Use a single uint64_t in nstime_t to store nanoseconds rather than using
struct timespec. This reduces fragility around conversions between long
and uint64_t, especially missing casts that only cause problems on
32-bit platforms.
This is an alternative to the existing ratio-based unused dirty page
purging, and is intended to eventually become the sole purging
mechanism.
Add mallctls:
- opt.purge
- opt.decay_time
- arena.<i>.decay
- arena.<i>.decay_time
- arenas.decay_time
- stats.arenas.<i>.decay_time
This resolves#325.
- Combine multiple runtime branches into a single malloc_slow check.
- Avoid calling arena_choose / size2index / index2size on fast path.
- A few micro optimizations.
Fix xallocx(..., MALLOCX_ZERO to zero the last full trailing page of
large allocations that have been randomly assigned an offset of 0 when
--enable-cache-oblivious configure option is enabled. This addresses a
special case missed in d260f442ce (Fix
xallocx(..., MALLOCX_ZERO) bugs.).
Don't assume Bourne shell is in /bin/sh when running size_classes.sh .
Consider __sparcv9 a synonym for __sparc64__ when defining LG_QUANTUM.
This resolves#275.
Add the "arena.<i>.chunk_hooks" mallctl, which replaces and expands on
the "arena.<i>.chunk.{alloc,dalloc,purge}" mallctls. The chunk hooks
allow control over chunk allocation/deallocation, decommit/commit,
purging, and splitting/merging, such that the application can rely on
jemalloc's internal chunk caching and retaining functionality, yet
implement a variety of chunk management mechanisms and policies.
Merge the chunks_[sz]ad_{mmap,dss} red-black trees into
chunks_[sz]ad_retained. This slightly reduces how hard jemalloc tries
to honor the dss precedence setting; prior to this change the precedence
setting was also consulted when recycling chunks.
Fix chunk purging. Don't purge chunks in arena_purge_stashed(); instead
deallocate them in arena_unstash_purged(), so that the dirty memory
linkage remains valid until after the last time it is used.
This resolves#176 and #201.
Take large_pad into account when determining whether an aligned
allocation can be satisfied by a large size class.
This regression was introduced by
8a03cf039c (Implement cache index
randomization for large allocations.).
Fix size class overflow handling for malloc(), posix_memalign(),
memalign(), calloc(), and realloc() when profiling is enabled.
Remove an assertion that erroneously caused arena_sdalloc() to fail when
profiling was enabled.
This resolves#232.
Extract szad size quantization into {extent,run}_quantize(), and .
quantize szad run sizes to the union of valid small region run sizes and
large run sizes.
Refactor iteration in arena_run_first_fit() to use
run_quantize{,_first,_next(), and add support for padded large runs.
For large allocations that have no specified alignment constraints,
compute a pseudo-random offset from the beginning of the first backing
page that is a multiple of the cache line size. Under typical
configurations with 4-KiB pages and 64-byte cache lines this results in
a uniform distribution among 64 page boundary offsets.
Add the --disable-cache-oblivious option, primarily intended for
performance testing.
This resolves#13.
However, unlike before it was removed do not force --enable-ivsalloc
when Darwin zone allocator integration is enabled, since the zone
allocator code uses ivsalloc() regardless of whether
malloc_usable_size() and sallocx() do.
This resolves#211.
Extend per arena unused dirty page purging to manage unused dirty chunks
in aaddtion to unused dirty runs. Rather than immediately unmapping
deallocated chunks (or purging them in the --disable-munmap case), store
them in a separate set of trees, chunks_[sz]ad_dirty. Preferrentially
allocate dirty chunks. When excessive unused dirty pages accumulate,
purge runs and chunks in ingegrated LRU order (and unmap chunks in the
--enable-munmap case).
Refactor extent_node_t to provide accessor functions.
Migrate all centralized data structures related to huge allocations and
recyclable chunks into arena_t, so that each arena can manage huge
allocations and recyclable virtual memory completely independently of
other arenas.
Add chunk node caching to arenas, in order to avoid contention on the
base allocator.
Use chunks_rtree to look up huge allocations rather than a red-black
tree. Maintain a per arena unsorted list of huge allocations (which
will be needed to enumerate huge allocations during arena reset).
Remove the --enable-ivsalloc option, make ivsalloc() always available,
and use it for size queries if --enable-debug is enabled. The only
practical implications to this removal are that 1) ivsalloc() is now
always available during live debugging (and the underlying radix tree is
available during core-based debugging), and 2) size query validation can
no longer be enabled independent of --enable-debug.
