server-skynet-source-3rd-je.../include/jemalloc/internal/tsd.h
David Goldblatt d1e11d48d4 Move tsd link and in_hook after tcache.
This can lead to better cache utilization down the common paths where we don't
touch the link.
2018-06-27 13:39:02 -07:00

393 lines
12 KiB
C

#ifndef JEMALLOC_INTERNAL_TSD_H
#define JEMALLOC_INTERNAL_TSD_H
#include "jemalloc/internal/arena_types.h"
#include "jemalloc/internal/assert.h"
#include "jemalloc/internal/jemalloc_internal_externs.h"
#include "jemalloc/internal/prof_types.h"
#include "jemalloc/internal/ql.h"
#include "jemalloc/internal/rtree_tsd.h"
#include "jemalloc/internal/tcache_types.h"
#include "jemalloc/internal/tcache_structs.h"
#include "jemalloc/internal/util.h"
#include "jemalloc/internal/witness.h"
/*
* Thread-Specific-Data layout
* --- data accessed on tcache fast path: state, rtree_ctx, stats, prof ---
* s: state
* e: tcache_enabled
* m: thread_allocated (config_stats)
* f: thread_deallocated (config_stats)
* p: prof_tdata (config_prof)
* c: rtree_ctx (rtree cache accessed on deallocation)
* t: tcache
* --- data not accessed on tcache fast path: arena-related fields ---
* d: arenas_tdata_bypass
* r: reentrancy_level
* x: narenas_tdata
* i: iarena
* a: arena
* o: arenas_tdata
* Loading TSD data is on the critical path of basically all malloc operations.
* In particular, tcache and rtree_ctx rely on hot CPU cache to be effective.
* Use a compact layout to reduce cache footprint.
* +--- 64-bit and 64B cacheline; 1B each letter; First byte on the left. ---+
* |---------------------------- 1st cacheline ----------------------------|
* | sedrxxxx mmmmmmmm ffffffff pppppppp [c * 32 ........ ........ .......] |
* |---------------------------- 2nd cacheline ----------------------------|
* | [c * 64 ........ ........ ........ ........ ........ ........ .......] |
* |---------------------------- 3nd cacheline ----------------------------|
* | [c * 32 ........ ........ .......] iiiiiiii aaaaaaaa oooooooo [t...... |
* +-------------------------------------------------------------------------+
* Note: the entire tcache is embedded into TSD and spans multiple cachelines.
*
* The last 3 members (i, a and o) before tcache isn't really needed on tcache
* fast path. However we have a number of unused tcache bins and witnesses
* (never touched unless config_debug) at the end of tcache, so we place them
* there to avoid breaking the cachelines and possibly paging in an extra page.
*/
#ifdef JEMALLOC_JET
typedef void (*test_callback_t)(int *);
# define MALLOC_TSD_TEST_DATA_INIT 0x72b65c10
# define MALLOC_TEST_TSD \
O(test_data, int, int) \
O(test_callback, test_callback_t, int)
# define MALLOC_TEST_TSD_INITIALIZER , MALLOC_TSD_TEST_DATA_INIT, NULL
#else
# define MALLOC_TEST_TSD
# define MALLOC_TEST_TSD_INITIALIZER
#endif
/* O(name, type, nullable type */
#define MALLOC_TSD \
O(tcache_enabled, bool, bool) \
O(arenas_tdata_bypass, bool, bool) \
O(reentrancy_level, int8_t, int8_t) \
O(narenas_tdata, uint32_t, uint32_t) \
O(offset_state, uint64_t, uint64_t) \
O(thread_allocated, uint64_t, uint64_t) \
O(thread_deallocated, uint64_t, uint64_t) \
O(prof_tdata, prof_tdata_t *, prof_tdata_t *) \
O(rtree_ctx, rtree_ctx_t, rtree_ctx_t) \
O(iarena, arena_t *, arena_t *) \
O(arena, arena_t *, arena_t *) \
O(arenas_tdata, arena_tdata_t *, arena_tdata_t *)\
O(tcache, tcache_t, tcache_t) \
O(witness_tsd, witness_tsd_t, witness_tsdn_t) \
MALLOC_TEST_TSD
#define TSD_INITIALIZER { \
ATOMIC_INIT(tsd_state_uninitialized), \
TCACHE_ENABLED_ZERO_INITIALIZER, \
false, \
0, \
0, \
0, \
0, \
0, \
NULL, \
RTREE_CTX_ZERO_INITIALIZER, \
NULL, \
NULL, \
NULL, \
TCACHE_ZERO_INITIALIZER, \
WITNESS_TSD_INITIALIZER \
MALLOC_TEST_TSD_INITIALIZER \
}
void *malloc_tsd_malloc(size_t size);
void malloc_tsd_dalloc(void *wrapper);
void malloc_tsd_cleanup_register(bool (*f)(void));
tsd_t *malloc_tsd_boot0(void);
void malloc_tsd_boot1(void);
void tsd_cleanup(void *arg);
tsd_t *tsd_fetch_slow(tsd_t *tsd, bool internal);
void tsd_state_set(tsd_t *tsd, uint8_t new_state);
void tsd_slow_update(tsd_t *tsd);
/*
* Call ..._inc when your module wants to take all threads down the slow paths,
* and ..._dec when it no longer needs to.
