This allows leaf elements to differ in size from internal node elements.
In principle it would be more correct to use a different type for each
level of the tree, but due to implementation details related to atomic
operations, we use casts anyway, thus counteracting the value of
additional type correctness. Furthermore, such a scheme would require
function code generation (via cpp macros), as well as either unwieldy
type names for leaves or type aliases, e.g.
typedef struct rtree_elm_d2_s rtree_leaf_elm_t;
This alternate strategy would be more correct, and with less code
duplication, but probably not worth the complexity.
In the process, I changed the implementation of rtree_elm_acquire so that it
won't even try to CAS if its initial read (getting the extent + lock bit)
indicates that the CAS is doomed to fail. This can significantly improve
performance under contention.
Rather than dynamically building a table to aid per level computations,
define a constant table at compile time. Omit both high and low
insignificant bits. Use one to three tree levels, depending on the
number of significant bits.
Rework rtree_ctx_t to encapsulate an rtree leaf LRU lookup cache rather
than a single-path element lookup cache. The replacement is logically
much simpler, as well as slightly faster in the fast path case and less
prone to degraded performance during non-trivial sequences of lookups.
This is part of a broader change to make header files better represent the
dependencies between one another (see
https://github.com/jemalloc/jemalloc/issues/533). It breaks up component headers
into smaller parts that can be made to have a simpler dependency graph.
For the autogenerated headers (smoothstep.h and size_classes.h), no splitting
was necessary, so I didn't add support to emit multiple headers.