This removes the tsd macros (which are used only for tsd_t in real builds). We
break up the circular dependencies involving tsd.
We also move all tsd access through getters and setters. This allows us to
assert that we only touch data when tsd is in a valid state.
We simplify the usages of the x macro trick, removing all the customizability
(get/set, init, cleanup), moving the lifetime logic to tsd_init and tsd_cleanup.
This lets us make initialization order independent of order within tsd_t.
This checks whether or not we're reentrant using thread-local data, and, if we
are, moves certain internal allocations to use arena 0 (which should be properly
initialized after bootstrapping).
The immediate thing this allows is spinning up threads in arena_new, which will
enable spinning up background threads there.
The embedded tcache is initialized upon tsd initialization. The avail arrays
for the tbins will be allocated / deallocated accordingly during init / cleanup.
With this change, the pointer to the auto tcache will always be available, as
long as we have access to the TSD. tcache_available() (called in tcache_get())
is provided to check if we should use tcache.
Fix arenas_cache_cleanup() to handle allocation/deallocation within the
application's thread-specific data cleanup functions even after
arenas_cache is torn down.
Abstract arenas access to use arena_get() (or a0get() where appropriate)
rather than directly reading e.g. arenas[ind]. Prior to the addition of
the arenas.extend mallctl, the worst possible outcome of directly
accessing arenas was a stale read, but arenas.extend may allocate and
assign a new array to arenas.
Add a tsd-based arenas_cache, which amortizes arenas reads. This
introduces some subtle bootstrapping issues, with tsd_boot() now being
split into tsd_boot[01]() to support tsd wrapper allocation
bootstrapping, as well as an arenas_cache_bypass tsd variable which
dynamically terminates allocation of arenas_cache itself.
Promote a0malloc(), a0calloc(), and a0free() to be generally useful for
internal allocation, and use them in several places (more may be
appropriate).
Abstract arena->nthreads management and fix a missing decrement during
thread destruction (recent tsd refactoring left arenas_cleanup()
unused).
Change arena_choose() to propagate OOM, and handle OOM in all callers.
This is important for providing consistent allocation behavior when the
MALLOCX_ARENA() flag is being used. Prior to this fix, it was possible
for an OOM to result in allocation silently allocating from a different
arena than the one specified.
Fix tsd cleanup regressions that were introduced in
5460aa6f66 (Convert all tsd variables to
reside in a single tsd structure.). These regressions were twofold:
1) tsd_tryget() should never (and need never) return NULL. Rename it to
tsd_fetch() and simplify all callers.
2) tsd_*_set() must only be called when tsd is in the nominal state,
because cleanup happens during the nominal-->purgatory transition,
and re-initialization must not happen while in the purgatory state.
Add tsd_nominal() and use it as needed. Note that tsd_*{p,}_get()
can still be used as long as no re-initialization that would require
cleanup occurs. This means that e.g. the thread_allocated counter
can be updated unconditionally.
Add mtx (mutex) to test infrastructure, in order to avoid bootstrapping
complications that would result from directly using malloc_mutex.
Rename test infrastructure's thread abstraction from je_thread to thd.
Fix some header ordering issues.
Refactor tests to use explicit testing assertions, rather than diff'ing
test output. This makes the test code a bit shorter, more explicitly
encodes testing intent, and makes test failure diagnosis more
straightforward.