Remove the stats.chunks.{current,total,high} mallctls, and replace their
underlying statistics with simpler atomically updated counters used
exclusively for gdump triggering. These statistics are no longer very
useful because each arena manages chunks independently, and per arena
statistics provide similar information.
Simplify chunk synchronization code, now that base chunk allocation
cannot cause recursive lock acquisition.
Add the MALLOCX_TCACHE() and MALLOCX_TCACHE_NONE macros, which can be
used in conjunction with the *allocx() API.
Add the tcache.create, tcache.flush, and tcache.destroy mallctls.
This resolves#145.
Fix arena_get() to refresh the cache as needed in the (!init_if_missing
&& refresh_if_missing) case.
This flaw was introduced by the initial arena_get() implementation,
which was part of 8bb3198f72 (Refactor/fix
arenas manipulation.).
Recent huge allocation refactoring associates huge allocations with
arenas, but it remains necessary to quickly look up huge allocation
metadata during reallocation/deallocation. A global radix tree remains
a good solution to this problem, but locking would have become the
primary bottleneck after (upcoming) migration of chunk management from
global to per arena data structures.
This lock-free implementation uses double-checked reads to traverse the
tree, so that in the steady state, each read or write requires only a
single atomic operation.
This implementation also assures that no more than two tree levels
actually exist, through a combination of careful virtual memory
allocation which makes large sparse nodes cheap, and skipping the root
node on x64 (possible because the top 16 bits are all 0 in practice).
There are three categories of metadata:
- Base allocations are used for bootstrap-sensitive internal allocator
data structures.
- Arena chunk headers comprise pages which track the states of the
non-metadata pages.
- Internal allocations differ from application-originated allocations
in that they are for internal use, and that they are omitted from heap
profiles.
The metadata statistics comprise the metadata categories as follows:
- stats.metadata: All metadata -- base + arena chunk headers + internal
allocations.
- stats.arenas.<i>.metadata.mapped: Arena chunk headers.
- stats.arenas.<i>.metadata.allocated: Internal allocations. This is
reported separately from the other metadata statistics because it
overlaps with the allocated and active statistics, whereas the other
metadata statistics do not.
Base allocations are not reported separately, though their magnitude can
be computed by subtracting the arena-specific metadata.
This resolves#163.
Refactor bootstrapping to delay tsd initialization, primarily to support
integration with FreeBSD's libc.
Refactor a0*() for internal-only use, and add the
bootstrap_{malloc,calloc,free}() API for use by FreeBSD's libc. This
separation limits use of the a0*() functions to metadata allocation,
which doesn't require malloc/calloc/free API compatibility.
This resolves#170.
In addition to true/false, opt.junk can now be either "alloc" or "free",
giving applications the possibility of junking memory only on allocation
or deallocation.
This resolves#172.
* use sized deallocation in iralloct_realign
* iralloc and ixalloc always need the old size, so pass it in from the
caller where it's often already calculated
Add:
--with-lg-page
--with-lg-page-sizes
--with-lg-size-class-group
--with-lg-quantum
Get rid of STATIC_PAGE_SHIFT, in favor of directly setting LG_PAGE.
Fix various edge conditions exposed by the configure options.
This avoids grabbing the base mutex, as a step towards fine-grained
locking for huge allocations. The thread cache also provides a tiny
(~3%) improvement for serial huge allocations.
Abstract arenas access to use arena_get() (or a0get() where appropriate)
rather than directly reading e.g. arenas[ind]. Prior to the addition of
the arenas.extend mallctl, the worst possible outcome of directly
accessing arenas was a stale read, but arenas.extend may allocate and
assign a new array to arenas.
Add a tsd-based arenas_cache, which amortizes arenas reads. This
introduces some subtle bootstrapping issues, with tsd_boot() now being
split into tsd_boot[01]() to support tsd wrapper allocation
bootstrapping, as well as an arenas_cache_bypass tsd variable which
dynamically terminates allocation of arenas_cache itself.
Promote a0malloc(), a0calloc(), and a0free() to be generally useful for
internal allocation, and use them in several places (more may be
appropriate).
Abstract arena->nthreads management and fix a missing decrement during
thread destruction (recent tsd refactoring left arenas_cleanup()
unused).
Change arena_choose() to propagate OOM, and handle OOM in all callers.
