Instead of embedding a lock bit in rtree leaf elements, we associate extents
with a small set of mutexes. This gets us two things:
- We can use the system mutexes. This (hypothetically) protects us from
priority inversion, and lets us stop doing a backoff/sleep loop, instead
opting for precise wakeups from the mutex.
- Cuts down on the number of mutex acquisitions we have to do (from 4 in the
worst case to two).
We end up simplifying most of the rtree code (which no longer has to deal with
locking or concurrency at all), at the cost of additional complexity in the
extent code: since the mutex protecting the rtree leaf elements is determined by
reading the extent out of those elements, the initial read is racy, so that we
may acquire an out of date mutex. We re-check the extent in the leaf after
acquiring the mutex to protect us from this race.
This lets us specify whether and how mutexes of the same rank are allowed to be
acquired. Currently, we only allow two polices (only a single mutex at a given
rank at a time, and mutexes acquired in ascending order), but we can plausibly
allow more (e.g. the "release uncontended mutexes before blocking").
Instead, always define function pointers for interceptable functions,
but mark them const unless testing, so that the compiler can optimize
out the pointer dereferences.
This removes the tsd macros (which are used only for tsd_t in real builds). We
break up the circular dependencies involving tsd.
We also move all tsd access through getters and setters. This allows us to
assert that we only touch data when tsd is in a valid state.
We simplify the usages of the x macro trick, removing all the customizability
(get/set, init, cleanup), moving the lifetime logic to tsd_init and tsd_cleanup.
This lets us make initialization order independent of order within tsd_t.
Two levels of rcache is implemented: a direct mapped cache as L1, combined with
a LRU cache as L2. The L1 cache offers low cost on cache hit, but could suffer
collision under circumstances. This is complemented by the L2 LRU cache, which
is slower on cache access (overhead from linear search + reordering), but solves
collison of L1 rather well.
This is a biggy. jemalloc_internal.h has been doing multiple jobs for a while
now:
- The source of system-wide definitions.
- The catch-all include file.
- The module header file for jemalloc.c
This commit splits up this functionality. The system-wide definitions
responsibility has moved to jemalloc_preamble.h. The catch-all include file is
now jemalloc_internal_includes.h. The module headers for jemalloc.c are now in
jemalloc_internal_[externs|inlines|types].h, just as they are for the other
modules.
This will facilitate embedding tcache into tsd, which will require proper
initialization cannot be done via the static initializer. Make tsd->rtree_ctx
to be initialized via rtree_ctx_data_init().
This allows leaf elements to differ in size from internal node elements.
In principle it would be more correct to use a different type for each
level of the tree, but due to implementation details related to atomic
operations, we use casts anyway, thus counteracting the value of
additional type correctness. Furthermore, such a scheme would require
function code generation (via cpp macros), as well as either unwieldy
type names for leaves or type aliases, e.g.
typedef struct rtree_elm_d2_s rtree_leaf_elm_t;
This alternate strategy would be more correct, and with less code
duplication, but probably not worth the complexity.
In the process, I changed the implementation of rtree_elm_acquire so that it
won't even try to CAS if its initial read (getting the extent + lock bit)
indicates that the CAS is doomed to fail. This can significantly improve
performance under contention.
Rather than dynamically building a table to aid per level computations,
define a constant table at compile time. Omit both high and low
insignificant bits. Use one to three tree levels, depending on the
number of significant bits.
Add/rename related mallctls:
- Add stats.arenas.<i>.base .
- Rename stats.arenas.<i>.metadata to stats.arenas.<i>.internal .
- Add stats.arenas.<i>.resident .
Modify the arenas.extend mallctl to take an optional (extent_hooks_t *)
argument so that it is possible for all base allocations to be serviced
by the specified extent hooks.
This resolves#463.
rtree_node_init spinlocks the node, allocates, and then sets the node.
This is under heavy contention at the top of the tree if many threads
start to allocate at the same time.
Instead, take a per-rtree sleeping mutex to reduce spinning. Tested
both pthreads and osx OSSpinLock, and both reduce spinning adequately
Previous benchmark time:
./ttest1 500 100
~15s
New benchmark time:
./ttest1 500 100
.57s
Add spin_t and spin_{init,adaptive}(), which provide a simple
abstraction for adaptive spinning.
Adaptively spin during busy waits in bootstrapping and rtree node
initialization.
rtree-based extent lookups remain more expensive than chunk-based run
lookups, but with this optimization the fast path slowdown is ~3 CPU
cycles per metadata lookup (on Intel Core i7-4980HQ), versus ~11 cycles
prior. The path caching speedup tends to degrade gracefully unless
allocated memory is spread far apart (as is the case when using a
mixture of sbrk() and mmap()).
This makes it possible to acquire short-term "ownership" of rtree
elements so that it is possible to read an extent pointer *and* read the
extent's contents with a guarantee that the element will not be modified
until the ownership is released. This is intended as a mechanism for
resolving rtree read/write races rather than as a way to lock extents.
Recent huge allocation refactoring associates huge allocations with
arenas, but it remains necessary to quickly look up huge allocation
metadata during reallocation/deallocation. A global radix tree remains
a good solution to this problem, but locking would have become the
primary bottleneck after (upcoming) migration of chunk management from
global to per arena data structures.
This lock-free implementation uses double-checked reads to traverse the
tree, so that in the steady state, each read or write requires only a
single atomic operation.
This implementation also assures that no more than two tree levels
actually exist, through a combination of careful virtual memory
allocation which makes large sparse nodes cheap, and skipping the root
node on x64 (possible because the top 16 bits are all 0 in practice).
Some platforms (like those using Newlib) don't have ffs/ffsl. This
commit adds a check to configure.ac for __builtin_ffsl if ffsl isn't
found. __builtin_ffsl performs the same function as ffsl, and has the
added benefit of being available on any platform utilizing
Gcc-compatible compiler.
This change does not address the used of ffs in the MALLOCX_ARENA()
macro.
Reduce rtree memory usage by storing booleans (1 byte each) rather than
pointers. The rtree code is only used to record whether jemalloc manages
a chunk of memory, so there's no need to store pointers in the rtree.
Increase rtree node size to 64 KiB in order to reduce tree depth from 13
to 3 on 64-bit systems. The conversion to more compact leaf nodes was
enough by itself to make the rtree depth 1 on 32-bit systems; due to the
fact that root nodes are smaller than the specified node size if
possible, the node size change has no impact on 32-bit systems (assuming
default chunk size).
Add a library constructor for jemalloc that initializes the allocator.
This fixes a race that could occur if threads were created by the main
thread prior to any memory allocation, followed by fork(2), and then
memory allocation in the child process.
Fix the prefork/postfork functions to acquire/release the ctl, prof, and
rtree mutexes. This fixes various fork() child process deadlocks, but
one possible deadlock remains (intentionally) unaddressed: prof
backtracing can acquire runtime library mutexes, so deadlock is still
possible if heap profiling is enabled during fork(). This deadlock is
known to be a real issue in at least the case of libgcc-based
backtracing.
Reported by tfengjun.