/******************************************************************************/ #ifdef JEMALLOC_H_TYPES /* Maximum bitmap bit count is 2^LG_BITMAP_MAXBITS. */ #define LG_BITMAP_MAXBITS LG_RUN_MAXREGS #define BITMAP_MAXBITS (ZU(1) << LG_BITMAP_MAXBITS) typedef struct bitmap_level_s bitmap_level_t; typedef struct bitmap_info_s bitmap_info_t; typedef unsigned long bitmap_t; #define LG_SIZEOF_BITMAP LG_SIZEOF_LONG /* Number of bits per group. */ #define LG_BITMAP_GROUP_NBITS (LG_SIZEOF_BITMAP + 3) #define BITMAP_GROUP_NBITS (ZU(1) << LG_BITMAP_GROUP_NBITS) #define BITMAP_GROUP_NBITS_MASK (BITMAP_GROUP_NBITS-1) /* * Do some analysis on how big the bitmap is before we use a tree. For a brute * force linear search, if we would have to call ffsl more than 2^3 times, use a * tree instead. */ #if LG_BITMAP_MAXBITS - LG_BITMAP_GROUP_NBITS > 3 # define USE_TREE #endif /* Number of groups required to store a given number of bits. */ #define BITMAP_BITS2GROUPS(nbits) \ ((nbits + BITMAP_GROUP_NBITS_MASK) >> LG_BITMAP_GROUP_NBITS) /* * Number of groups required at a particular level for a given number of bits. */ #define BITMAP_GROUPS_L0(nbits) \ BITMAP_BITS2GROUPS(nbits) #define BITMAP_GROUPS_L1(nbits) \ BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS(nbits)) #define BITMAP_GROUPS_L2(nbits) \ BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS((nbits)))) #define BITMAP_GROUPS_L3(nbits) \ BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS( \ BITMAP_BITS2GROUPS((nbits))))) /* * Assuming the number of levels, number of groups required for a given number * of bits. */ #define BITMAP_GROUPS_1_LEVEL(nbits) \ BITMAP_GROUPS_L0(nbits) #define BITMAP_GROUPS_2_LEVEL(nbits) \ (BITMAP_GROUPS_1_LEVEL(nbits) + BITMAP_GROUPS_L1(nbits)) #define BITMAP_GROUPS_3_LEVEL(nbits) \ (BITMAP_GROUPS_2_LEVEL(nbits) + BITMAP_GROUPS_L2(nbits)) #define BITMAP_GROUPS_4_LEVEL(nbits) \ (BITMAP_GROUPS_3_LEVEL(nbits) + BITMAP_GROUPS_L3(nbits)) /* * Maximum number of groups required to support LG_BITMAP_MAXBITS. */ #ifdef USE_TREE #if LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS # define BITMAP_GROUPS_MAX BITMAP_GROUPS_1_LEVEL(BITMAP_MAXBITS) #elif LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS * 2 # define BITMAP_GROUPS_MAX BITMAP_GROUPS_2_LEVEL(BITMAP_MAXBITS) #elif LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS * 3 # define BITMAP_GROUPS_MAX BITMAP_GROUPS_3_LEVEL(BITMAP_MAXBITS) #elif LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS * 4 # define BITMAP_GROUPS_MAX BITMAP_GROUPS_4_LEVEL(BITMAP_MAXBITS) #else # error "Unsupported bitmap size" #endif /* Maximum number of levels possible. */ #define BITMAP_MAX_LEVELS \ (LG_BITMAP_MAXBITS / LG_SIZEOF_BITMAP) \ + !!(LG_BITMAP_MAXBITS % LG_SIZEOF_BITMAP) #else /* USE_TREE */ #define BITMAP_GROUPS_MAX BITMAP_BITS2GROUPS(BITMAP_MAXBITS) #endif /* USE_TREE */ #endif /* JEMALLOC_H_TYPES */ /******************************************************************************/ #ifdef JEMALLOC_H_STRUCTS struct bitmap_level_s { /* Offset of this level's groups within the array of groups. */ size_t group_offset; }; struct bitmap_info_s { /* Logical number of bits in bitmap (stored at bottom level). */ size_t nbits; #ifdef USE_TREE /* Number of levels necessary for nbits. */ unsigned nlevels; /* * Only the first (nlevels+1) elements are used, and levels are ordered * bottom to top (e.g. the bottom level is stored in levels[0]). */ bitmap_level_t levels[BITMAP_MAX_LEVELS+1]; #else /* USE_TREE */ /* Number of groups necessary for nbits. */ size_t ngroups; #endif /* USE_TREE */ }; #endif /* JEMALLOC_H_STRUCTS */ /******************************************************************************/ #ifdef JEMALLOC_H_EXTERNS void bitmap_info_init(bitmap_info_t *binfo, size_t nbits); void bitmap_init(bitmap_t *bitmap, const bitmap_info_t *binfo); size_t bitmap_size(const bitmap_info_t *binfo); #endif /* JEMALLOC_H_EXTERNS */ /******************************************************************************/ #ifdef JEMALLOC_H_INLINES #ifndef JEMALLOC_ENABLE_INLINE bool bitmap_full(bitmap_t *bitmap, const bitmap_info_t *binfo); bool bitmap_get(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit); void bitmap_set(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit); size_t bitmap_sfu(bitmap_t *bitmap, const bitmap_info_t *binfo); void bitmap_unset(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit); #endif #if (defined(JEMALLOC_ENABLE_INLINE) || defined(JEMALLOC_BITMAP_C_)) JEMALLOC_INLINE bool bitmap_full(bitmap_t *bitmap, const bitmap_info_t *binfo) { #ifdef USE_TREE size_t rgoff = binfo->levels[binfo->nlevels].group_offset - 1; bitmap_t rg = bitmap[rgoff]; /* The bitmap is full iff the root group is 0. */ return (rg == 0); #else size_t i; for (i = 0; i < binfo->ngroups; i++) { if (bitmap[i] != 0) return (false); } return (true); #endif } JEMALLOC_INLINE bool bitmap_get(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit) { size_t goff; bitmap_t g; assert(bit < binfo->nbits); goff = bit >> LG_BITMAP_GROUP_NBITS; g = bitmap[goff]; return (!(g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK)))); } JEMALLOC_INLINE void bitmap_set(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit) { size_t goff; bitmap_t *gp; bitmap_t g; assert(bit < binfo->nbits); assert(!bitmap_get(bitmap, binfo, bit)); goff = bit >> LG_BITMAP_GROUP_NBITS; gp = &bitmap[goff]; g = *gp; assert(g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK))); g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK); *gp = g; assert(bitmap_get(bitmap, binfo, bit)); #ifdef USE_TREE /* Propagate group state transitions up the tree. */ if (g == 0) { unsigned i; for (i = 1; i < binfo->nlevels; i++) { bit = goff; goff = bit >> LG_BITMAP_GROUP_NBITS; gp = &bitmap[binfo->levels[i].group_offset + goff]; g = *gp; assert(g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK))); g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK); *gp = g; if (g != 0) break; } } #endif } /* sfu: set first unset. */ JEMALLOC_INLINE size_t bitmap_sfu(bitmap_t *bitmap, const bitmap_info_t *binfo) { size_t bit; bitmap_t g; unsigned i; assert(!bitmap_full(bitmap, binfo)); #ifdef USE_TREE i = binfo->nlevels - 1; g = bitmap[binfo->levels[i].group_offset]; bit = ffs_lu(g) - 1; while (i > 0) { i--; g = bitmap[binfo->levels[i].group_offset + bit]; bit = (bit << LG_BITMAP_GROUP_NBITS) + (ffs_lu(g) - 1); } #else i = 0; g = bitmap[0]; while ((bit = ffs_lu(g)) == 0) { i++; g = bitmap[i]; } bit = (bit - 1) + (i << LG_BITMAP_GROUP_NBITS); #endif bitmap_set(bitmap, binfo, bit); return (bit); } JEMALLOC_INLINE void bitmap_unset(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit) { size_t goff; bitmap_t *gp; bitmap_t g; UNUSED bool propagate; assert(bit < binfo->nbits); assert(bitmap_get(bitmap, binfo, bit)); goff = bit >> LG_BITMAP_GROUP_NBITS; gp = &bitmap[goff]; g = *gp; propagate = (g == 0); assert((g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK))) == 0); g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK); *gp = g; assert(!bitmap_get(bitmap, binfo, bit)); #ifdef USE_TREE /* Propagate group state transitions up the tree. */ if (propagate) { unsigned i; for (i = 1; i < binfo->nlevels; i++) { bit = goff; goff = bit >> LG_BITMAP_GROUP_NBITS; gp = &bitmap[binfo->levels[i].group_offset + goff]; g = *gp; propagate = (g == 0); assert((g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK))) == 0); g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK); *gp = g; if (!propagate) break; } } #endif /* USE_TREE */ } #endif #endif /* JEMALLOC_H_INLINES */ /******************************************************************************/