On glibc and Android's bionic, strerror_r returns char* when
_GNU_SOURCE is defined.
Add a configure check for this rather than assume glibc is the
only libc that behaves this way.
On x86 Linux, we define our own MADV_FREE if madvise(2) is available, but no
MADV_FREE is detected. This allows the feature to be built in and enabled with
runtime detection.
Quoting from https://github.com/jemalloc/jemalloc/issues/761 :
[...] reading the Power ISA documentation[1], the assembly in [the CPU_SPINWAIT
macro] isn't correct anyway (as @marxin points out): the setting of the
program-priority register is "sticky", and we never undo the lowering.
We could do something similar, but given that we don't have testing here in the
first place, I'm inclined to simply not try. I'll put something up reverting the
problematic commit tomorrow.
[1] Book II, chapter 3 of the 2.07B or 3.0B ISA documents.
Added opt.background_thread to enable background threads, which handles purging
currently. When enabled, decay ticks will not trigger purging (which will be
left to the background threads). We limit the max number of threads to NCPUs.
When percpu arena is enabled, set CPU affinity for the background threads as
well.
The sleep interval of background threads is dynamic and determined by computing
number of pages to purge in the future (based on backlog).
Rather than using a manually maintained list of internal symbols to
drive name mangling, add a compilation phase to automatically extract
the list of internal symbols.
This resolves#677.
Control use of munmap(2) via a run-time option rather than a
compile-time option (with the same per platform default). The old
behavior of --disable-munmap can be achieved with
--with-malloc-conf=munmap:false.
This partially resolves#580.
The explicit compiler warning suppression controlled by this option is
universally desirable, so remove the ability to disable suppression.
This partially resolves#580.
This can catch bugs in which one header defines a numeric constant, and another
uses it without including the defining header. Undefined preprocessor symbols
expand to '0', so that this will compile fine, silently doing the math wrong.
Continue to use ivsalloc() when --enable-debug is specified (and add
assertions to guard against 0 size), but stop providing a documented
explicit semantics-changing band-aid to dodge undefined behavior in
sallocx() and malloc_usable_size(). ivsalloc() remains compiled in,
unlike when #211 restored --enable-ivsalloc, and if
JEMALLOC_FORCE_IVSALLOC is defined during compilation, sallocx() and
malloc_usable_size() will still use ivsalloc().
This partially resolves#580.
Simplify configuration by removing the --disable-tcache option, but
replace the testing for that configuration with
--with-malloc-conf=tcache:false.
Fix the thread.arena and thread.tcache.flush mallctls to work correctly
if tcache is disabled.
This partially resolves#580.
The new feature, opt.percpu_arena, determines thread-arena association
dynamically based CPU id. Three modes are supported: "percpu", "phycpu"
and disabled.
"percpu" uses the current core id (with help from sched_getcpu())
directly as the arena index, while "phycpu" will assign threads on the
same physical CPU to the same arena. In other words, "percpu" means # of
arenas == # of CPUs, while "phycpu" has # of arenas == 1/2 * (# of
CPUs). Note that no runtime check on whether hyper threading is enabled
is added yet.
When enabled, threads will be migrated between arenas when a CPU change
is detected. In the current design, to reduce overhead from reading CPU
id, each arena tracks the thread accessed most recently. When a new
thread comes in, we will read CPU id and update arena if necessary.
This introduces a backport of C11 atomics. It has four implementations; ranked
in order of preference, they are:
- GCC/Clang __atomic builtins
- GCC/Clang __sync builtins
- MSVC _Interlocked builtins
- C11 atomics, from <stdatomic.h>
The primary advantages are:
- Close adherence to the standard API gives us a defined memory model.
- Type safety: atomic objects are now separate types from non-atomic ones, so
that it's impossible to mix up atomic and non-atomic updates (which is
undefined behavior that compilers are starting to take advantage of).
- Efficiency: we can specify ordering for operations, avoiding fences and
atomic operations on strongly ordered architectures (example:
`atomic_write_u32(ptr, val);` involves a CAS loop, whereas
`atomic_store(ptr, val, ATOMIC_RELEASE);` is a plain store.
This diff leaves in the current atomics API (implementing them in terms of the
backport). This lets us transition uses over piecemeal.
Testing:
This is by nature hard to test. I've manually tested the first three options on
Linux on gcc by futzing with the #defines manually, on freebsd with gcc and
clang, on MSVC, and on OS X with clang. All of these were x86 machines though,
and we don't have any test infrastructure set up for non-x86 platforms.
Rather than dynamically building a table to aid per level computations,
define a constant table at compile time. Omit both high and low
insignificant bits. Use one to three tree levels, depending on the
number of significant bits.
