Remove mmap_unaligned, which was used to heuristically decide whether to
optimistically call mmap() in such a way that could reduce the total
number of system calls. If I remember correctly, the intention of
mmap_unaligned was to avoid always executing the slow path in the
presence of ASLR. However, that reasoning seems to have been based on a
flawed understanding of how ASLR actually works. Although ASLR
apparently causes mmap() to ignore address requests, it does not cause
total placement randomness, so there is a reasonable expectation that
iterative mmap() calls will start returning chunk-aligned mappings once
the first chunk has been properly aligned.
Fix a memory corruption bug in chunk_alloc_dss() that was due to
claiming newly allocated memory is zeroed.
Reverse order of preference between mmap() and sbrk() to prefer mmap().
Clean up management of 'zero' parameter in chunk_alloc*().
Add a configure test to determine whether common mmap()/munmap()
patterns cause VM map holes, and only use munmap() to discard unused
chunks if the problem does not exist.
Unify the chunk caching for mmap and dss.
Fix options processing to limit lg_chunk to be large enough that
redzones will always fit.