This is important for providing consistent allocation behavior when the
MALLOCX_ARENA() flag is being used. Prior to this fix, it was possible
for an OOM to result in allocation silently allocating from a different
arena than the one specified.
Normalize size classes to use the same number of size classes per size
doubling (currently hard coded to 4), across the intire range of size
classes. Small size classes already used this spacing, but in order to
support this change, additional small size classes now fill [4 KiB .. 16
KiB). Large size classes range from [16 KiB .. 4 MiB). Huge size
classes now support non-multiples of the chunk size in order to fill (4
MiB .. 16 MiB).
This adds support for expanding huge allocations in-place by requesting
memory at a specific address from the chunk allocator.
It's currently only implemented for the chunk recycling path, although
in theory it could also be done by optimistically allocating new chunks.
On Linux, it could attempt an in-place mremap. However, that won't work
in practice since the heap is grown downwards and memory is not unmapped
(in a normal build, at least).
Repeated vector reallocation micro-benchmark:
#include <string.h>
#include <stdlib.h>
int main(void) {
for (size_t i = 0; i < 100; i++) {
void *ptr = NULL;
size_t old_size = 0;
for (size_t size = 4; size < (1 << 30); size *= 2) {
ptr = realloc(ptr, size);
if (!ptr) return 1;
memset(ptr + old_size, 0xff, size - old_size);
old_size = size;
}
free(ptr);
}
}
The glibc allocator fails to do any in-place reallocations on this
benchmark once it passes the M_MMAP_THRESHOLD (default 128k) but it
elides the cost of copies via mremap, which is currently not something
that jemalloc can use.
With this improvement, jemalloc still fails to do any in-place huge
reallocations for the first outer loop, but then succeeds 100% of the
time for the remaining 99 iterations. The time spent doing allocations
and copies drops down to under 5%, with nearly all of it spent doing
purging + faulting (when huge pages are disabled) and the array memset.
An improved mremap API (MREMAP_RETAIN - #138) would be far more general
but this is a portable optimization and would still be useful on Linux
for xallocx.
Numbers with transparent huge pages enabled:
glibc (copies elided via MREMAP_MAYMOVE): 8.471s
jemalloc: 17.816s
jemalloc + no-op madvise: 13.236s
jemalloc + this commit: 6.787s
jemalloc + this commit + no-op madvise: 6.144s
Numbers with transparent huge pages disabled:
glibc (copies elided via MREMAP_MAYMOVE): 15.403s
jemalloc: 39.456s
jemalloc + no-op madvise: 12.768s
jemalloc + this commit: 15.534s
jemalloc + this commit + no-op madvise: 6.354s
Closes#137
This adds a new `sdallocx` function to the external API, allowing the
size to be passed by the caller. It avoids some extra reads in the
thread cache fast path. In the case where stats are enabled, this
avoids the work of calculating the size from the pointer.
An assertion validates the size that's passed in, so enabling debugging
will allow users of the API to debug cases where an incorrect size is
passed in.
The performance win for a contrived microbenchmark doing an allocation
and immediately freeing it is ~10%. It may have a different impact on a
real workload.
Closes#28
Optimize [nmd]alloc() fast paths such that the (flags == 0) case is
streamlined, flags decoding only happens to the minimum degree
necessary, and no conditionals are repeated.
Some platforms (like those using Newlib) don't have ffs/ffsl. This
commit adds a check to configure.ac for __builtin_ffsl if ffsl isn't
found. __builtin_ffsl performs the same function as ffsl, and has the
added benefit of being available on any platform utilizing
Gcc-compatible compiler.
This change does not address the used of ffs in the MALLOCX_ARENA()
macro.
Add size class computation capability, currently used only as validation
of the size class lookup tables. Generalize the size class spacing used
for bins, for eventual use throughout the full range of allocation
sizes.
Refactor huge allocation to be managed by arenas (though the global
red-black tree of huge allocations remains for lookup during
deallocation). This is the logical conclusion of recent changes that 1)
made per arena dss precedence apply to huge allocation, and 2) made it
possible to replace the per arena chunk allocation/deallocation
functions.
Remove the top level huge stats, and replace them with per arena huge
stats.
Normalize function names and types to *dalloc* (some were *dealloc*).
Remove the --enable-mremap option. As jemalloc currently operates, this
is a performace regression for some applications, but planned work to
logarithmically space huge size classes should provide similar amortized
performance. The motivation for this change was that mremap-based huge
reallocation forced leaky abstractions that prevented refactoring.
