Simplify chunk_alloc_mmap() to no longer attempt map extension. The
extra complexity isn't warranted, because although in the success case
it saves one system call as compared to immediately falling back to
chunk_alloc_mmap_slow(), it also makes the failure case even more
expensive. This simplification removes two bugs:
- For Windows platforms, pages_unmap() wasn't being called for unaligned
mappings prior to falling back to chunk_alloc_mmap_slow(). This
caused permanent virtual memory leaks.
- For non-Windows platforms, alignment greater than chunksize caused
pages_map() to be called with size 0 when attempting map extension.
This always resulted in an mmap() error, and subsequent fallback to
chunk_alloc_mmap_slow().
Remove mmap_unaligned, which was used to heuristically decide whether to
optimistically call mmap() in such a way that could reduce the total
number of system calls. If I remember correctly, the intention of
mmap_unaligned was to avoid always executing the slow path in the
presence of ASLR. However, that reasoning seems to have been based on a
flawed understanding of how ASLR actually works. Although ASLR
apparently causes mmap() to ignore address requests, it does not cause
total placement randomness, so there is a reasonable expectation that
iterative mmap() calls will start returning chunk-aligned mappings once
the first chunk has been properly aligned.
Fix chunk_alloc_dss() to zero memory when requested.
Fix chunk_dealloc() to avoid chunk_dealloc_mmap() for dss-allocated
memory.
Fix huge_palloc() to always junk fill when requested.
Improve chunk_recycle() to report that memory is zeroed as a side effect
of pages_purge().
Fix a memory corruption bug in chunk_alloc_dss() that was due to
claiming newly allocated memory is zeroed.
Reverse order of preference between mmap() and sbrk() to prefer mmap().
Clean up management of 'zero' parameter in chunk_alloc*().
Add a configure test to determine whether common mmap()/munmap()
patterns cause VM map holes, and only use munmap() to discard unused
chunks if the problem does not exist.
Unify the chunk caching for mmap and dss.
Fix options processing to limit lg_chunk to be large enough that
redzones will always fit.
s/PAGE_SHIFT/LG_PAGE/g and s/PAGE_SIZE/PAGE/g.
Remove remnants of the dynamic-page-shift code.
Rename the "arenas.pagesize" mallctl to "arenas.page".
Remove the "arenas.chunksize" mallctl, which is redundant with
"opt.lg_chunk".
Implement tsd, which is a TLS/TSD abstraction that uses one or both
internally. Modify bootstrapping such that no tsd's are utilized until
allocation is safe.
Remove malloc_[v]tprintf(), and use malloc_snprintf() instead.
Fix %p argument size handling in malloc_vsnprintf().
Fix a long-standing statistics-related bug in the "thread.arena"
mallctl that could cause crashes due to linked list corruption.
Convert configuration-related cpp conditional logic to use static
constant variables, e.g.:
#ifdef JEMALLOC_DEBUG
[...]
#endif
becomes:
if (config_debug) {
[...]
}
The advantage is clearer, more concise code. The main disadvantage is
that data structures no longer have conditionally defined fields, so
they pay the cost of all fields regardless of whether they are used. In
practice, this is only a minor concern; config_stats will go away in an
upcoming change, and config_prof is the only other major feature that
depends on more than a few special-purpose fields.