Instead of embedding a lock bit in rtree leaf elements, we associate extents
with a small set of mutexes. This gets us two things:
- We can use the system mutexes. This (hypothetically) protects us from
priority inversion, and lets us stop doing a backoff/sleep loop, instead
opting for precise wakeups from the mutex.
- Cuts down on the number of mutex acquisitions we have to do (from 4 in the
worst case to two).
We end up simplifying most of the rtree code (which no longer has to deal with
locking or concurrency at all), at the cost of additional complexity in the
extent code: since the mutex protecting the rtree leaf elements is determined by
reading the extent out of those elements, the initial read is racy, so that we
may acquire an out of date mutex. We re-check the extent in the leaf after
acquiring the mutex to protect us from this race.
Instead, always define function pointers for interceptable functions,
but mark them const unless testing, so that the compiler can optimize
out the pointer dereferences.
This removes the tsd macros (which are used only for tsd_t in real builds). We
break up the circular dependencies involving tsd.
We also move all tsd access through getters and setters. This allows us to
assert that we only touch data when tsd is in a valid state.
We simplify the usages of the x macro trick, removing all the customizability
(get/set, init, cleanup), moving the lifetime logic to tsd_init and tsd_cleanup.
This lets us make initialization order independent of order within tsd_t.
This will facilitate embedding tcache into tsd, which will require proper
initialization cannot be done via the static initializer. Make tsd->rtree_ctx
to be initialized via rtree_ctx_data_init().
This allows leaf elements to differ in size from internal node elements.
In principle it would be more correct to use a different type for each
level of the tree, but due to implementation details related to atomic
operations, we use casts anyway, thus counteracting the value of
additional type correctness. Furthermore, such a scheme would require
function code generation (via cpp macros), as well as either unwieldy
type names for leaves or type aliases, e.g.
typedef struct rtree_elm_d2_s rtree_leaf_elm_t;
This alternate strategy would be more correct, and with less code
duplication, but probably not worth the complexity.
Rather than dynamically building a table to aid per level computations,
define a constant table at compile time. Omit both high and low
insignificant bits. Use one to three tree levels, depending on the
number of significant bits.
This is part of a broader change to make header files better represent the
dependencies between one another (see
https://github.com/jemalloc/jemalloc/issues/533). It breaks up component headers
into smaller parts that can be made to have a simpler dependency graph.
For the autogenerated headers (smoothstep.h and size_classes.h), no splitting
was necessary, so I didn't add support to emit multiple headers.