Add new mallctl endpoints "arena<i>.chunk.alloc" and
"arena<i>.chunk.dealloc" to allow userspace to configure
jemalloc's chunk allocator and deallocator on a per-arena
basis.
Forcefully disable tcache if running inside Valgrind, and remove
Valgrind calls in tcache-specific code.
Restructure Valgrind-related code to move most Valgrind calls out of the
fast path functions.
Take advantage of static knowledge to elide some branches in
JEMALLOC_VALGRIND_REALLOC().
Make dss non-optional on all platforms which support sbrk(2).
Fix the "arena.<i>.dss" mallctl to return an error if "primary" or
"secondary" precedence is specified, but sbrk(2) is not supported.
When you call free() we load chunk->arena even though that
data isn't used on the tcache hot path.
In profiling some FB applications, I found that ~30% of the
dTLB misses in the free() function come from this line. With
4 MB chunks, the arena_chunk_t->map is ~ 32 KB (1024 pages
in the chunk, 4 8 byte pointers in arena_chunk_map_t). This
means there's only a 1/8 chance of the page containing
chunk->arena also comtaining the map bits.
Fix stress tests such that testlib code uses the jet_ allocator, but
test code uses libjemalloc.
Generate jemalloc_{rename,mangle}.h, the former because it's needed for
the stress test name mangling fix, and the latter for consistency. As
an artifact of this change, some (but not all) definitions related to
the experimental API are absent from the headers unless the feature is
enabled at configure time.
Extract profiling code from malloc(), imemalign(), calloc(), realloc(),
mallocx(), rallocx(), and xallocx(). This slightly reduces the amount
of code compiled into the fast paths, but the primary benefit is the
combinatorial complexity reduction.
Simplify iralloc[t]() by creating a separate ixalloc() that handles the
no-move cases.
Further simplify [mrxn]allocx() (and by implication [mrn]allocm()) to
make request size overflows due to size class and/or alignment
constraints trigger undefined behavior (detected by debug-only
assertions).
Report ENOMEM rather than EINVAL if an OOM occurs during heap profiling
backtrace creation in imemalign(). This bug impacted posix_memalign()
and aligned_alloc().
Reduce rtree memory usage by storing booleans (1 byte each) rather than
pointers. The rtree code is only used to record whether jemalloc manages
a chunk of memory, so there's no need to store pointers in the rtree.
Increase rtree node size to 64 KiB in order to reduce tree depth from 13
to 3 on 64-bit systems. The conversion to more compact leaf nodes was
enough by itself to make the rtree depth 1 on 32-bit systems; due to the
fact that root nodes are smaller than the specified node size if
possible, the node size change has no impact on 32-bit systems (assuming
default chunk size).
Implement the *allocx() API, which is a successor to the *allocm() API.
The *allocx() functions are slightly simpler to use because they have
fewer parameters, they directly return the results of primary interest,
and mallocx()/rallocx() avoid the strict aliasing pitfall that
allocm()/rallocx() share with posix_memalign(). The following code
violates strict aliasing rules:
foo_t *foo;
allocm((void **)&foo, NULL, 42, 0);
whereas the following is safe:
foo_t *foo;
void *p;
allocm(&p, NULL, 42, 0);
foo = (foo_t *)p;
mallocx() does not have this problem:
foo_t *foo = (foo_t *)mallocx(42, 0);
Refactor the test harness to support three types of tests:
- unit: White box unit tests. These tests have full access to all
internal jemalloc library symbols. Though in actuality all symbols
are prefixed by jet_, macro-based name mangling abstracts this away
from test code.
- integration: Black box integration tests. These tests link with
the installable shared jemalloc library, and with the exception of
some utility code and configure-generated macro definitions, they have
no access to jemalloc internals.
- stress: Black box stress tests. These tests link with the installable
shared jemalloc library, as well as with an internal allocator with
symbols prefixed by jet_ (same as for unit tests) that can be used to
allocate data structures that are internal to the test code.
Move existing tests into test/{unit,integration}/ as appropriate.
Split out internal parts of jemalloc_defs.h.in and put them in
jemalloc_internal_defs.h.in. This reduces internals exposure to
applications that #include <jemalloc/jemalloc.h>.
