Fix the test_decay_ticker test to carefully control slab
creation/destruction such that the decay backlog reliably reaches zero.
Use an isolated arena so that no extraneous allocation can confuse the
situation. Speed up time during the latter part of the test so that the
entire decay time can expire in a reasonable amount of wall time.
malloc_conf does not reliably work with MSVC, which complains of
"inconsistent dll linkage", i.e. its inability to support the
application overriding malloc_conf when dynamically linking/loading.
Work around this limitation by adding test harness support for per test
shell script sourcing, and converting all tests to use MALLOC_CONF
instead of malloc_conf.
Instead, move the epoch backward in time. Additionally, add
nstime_monotonic() and use it in debug builds to assert that time only
goes backward if nstime_update() is using a non-monotonic time source.
Use a single uint64_t in nstime_t to store nanoseconds rather than using
struct timespec. This reduces fragility around conversions between long
and uint64_t, especially missing casts that only cause problems on
32-bit platforms.
This is an alternative to the existing ratio-based unused dirty page
purging, and is intended to eventually become the sole purging
mechanism.
Add mallctls:
- opt.purge
- opt.decay_time
- arena.<i>.decay
- arena.<i>.decay_time
- arenas.decay_time
- stats.arenas.<i>.decay_time
This resolves#325.