JSON format is largely meant for machine-machine communication, so
adding the option to the emitter. According to local testing, the
savings in terms of bytes outputted is around 50% for stats printing
and around 25% for prof log printing.
Refactored core profiling codebase into two logical parts:
(a) `prof_data.c`: core internal data structure managing & dumping;
(b) `prof.c`: mutexes & outward-facing APIs.
Some internal functions had to be exposed out, but there are not
that many of them if the modularization is (hopefully) clean enough.
Prof logging is conceptually seperate from core profiling, so
split it out as a module of its own. There are a few internal
functions that had to be exposed but I think it is a fair trade-off.
Augmented the tsd layout graph so that the two recently added fields,
`offset_state` and `bytes_until_sample`, are properly reflected.
As is shown, the cache footprint is 16 bytes larger than before.
Refactored core profiling codebase into two logical parts:
(a) `prof_data.c`: core internal data structure managing & dumping;
(b) `prof.c`: mutexes & outward-facing APIs.
Some internal functions had to be exposed out, but there are not
that many of them if the modularization is (hopefully) clean enough.
`prof.c` is growing too long, so trying to modularize it. There are
a few internal functions that had to be exposed but I think it is a
fair trade-off.
The VirtualAlloc and VirtualFree APIs are different because MEM_DECOMMIT cannot
be used across multiple VirtualAlloc regions. To properly support decommit,
only allow merge / split within the same region -- this is done by tracking the
"is_head" state of extents and not merging cross-region.
Add a new state is_head (only relevant for retain && !maps_coalesce), which is
true for the first extent in each VirtualAlloc region. Determine if two extents
can be merged based on the head state, and use serial numbers for sanity checks.
`cbopaque` can now be overriden without overriding `write_cb` in
the first place. (Otherwise there would be no need to have the
`cbopaque` parameter in `malloc_message`.)
If the confirm_conf option is set, when the program starts, each of
the four malloc_conf strings will be printed, and each option will
be printed when being set.
Small is added purely for convenience. Large flushes wasn't tracked before and
can be useful in analysis. Large fill simply reports nmalloc, since there is no
batch fill for large currently.
When config_stats is enabled track the size of bin->slabs_nonfull in
the new nonfull_slabs counter in bin_stats_t. This metric should be
useful for establishing an upper ceiling on the savings possible by
meshing.
Mainly fixing typos. The only non-trivial change is in the
computation for SC_NPSIZES, though the result wouldn't be any
different when SC_NGROUP = 4 as is always the case at the moment.
Summary: sdallocx is checking a flag that will never be set (at least in the provided C++ destructor implementation). This branch will probably only rarely be mispredicted however it removes two instructions in sdallocx and one at the callsite (to zero out flags).
The analytics tool is put under experimental.utilization namespace in
mallctl. Input is one pointer or an array of pointers and the output
is a list of memory utilization statistics.
This fixes a build failure when integrating with FreeBSD's libc. This
regression was introduced by d1e11d48d4
(Move tsd link and in_hook after tcache.).
This feature uses an dedicated arena to handle huge requests, which
significantly improves VM fragmentation. In production workload we tested it
often reduces VM size by >30%.
For low arena count settings, the huge threshold feature may trigger an unwanted
bg thd creation. Given that the huge arena does eager purging by default,
bypass bg thd creation when initializing the huge arena.
When custom extent_hooks or transparent huge pages are in use, the purging
semantics may change, which means we may not get zeroed pages on repopulating.
Fixing the issue by manually memset for such cases.
This makes it possible to have multiple set of bins in an arena, which improves
arena scalability because the bins (especially the small ones) are always the
limiting factor in production workload.
A bin shard is picked on allocation; each extent tracks the bin shard id for
deallocation. The shard size will be determined using runtime options.