server-skynet-source-3rd-je.../include/jemalloc/internal/tsd.h
Qi Wang 37b8913925 Add support for sharded bins within an arena.
This makes it possible to have multiple set of bins in an arena, which improves
arena scalability because the bins (especially the small ones) are always the
limiting factor in production workload.

A bin shard is picked on allocation; each extent tracks the bin shard id for
deallocation.  The shard size will be determined using runtime options.
2018-12-03 17:17:03 -08:00

400 lines
12 KiB
C

#ifndef JEMALLOC_INTERNAL_TSD_H
#define JEMALLOC_INTERNAL_TSD_H
#include "jemalloc/internal/arena_types.h"
#include "jemalloc/internal/assert.h"
#include "jemalloc/internal/jemalloc_internal_externs.h"
#include "jemalloc/internal/prof_types.h"
#include "jemalloc/internal/ql.h"
#include "jemalloc/internal/rtree_tsd.h"
#include "jemalloc/internal/tcache_types.h"
#include "jemalloc/internal/tcache_structs.h"
#include "jemalloc/internal/util.h"
#include "jemalloc/internal/witness.h"
/*
* Thread-Specific-Data layout
* --- data accessed on tcache fast path: state, rtree_ctx, stats, prof ---
* s: state
* e: tcache_enabled
* m: thread_allocated (config_stats)
* f: thread_deallocated (config_stats)
* p: prof_tdata (config_prof)
* c: rtree_ctx (rtree cache accessed on deallocation)
* t: tcache
* --- data not accessed on tcache fast path: arena-related fields ---
* d: arenas_tdata_bypass
* r: reentrancy_level
* x: narenas_tdata
* i: iarena
* a: arena
* o: arenas_tdata
* Loading TSD data is on the critical path of basically all malloc operations.
* In particular, tcache and rtree_ctx rely on hot CPU cache to be effective.
* Use a compact layout to reduce cache footprint.
* +--- 64-bit and 64B cacheline; 1B each letter; First byte on the left. ---+
* |---------------------------- 1st cacheline ----------------------------|
* | sedrxxxx mmmmmmmm ffffffff pppppppp [c * 32 ........ ........ .......] |
* |---------------------------- 2nd cacheline ----------------------------|
* | [c * 64 ........ ........ ........ ........ ........ ........ .......] |
* |---------------------------- 3nd cacheline ----------------------------|
* | [c * 32 ........ ........ .......] iiiiiiii aaaaaaaa oooooooo [t...... |
* +-------------------------------------------------------------------------+
* Note: the entire tcache is embedded into TSD and spans multiple cachelines.
*
* The last 3 members (i, a and o) before tcache isn't really needed on tcache
* fast path. However we have a number of unused tcache bins and witnesses
* (never touched unless config_debug) at the end of tcache, so we place them
* there to avoid breaking the cachelines and possibly paging in an extra page.
*/
#ifdef JEMALLOC_JET
typedef void (*test_callback_t)(int *);
# define MALLOC_TSD_TEST_DATA_INIT 0x72b65c10
# define MALLOC_TEST_TSD \
O(test_data, int, int) \
O(test_callback, test_callback_t, int)
# define MALLOC_TEST_TSD_INITIALIZER , MALLOC_TSD_TEST_DATA_INIT, NULL
#else
# define MALLOC_TEST_TSD
# define MALLOC_TEST_TSD_INITIALIZER
#endif
/* O(name, type, nullable type */
#define MALLOC_TSD \
O(tcache_enabled, bool, bool) \
O(arenas_tdata_bypass, bool, bool) \
O(reentrancy_level, int8_t, int8_t) \
O(narenas_tdata, uint32_t, uint32_t) \
O(offset_state, uint64_t, uint64_t) \
O(thread_allocated, uint64_t, uint64_t) \
O(thread_deallocated, uint64_t, uint64_t) \
O(bytes_until_sample, int64_t, int64_t) \
O(prof_tdata, prof_tdata_t *, prof_tdata_t *) \
O(rtree_ctx, rtree_ctx_t, rtree_ctx_t) \
O(iarena, arena_t *, arena_t *) \
O(arena, arena_t *, arena_t *) \
O(arenas_tdata, arena_tdata_t *, arena_tdata_t *)\
O(binshard, unsigned, unsigned) \
O(tcache, tcache_t, tcache_t) \
O(witness_tsd, witness_tsd_t, witness_tsdn_t) \
MALLOC_TEST_TSD
#define TSD_INITIALIZER { \
ATOMIC_INIT(tsd_state_uninitialized), \
TCACHE_ENABLED_ZERO_INITIALIZER, \
false, \
0, \
0, \
0, \
0, \
0, \
0, \
NULL, \
RTREE_CTX_ZERO_INITIALIZER, \
NULL, \
NULL, \
NULL, \
((unsigned)-1), \
TCACHE_ZERO_INITIALIZER, \
WITNESS_TSD_INITIALIZER \
MALLOC_TEST_TSD_INITIALIZER \
}
void *malloc_tsd_malloc(size_t size);
void malloc_tsd_dalloc(void *wrapper);
void malloc_tsd_cleanup_register(bool (*f)(void));
tsd_t *malloc_tsd_boot0(void);
void malloc_tsd_boot1(void);
void tsd_cleanup(void *arg);
tsd_t *tsd_fetch_slow(tsd_t *tsd, bool internal);
void tsd_state_set(tsd_t *tsd, uint8_t new_state);
void tsd_slow_update(tsd_t *tsd);
void tsd_prefork(tsd_t *tsd);
void tsd_postfork_parent(tsd_t *tsd);
void tsd_postfork_child(tsd_t *tsd);
/*
* Call ..._inc when your module wants to take all threads down the slow paths,
* and ..._dec when it no longer needs to.