The SDK jemalloc is built against might be not be the latest for various
reasons, but the resulting binary ought to work on newer versions of
OSX.
In order to ensure this, we need the fullest definitions possible, so
copy what we need from the latest version of malloc/malloc.h available
on opensource.apple.com.
Add the --with-lg-hugepage configure option, but automatically configure
LG_HUGEPAGE even if it isn't specified.
Add the pages_[no]huge() functions, which toggle huge page state via
madvise(..., MADV_[NO]HUGEPAGE) calls.
Some versions of Android provide a pthreads library without providing
pthread_atfork(), so in practice a separate feature test is necessary
for the latter.
Add feature tests for the MADV_FREE and MADV_DONTNEED flags to
madvise(2), so that MADV_FREE is detected and used for Linux kernel
versions 4.5 and newer. Refactor pages_purge() so that on systems which
support both flags, MADV_FREE is preferred over MADV_DONTNEED.
This resolves#387.
The raw clock variant is slow (even relative to plain CLOCK_MONOTONIC),
whereas the coarse clock variant is faster than CLOCK_MONOTONIC, but
still has resolution (~1ms) that is adequate for our purposes.
This resolves#479.
Add missing #include <time.h>. The critical time facilities appear to
have been transitively included via unistd.h and sys/time.h, but in
principle this omission was capable of having caused
clock_gettime(CLOCK_MONOTONIC, ...) to have been overlooked in favor of
gettimeofday(), which in turn could cause spurious non-monotonic time
updates.
Refactor nstime_get() out of nstime_update() and add configure tests for
all variants.
Add CLOCK_MONOTONIC_RAW support (Linux-specific) and
mach_absolute_time() support (OS X-specific).
Do not fall back to clock_gettime(CLOCK_REALTIME, ...). This was a
fragile Linux-specific workaround, which we're unlikely to use at all
now that clock_gettime(CLOCK_MONOTONIC_RAW, ...) is supported, and if we
have no choice besides non-monotonic clocks, gettimeofday() is only
incrementally worse.
Add a configure check for __builtin_unreachable instead of basing its
availability on the __GNUC__ version. On OS X using gcc (a real gcc, not the
bundled version that's just a gcc front-end) leads to a linker assertion:
https://github.com/jemalloc/jemalloc/issues/266
It turns out that this is caused by a gcc bug resulting from the use of
__builtin_unreachable():
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=57438
To work around this bug, check that __builtin_unreachable() actually works at
configure time, and if it doesn't use abort() instead. The check is based on
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=57438#c21.
With this `make check` passes with a homebrew installed gcc-5 and gcc-6.
If the OS overcommits:
- Commit all mappings in pages_map() regardless of whether the caller
requested committed memory.
- Linux-specific: Specify MAP_NORESERVE to avoid
unfortunate interactions with heuristic overcommit mode during
fork(2).
This resolves#193.
Extract szad size quantization into {extent,run}_quantize(), and .
quantize szad run sizes to the union of valid small region run sizes and
large run sizes.
Refactor iteration in arena_run_first_fit() to use
run_quantize{,_first,_next(), and add support for padded large runs.
For large allocations that have no specified alignment constraints,
compute a pseudo-random offset from the beginning of the first backing
page that is a multiple of the cache line size. Under typical
configurations with 4-KiB pages and 64-byte cache lines this results in
a uniform distribution among 64 page boundary offsets.
Add the --disable-cache-oblivious option, primarily intended for
performance testing.
This resolves#13.
However, unlike before it was removed do not force --enable-ivsalloc
when Darwin zone allocator integration is enabled, since the zone
allocator code uses ivsalloc() regardless of whether
malloc_usable_size() and sallocx() do.
This resolves#211.
Migrate all centralized data structures related to huge allocations and
recyclable chunks into arena_t, so that each arena can manage huge
allocations and recyclable virtual memory completely independently of
other arenas.
Add chunk node caching to arenas, in order to avoid contention on the
base allocator.
Use chunks_rtree to look up huge allocations rather than a red-black
tree. Maintain a per arena unsorted list of huge allocations (which
will be needed to enumerate huge allocations during arena reset).
Remove the --enable-ivsalloc option, make ivsalloc() always available,
and use it for size queries if --enable-debug is enabled. The only
practical implications to this removal are that 1) ivsalloc() is now
always available during live debugging (and the underlying radix tree is
available during core-based debugging), and 2) size query validation can
no longer be enabled independent of --enable-debug.
Remove the stats.chunks.{current,total,high} mallctls, and replace their
underlying statistics with simpler atomically updated counters used
exclusively for gdump triggering. These statistics are no longer very
useful because each arena manages chunks independently, and per arena
statistics provide similar information.
Simplify chunk synchronization code, now that base chunk allocation
cannot cause recursive lock acquisition.