away in an
upcoming change, and config_prof is the only other major feature that
depends on more than a few special-purpose fields.