*/
void tsd_global_slow_inc(tsdn_t *tsdn);
void tsd_global_slow_dec(tsdn_t *tsdn);
bool tsd_global_slow();
enum {
/* Common case --> jnz. */
tsd_state_nominal = 0,
/* Initialized but on slow path. */
tsd_state_nominal_slow = 1,
/*
* Some thread has changed global state in such a way that all nominal
* threads need to recompute their fast / slow status the next time they
* get a chance.
*
* Any thread can change another thread's status *to* recompute, but
* threads are the only ones who can change their status *from*
* recompute.
*/
tsd_state_nominal_recompute = 2,
/*
* The above nominal states should be lower values. We use
* tsd_nominal_max to separate nominal states from threads in the
* process of being born / dying.
*/
tsd_state_nominal_max = 2,
/*
* A thread might free() during its death as its only allocator action;
* in such scenarios, we need tsd, but set up in such a way that no
* cleanup is necessary.
*/
tsd_state_minimal_initialized = 3,
/* States during which we know we're in thread death. */
tsd_state_purgatory = 4,
tsd_state_reincarnated = 5,
/*
* What it says on the tin; tsd that hasn't been initialized. Note
* that even when the tsd struct lives in TLS, when need to keep track
* of stuff like whether or not our pthread destructors have been
* scheduled, so this really truly is different than the nominal state.
*/
tsd_state_uninitialized = 6
};
/*
* Some TSD accesses can only be done in a nominal state. To enforce this, we
* wrap TSD member access in a function that asserts on TSD state, and mangle
* field names to prevent touching them accidentally.
*/
#define TSD_MANGLE(n) cant_access_tsd_items_directly_use_a_getter_or_setter_##n
/* The actual tsd. */
struct tsd_s {
/*
* The contents should be treated as totally opaque outside the tsd
* module. Access any thread-local state through the getters and
* setters below.
*/
/* We manually limit the state to just a single byte. */
atomic_u8_t state;
#define O(n, t, nt) \
t TSD_MANGLE(n);
MALLOC_TSD
#undef O
};
JEMALLOC_ALWAYS_INLINE uint8_t
tsd_state_get(tsd_t *tsd) {
/*
* This should be atomic. Unfortunately, compilers right now can't tell
* that this can be done as a memory comparison, and forces a load into
* a register that hurts fast-path performance.
*/
/* return atomic_load_u8(&tsd->state, ATOMIC_RELAXED); */
return *(uint8_t *)&tsd->state;
}
/*
* Wrapper around tsd_t that makes it possible to avoid implicit conversion
* between tsd_t and tsdn_t, where tsdn_t is "nullable" and has to be
* explicitly converted to tsd_t, which is non-nullable.
*/
struct tsdn_s {
tsd_t tsd;
};
#define TSDN_NULL ((tsdn_t *)0)
JEMALLOC_ALWAYS_INLINE tsdn_t *
tsd_tsdn(tsd_t *tsd) {
return (tsdn_t *)tsd;
}
JEMALLOC_ALWAYS_INLINE bool
tsdn_null(const tsdn_t *tsdn) {
return tsdn == NULL;
}
JEMALLOC_ALWAYS_INLINE tsd_t *
tsdn_tsd(tsdn_t *tsdn) {
assert(!tsdn_null(tsdn));
return &tsdn->tsd;
}
/*
* We put the platform-specific data declarations and inlines into their own
* header files to avoid cluttering this file. They define tsd_boot0,
* tsd_boot1, tsd_boot, tsd_booted_get, tsd_get_allocates, tsd_get, and tsd_set.
*/
#ifdef JEMALLOC_MALLOC_THREAD_CLEANUP
#include "jemalloc/internal/tsd_malloc_thread_cleanup.h"
#elif (defined(JEMALLOC_TLS))
#include "jemalloc/internal/tsd_tls.h"
#elif (defined(_WIN32))
#include "jemalloc/internal/tsd_win.h"
#else
#include "jemalloc/internal/tsd_generic.h"
#endif
/*
* tsd_foop_get_unsafe(tsd) returns a pointer to the thread-local instance of
* foo. This omits some safety checks, and so can be used during tsd
* initialization and cleanup.