Refactor jemalloc.h header generation so that a single header file
results, and the prototypes can be used to generate jet_ prototypes for
tests. Split jemalloc.h.in into multiple parts (jemalloc_defs.h.in,
jemalloc_macros.h.in, jemalloc_protos.h.in, jemalloc_mangle.h.in) and
use a shell script to generate a unified jemalloc.h at configure time.
Change the default private namespace prefix from "" to "je_".
Add missing private namespace mangling.
Remove hard-coded private_namespace.h. Instead generate it and
private_unnamespace.h from private_symbols.txt. Use similar logic for
public symbols, which aids in name mangling for jet_ symbols.
Add test_warn() and test_fail(). Replace existing exit(1) calls with
test_fail() calls.
Add the JEMALLOC_ALWAYS_INLINE_C macro and use it for always-inlined
functions declared in .c files. This fixes a function attribute
inconsistency for debug builds that resulted in (harmless) compiler
warnings about functions not being inlinable.
Reported by Ricardo Nabinger Sanchez.
Add no-op bodies to VALGRIND_*() macro stubs so that they can be used in
contexts like the following without generating a compiler warning about
the 'if' statement having an empty body:
if (config_valgrind)
VALGRIND_MAKE_MEM_UNDEFINED(ret, size);
Checking for __s390x__ means you work on s390x, but not s390 (32bit)
systems. So use __s390__ which works for both.
With this, `make check` passes on s390.
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
Update hash from MurmurHash2 to MurmurHash3, primarily because the
latter generates 128 bits in a single call for no extra cost, which
simplifies integration with cuckoo hashing.
Add the "arenas.extend" mallctl, so that it is possible to create new
arenas that are outside the set that jemalloc automatically multiplexes
threads onto.
Add the ALLOCM_ARENA() flag for {,r,d}allocm(), so that it is possible
to explicitly allocate from a particular arena.
Add the "opt.dss" mallctl, which controls the default precedence of dss
allocation relative to mmap allocation.
Add the "arena.<i>.dss" mallctl, which makes it possible to set the
default dss precedence on a per arena or global basis.
Add the "arena.<i>.purge" mallctl, which obsoletes "arenas.purge".
Add the "stats.arenas.<i>.dss" mallctl.
Add the --enable-mremap option, and disable the use of mremap(2) by
default, for the same reason that freeing chunks via munmap(2) is
disabled by default on Linux: semi-permanent VM map fragmentation.
Embed the bin index for small page runs into the chunk page map, in
order to omit [...] in the following dependent load sequence:
ptr-->mapelm-->[run-->bin-->]bin_info
Move various non-critcal code out of the inlined function chain into
helper functions (tcache_event_hard(), arena_dalloc_small(), and
locking).
Using errno on win32 doesn't quite work, because the value set in a shared
library can't be read from e.g. an executable calling the function setting
errno.
At the same time, since buferror always uses errno/GetLastError, don't pass
it.
MSVC doesn't support C99, and building as C++ to be able to use them is
dangerous, as C++ and C99 are incompatible.
Introduce a VARIABLE_ARRAY macro that either uses VLA when supported,
or alloca() otherwise. Note that using alloca() inside loops doesn't
quite work like VLAs, thus the use of VARIABLE_ARRAY there is discouraged.
It might be worth investigating ways to check whether VARIABLE_ARRAY is
used in such context at runtime in debug builds and bail out if that
happens.
Add a configure test to determine whether common mmap()/munmap()
patterns cause VM map holes, and only use munmap() to discard unused
chunks if the problem does not exist.
Unify the chunk caching for mmap and dss.
Fix options processing to limit lg_chunk to be large enough that
redzones will always fit.
Normalize arena_palloc(), chunk_alloc_mmap_slow(), and
chunk_recycle_dss() to use the same algorithm for trimming
over-allocation.
Add the ALIGNMENT_ADDR2BASE(), ALIGNMENT_ADDR2OFFSET(), and
ALIGNMENT_CEILING() macros, and use them where appropriate.
Remove the run_size_p parameter from sa2u().
Fix a potential deadlock in chunk_recycle_dss() that was introduced by
eae269036c (Add alignment support to
chunk_alloc()).
Implement Valgrind support, as well as the redzone and quarantine
features, which help Valgrind detect memory errors. Redzones are only
implemented for small objects because the changes necessary to support
redzones around large and huge objects are complicated by in-place
reallocation, to the point that it isn't clear that the maintenance
burden is worth the incremental improvement to Valgrind support.
Merge arena_salloc() and arena_salloc_demote().
Refactor i[v]salloc() to expose the 'demote' option.