Fix a potential deadlock that could occur during interval- and
growth-triggered heap profile dumps.
Fix an off-by-one heap profile statistics bug that could be observed in
interval- and growth-triggered heap profiles.
Fix heap profile dump filename sequence numbers (regression during
conversion to malloc_snprintf()).
Remove mmap_unaligned, which was used to heuristically decide whether to
optimistically call mmap() in such a way that could reduce the total
number of system calls. If I remember correctly, the intention of
mmap_unaligned was to avoid always executing the slow path in the
presence of ASLR. However, that reasoning seems to have been based on a
flawed understanding of how ASLR actually works. Although ASLR
apparently causes mmap() to ignore address requests, it does not cause
total placement randomness, so there is a reasonable expectation that
iterative mmap() calls will start returning chunk-aligned mappings once
the first chunk has been properly aligned.
Add a configure test to determine whether common mmap()/munmap()
patterns cause VM map holes, and only use munmap() to discard unused
chunks if the problem does not exist.
Unify the chunk caching for mmap and dss.
Fix options processing to limit lg_chunk to be large enough that
redzones will always fit.
Normalize arena_palloc(), chunk_alloc_mmap_slow(), and
chunk_recycle_dss() to use the same algorithm for trimming
over-allocation.
Add the ALIGNMENT_ADDR2BASE(), ALIGNMENT_ADDR2OFFSET(), and
ALIGNMENT_CEILING() macros, and use them where appropriate.
Remove the run_size_p parameter from sa2u().
Fix a potential deadlock in chunk_recycle_dss() that was introduced by
eae269036c (Add alignment support to
chunk_alloc()).
Implement Valgrind support, as well as the redzone and quarantine
features, which help Valgrind detect memory errors. Redzones are only
implemented for small objects because the changes necessary to support
redzones around large and huge objects are complicated by in-place
reallocation, to the point that it isn't clear that the maintenance
burden is worth the incremental improvement to Valgrind support.
Merge arena_salloc() and arena_salloc_demote().
Refactor i[v]salloc() to expose the 'demote' option.
Implement tsd, which is a TLS/TSD abstraction that uses one or both
internally. Modify bootstrapping such that no tsd's are utilized until
allocation is safe.
Remove malloc_[v]tprintf(), and use malloc_snprintf() instead.
Fix %p argument size handling in malloc_vsnprintf().
Fix a long-standing statistics-related bug in the "thread.arena"
mallctl that could cause crashes due to linked list corruption.
Acquire/release arena bin locks as part of the prefork/postfork. This
bug made deadlock in the child between fork and exec a possibility.
Split jemalloc_postfork() into jemalloc_postfork_{parent,child}() so
that the child can reinitialize mutexes rather than unlocking them. In
practice, this bug tended not to cause problems.
Implement malloc_vsnprintf() (a subset of vsnprintf(3)) as well as
several other printing functions based on it, so that formatted printing
can be relied upon without concern for inducing a dependency on floating
point runtime support. Replace malloc_write() calls with
malloc_*printf() where doing so simplifies the code.
Add name mangling for library-private symbols in the data and BSS
sections. Adjust CONF_HANDLE_*() macros in malloc_conf_init() to expose
all opt_* variable use to cpp so that proper mangling occurs.
Rewrite prof_alloc_prep() as a cpp macro, PROF_ALLOC_PREP(), in order to
remove any doubt as to whether an additional stack frame is created.
Prior to this change, it was assumed that inlining would reduce the
total number of frames in the backtrace, but in practice behavior wasn't
completely predictable.
Create imemalign() and call it from posix_memalign(), memalign(), and
valloc(), so that all entry points require the same number of stack
frames to be ignored during backtracing.