*/
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE t * \
tsd_##n##p_get_unsafe(tsd_t *tsd) { \
return &tsd->TSD_MANGLE(n); \
}
MALLOC_TSD
#undef O
/* tsd_foop_get(tsd) returns a pointer to the thread-local instance of foo. */
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE t * \
tsd_##n##p_get(tsd_t *tsd) { \
/* \
* Because the state might change asynchronously if it's \
* nominal, we need to make sure that we only read it once. \
*/ \
uint8_t state = tsd_state_get(tsd); \
assert(state == tsd_state_nominal || \
state == tsd_state_nominal_slow || \
state == tsd_state_nominal_recompute || \
state == tsd_state_reincarnated || \
state == tsd_state_minimal_initialized); \
return tsd_##n##p_get_unsafe(tsd); \
}
MALLOC_TSD
#undef O
/*
* tsdn_foop_get(tsdn) returns either the thread-local instance of foo (if tsdn
* isn't NULL), or NULL (if tsdn is NULL), cast to the nullable pointer type.
*/
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE nt * \
tsdn_##n##p_get(tsdn_t *tsdn) { \
if (tsdn_null(tsdn)) { \
return NULL; \
} \
tsd_t *tsd = tsdn_tsd(tsdn); \
return (nt *)tsd_##n##p_get(tsd); \
}
MALLOC_TSD
#undef O
/* tsd_foo_get(tsd) returns the value of the thread-local instance of foo. */
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE t \
tsd_##n##_get(tsd_t *tsd) { \
return *tsd_##n##p_get(tsd); \
}
MALLOC_TSD
#undef O
/* tsd_foo_set(tsd, val) updates the thread-local instance of foo to be val. */
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE void \
tsd_##n##_set(tsd_t *tsd, t val) { \
assert(tsd_state_get(tsd) != tsd_state_reincarnated && \
tsd_state_get(tsd) != tsd_state_minimal_initialized); \
*tsd_##n##p_get(tsd) = val; \
}
MALLOC_TSD
#undef O
JEMALLOC_ALWAYS_INLINE void
tsd_assert_fast(tsd_t *tsd) {
/*
* Note that our fastness assertion does *not* include global slowness
* counters; it's not in general possible to ensure that they won't
* change asynchronously from underneath us.
*/
assert(!malloc_slow && tsd_tcache_enabled_get(tsd) &&
tsd_reentrancy_level_get(tsd) == 0);
}
JEMALLOC_ALWAYS_INLINE bool
tsd_fast(tsd_t *tsd) {
bool fast = (tsd_state_get(tsd) == tsd_state_nominal);
if (fast) {
tsd_assert_fast(tsd);
}
return fast;
}
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_fetch_impl(bool init, bool minimal) {
tsd_t *tsd = tsd_get(init);
if (!init && tsd_get_allocates() && tsd == NULL) {
return NULL;
}
assert(tsd != NULL);
if (unlikely(tsd_state_get(tsd) != tsd_state_nominal)) {
return tsd_fetch_slow(tsd, minimal);
}
assert(tsd_fast(tsd));
tsd_assert_fast(tsd);
return tsd;
}
/* Get a minimal TSD that requires no cleanup. See comments in free(). */
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_fetch_min(void) {
return tsd_fetch_impl(true, true);
}
/* For internal background threads use only. */
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_internal_fetch(void) {
tsd_t *tsd = tsd_fetch_min();
/* Use reincarnated state to prevent full initialization. */
tsd_state_set(tsd, tsd_state_reincarnated);
return tsd;
}
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_fetch(void) {
return tsd_fetch_impl(true, false);
}
static inline bool
tsd_nominal(tsd_t *tsd) {
return (tsd_state_get(tsd) <= tsd_state_nominal_max);
}
JEMALLOC_ALWAYS_INLINE tsdn_t *
tsdn_fetch(void) {
if (!tsd_booted_get()) {
return NULL;
}
return tsd_tsdn(tsd_fetch_impl(false, false));
}
JEMALLOC_ALWAYS_INLINE rtree_ctx_t *
tsd_rtree_ctx(tsd_t *tsd) {
return tsd_rtree_ctxp_get(tsd);
}
JEMALLOC_ALWAYS_INLINE rtree_ctx_t *
tsdn_rtree_ctx(tsdn_t *tsdn, rtree_ctx_t *fallback) {
/*
* If tsd cannot be accessed, initialize the fallback rtree_ctx and
* return a pointer to it.
*/
if (unlikely(tsdn_null(tsdn))) {
rtree_ctx_data_init(fallback);
return fallback;
}
return tsd_rtree_ctx(tsdn_tsd(tsdn));
}
#endif /* JEMALLOC_INTERNAL_TSD_H */