Add mallctls:
- arenas.lg_dirty_mult is initialized via opt.lg_dirty_mult, and can be
modified to change the initial lg_dirty_mult setting for newly created
arenas.
- arena.<i>.lg_dirty_mult controls an individual arena's dirty page
purging threshold, and synchronously triggers any purging that may be
necessary to maintain the constraint.
- arena.<i>.chunk.purge allows the per arena dirty page purging function
to be replaced.
This resolves#93.
Recent huge allocation refactoring associates huge allocations with
arenas, but it remains necessary to quickly look up huge allocation
metadata during reallocation/deallocation. A global radix tree remains
a good solution to this problem, but locking would have become the
primary bottleneck after (upcoming) migration of chunk management from
global to per arena data structures.
This lock-free implementation uses double-checked reads to traverse the
tree, so that in the steady state, each read or write requires only a
single atomic operation.
This implementation also assures that no more than two tree levels
actually exist, through a combination of careful virtual memory
allocation which makes large sparse nodes cheap, and skipping the root
node on x64 (possible because the top 16 bits are all 0 in practice).
Reduce rtree memory usage by storing booleans (1 byte each) rather than
pointers. The rtree code is only used to record whether jemalloc manages
a chunk of memory, so there's no need to store pointers in the rtree.
Increase rtree node size to 64 KiB in order to reduce tree depth from 13
to 3 on 64-bit systems. The conversion to more compact leaf nodes was
enough by itself to make the rtree depth 1 on 32-bit systems; due to the
fact that root nodes are smaller than the specified node size if
possible, the node size change has no impact on 32-bit systems (assuming
default chunk size).