Header files are now self-contained, which makes the relationships
between the files clearer, and crucially allows LSP tools like `clangd`
to function correctly in all of our header files. I have verified that
the headers are self-contained (aside from the various Windows shims) by
compiling them as if they were C files – in a follow-up commit I plan to
add this to CI to ensure we don't regress on this front.
For the sake of consistency, function definitions and their
corresponding declarations should use the same names for parameters.
I've enabled this check in static analysis to prevent this issue from
occurring again in the future.
When config_stats is enabled track the size of bin->slabs_nonfull in
the new nonfull_slabs counter in bin_stats_t. This metric should be
useful for establishing an upper ceiling on the savings possible by
meshing.
This makes it possible to have multiple set of bins in an arena, which improves
arena scalability because the bins (especially the small ones) are always the
limiting factor in production workload.
A bin shard is picked on allocation; each extent tracks the bin shard id for
deallocation. The shard size will be determined using runtime options.
This class removes almost all the dependencies on size_classes.h, accessing the
data there only via the new module sc.h, which does not depend on any
configuration options.
In a subsequent commit, we'll remove the configure-time size class computations,
doing them at boot time, instead.
The arena-associated stats are now all prefixed with arena_stats_, and live in
their own file. Likewise, malloc_bin_stats_t -> bin_stats_t, also in its own
file.