The items we pick to flush matter a lot, but the order in which they get flushed
doesn't; just use forward scans. This simplifies the accessing code, both in
terms of the C and the generated assembly (i.e. this speeds up the flush
pathways).
This fixes an incorrect debug-mode assert:
- T1 starts an arena stats update and reads stack_head from another thread's
cache bin, when that cache bin has 1 item in it.
- T2 allocates from that cache bin. The cache_bin's stack_head now points to a
NULL pointer, since the cache bin is empty.
- T1 Re-reads the cache_bin's stack_head to perform an assertion check (since it
previously saw that the bin was empty, whatever stack_head points to should be
non-NULL).
This lets us put more allocations on an "almost as fast" path after a flush.
This results in around a 4% reduction in malloc cycles in prod workloads
(corresponding to about a 0.1% reduction in overall cycles).
Previously, we took an array of cache_bin_info_ts and an index, and dereferenced
ourselves. But infos for other cache_bins aren't relevant to any particular
cache bin, so that should be the caller's job.
The -1 value of low_water indicates if the cache has been depleted and
refilled. Track the status explicitly in the tcache struct.
This allows the fast path to check if (cur_ptr > low_water), instead of >=,
which avoids reaching slow path when the last item is allocated.
With the cache bin metadata switched to pointers, ncached_max is usually
accessed and timed by sizeof(ptr). Store the results in tcache_bin_info for
direct access, and add a helper function for the ncached_max value.
Implement the pointer-based metadata for tcache bins --
- 3 pointers are maintained to represent each bin;
- 2 of the pointers are compressed on 64-bit;
- is_full / is_empty done through pointer comparison;
Comparing to the previous counter based design --
- fast-path speed up ~15% in benchmarks
- direct pointer comparison and de-reference
- no need to access tcache_bin_info in common case