Add/rename related mallctls:
- Add stats.arenas.<i>.base .
- Rename stats.arenas.<i>.metadata to stats.arenas.<i>.internal .
- Add stats.arenas.<i>.resident .
Modify the arenas.extend mallctl to take an optional (extent_hooks_t *)
argument so that it is possible for all base allocations to be serviced
by the specified extent hooks.
This resolves#463.
b2c0d6322d (Add witness, a simple online
locking validator.) caused a broad propagation of tsd throughout the
internal API, but tsd_fetch() was designed to fail prior to tsd
bootstrapping. Fix this by splitting tsd_t into non-nullable tsd_t and
nullable tsdn_t, and modifying all internal APIs that do not critically
rely on tsd to take nullable pointers. Furthermore, add the
tsd_booted_get() function so that tsdn_fetch() can probe whether tsd
bootstrapping is complete and return NULL if not. All dangerous
conversions of nullable pointers are tsdn_tsd() calls that assert-fail
on invalid conversion.
Migrate all centralized data structures related to huge allocations and
recyclable chunks into arena_t, so that each arena can manage huge
allocations and recyclable virtual memory completely independently of
other arenas.
Add chunk node caching to arenas, in order to avoid contention on the
base allocator.
Use chunks_rtree to look up huge allocations rather than a red-black
tree. Maintain a per arena unsorted list of huge allocations (which
will be needed to enumerate huge allocations during arena reset).
Remove the --enable-ivsalloc option, make ivsalloc() always available,
and use it for size queries if --enable-debug is enabled. The only
practical implications to this removal are that 1) ivsalloc() is now
always available during live debugging (and the underlying radix tree is
available during core-based debugging), and 2) size query validation can
no longer be enabled independent of --enable-debug.
Remove the stats.chunks.{current,total,high} mallctls, and replace their
underlying statistics with simpler atomically updated counters used
exclusively for gdump triggering. These statistics are no longer very
useful because each arena manages chunks independently, and per arena
statistics provide similar information.
Simplify chunk synchronization code, now that base chunk allocation
cannot cause recursive lock acquisition.
Refactor base_alloc() to guarantee that allocations are carved from
demand-zeroed virtual memory. This supports sparse data structures such
as multi-page radix tree nodes.
Enhance base_alloc() to keep track of fragments which were too small to
support previous allocation requests, and try to consume them during
subsequent requests. This becomes important when request sizes commonly
approach or exceed the chunk size (as could radix tree node
allocations).
There are three categories of metadata:
- Base allocations are used for bootstrap-sensitive internal allocator
data structures.
- Arena chunk headers comprise pages which track the states of the
non-metadata pages.
- Internal allocations differ from application-originated allocations
in that they are for internal use, and that they are omitted from heap
profiles.
The metadata statistics comprise the metadata categories as follows:
- stats.metadata: All metadata -- base + arena chunk headers + internal
allocations.
- stats.arenas.<i>.metadata.mapped: Arena chunk headers.
- stats.arenas.<i>.metadata.allocated: Internal allocations. This is
reported separately from the other metadata statistics because it
overlaps with the allocated and active statistics, whereas the other
metadata statistics do not.
Base allocations are not reported separately, though their magnitude can
be computed by subtracting the arena-specific metadata.
This resolves#163.
Refactor huge allocation to be managed by arenas (though the global
red-black tree of huge allocations remains for lookup during
deallocation). This is the logical conclusion of recent changes that 1)
made per arena dss precedence apply to huge allocation, and 2) made it
possible to replace the per arena chunk allocation/deallocation
functions.
Remove the top level huge stats, and replace them with per arena huge
stats.
Normalize function names and types to *dalloc* (some were *dealloc*).
Remove the --enable-mremap option. As jemalloc currently operates, this
is a performace regression for some applications, but planned work to
logarithmically space huge size classes should provide similar amortized
performance. The motivation for this change was that mremap-based huge
reallocation forced leaky abstractions that prevented refactoring.
Use FreeBSD-specific functions (_pthread_mutex_init_calloc_cb(),
_malloc_{pre,post}fork()) to avoid bootstrapping issues due to
allocation in libc and libthr.
Add malloc_strtoumax() and use it instead of strtoul(). Disable
validation code in malloc_vsnprintf() and malloc_strtoumax() until
jemalloc is initialized. This is necessary because locale
initialization causes allocation for both vsnprintf() and strtoumax().
Force the lazy-lock feature on in order to avoid pthread_self(),
because it causes allocation.
Use syscall(SYS_write, ...) rather than write(...), because libthr wraps
write() and causes allocation. Without this workaround, it would not be
possible to print error messages in malloc_conf_init() without
substantially reworking bootstrapping.
Fix choose_arena_hard() to look at how many threads are assigned to the
candidate choice, rather than checking whether the arena is
uninitialized. This bug potentially caused more arenas to be
initialized than necessary.
Acquire/release arena bin locks as part of the prefork/postfork. This
bug made deadlock in the child between fork and exec a possibility.
Split jemalloc_postfork() into jemalloc_postfork_{parent,child}() so
that the child can reinitialize mutexes rather than unlocking them. In
practice, this bug tended not to cause problems.