*/
void tsd_global_slow_inc(tsdn_t *tsdn);
void tsd_global_slow_dec(tsdn_t *tsdn);
bool tsd_global_slow();
enum {
/* Common case --> jnz. */
tsd_state_nominal = 0,
/* Initialized but on slow path. */
tsd_state_nominal_slow = 1,
/*
* Some thread has changed global state in such a way that all nominal
* threads need to recompute their fast / slow status the next time they
* get a chance.
*
* Any thread can change another thread's status *to* recompute, but
* threads are the only ones who can change their status *from*
* recompute.
*/
tsd_state_nominal_recompute = 2,
/*
* The above nominal states should be lower values. We use
* tsd_nominal_max to separate nominal states from threads in the
* process of being born / dying.
*/
tsd_state_nominal_max = 2,
/*
* A thread might free() during its death as its only allocator action;
* in such scenarios, we need tsd, but set up in such a way that no
* cleanup is necessary.
*/
tsd_state_minimal_initialized = 3,
/* States during which we know we're in thread death. */
tsd_state_purgatory = 4,
tsd_state_reincarnated = 5,
/*
* What it says on the tin; tsd that hasn't been initialized. Note
* that even when the tsd struct lives in TLS, when need to keep track
* of stuff like whether or not our pthread destructors have been
* scheduled, so this really truly is different than the nominal state.
*/
tsd_state_uninitialized = 6
};
/*
* Some TSD accesses can only be done in a nominal state. To enforce this, we
* wrap TSD member access in a function that asserts on TSD state, and mangle
* field names to prevent touching them accidentally.
*/
#define TSD_MANGLE(n) cant_access_tsd_items_directly_use_a_getter_or_setter_##n
/* The actual tsd. */
struct tsd_s {
/*
* The contents should be treated as totally opaque outside the tsd
* module. Access any thread-local state through the getters and
* setters below.
*/
/* We manually limit the state to just a single byte. */
atomic_u8_t state;
#define O(n, t, nt) \
t TSD_MANGLE(n);
MALLOC_TSD
#undef O
};
JEMALLOC_ALWAYS_INLINE uint8_t
tsd_state_get(tsd_t *tsd) {
/*
* This should be atomic. Unfortunately, compilers right now can't tell
* that this can be done as a memory comparison, and forces a load into
* a register that hurts fast-path performance.
*/
/* return atomic_load_u8(&tsd->state, ATOMIC_RELAXED); */
return *(uint8_t *)&tsd->state;
}
/*
* Wrapper around tsd_t that makes it possible to avoid implicit conversion
* between tsd_t and tsdn_t, where tsdn_t is "nullable" and has to be
* explicitly converted to tsd_t, which is non-nullable.
*/
struct tsdn_s {
tsd_t tsd;
};
#define TSDN_NULL ((tsdn_t *)0)
JEMALLOC_ALWAYS_INLINE tsdn_t *
tsd_tsdn(tsd_t *tsd) {
return (tsdn_t *)tsd;
}
JEMALLOC_ALWAYS_INLINE bool
tsdn_null(const tsdn_t *tsdn) {
return tsdn == NULL;
}
JEMALLOC_ALWAYS_INLINE tsd_t *
tsdn_tsd(tsdn_t *tsdn) {
assert(!tsdn_null(tsdn));
return &tsdn->tsd;
}
/*
* We put the platform-specific data declarations and inlines into their own
* header files to avoid cluttering this file. They define tsd_boot0,
* tsd_boot1, tsd_boot, tsd_booted_get, tsd_get_allocates, tsd_get, and tsd_set.
*/
#ifdef JEMALLOC_MALLOC_THREAD_CLEANUP
#include "jemalloc/internal/tsd_malloc_thread_cleanup.h"
#elif (defined(JEMALLOC_TLS))
#include "jemalloc/internal/tsd_tls.h"
#elif (defined(_WIN32))
#include "jemalloc/internal/tsd_win.h"
#else
#include "jemalloc/internal/tsd_generic.h"
#endif
/*
* tsd_foop_get_unsafe(tsd) returns a pointer to the thread-local instance of
* foo. This omits some safety checks, and so can be used during tsd
* initialization and cleanup.
*/
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE t * \
tsd_##n##p_get_unsafe(tsd_t *tsd) { \
return &tsd->TSD_MANGLE(n); \
}
MALLOC_TSD
#undef O
/* tsd_foop_get(tsd) returns a pointer to the thread-local instance of foo. */
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE t * \
tsd_##n##p_get(tsd_t *tsd) { \
/* \
* Because the state might change asynchronously if it's \
* nominal, we need to make sure that we only read it once. \
*/ \
uint8_t state = tsd_state_get(tsd); \
assert(state == tsd_state_nominal || \
state == tsd_state_nominal_slow || \
state == tsd_state_nominal_recompute || \
state == tsd_state_reincarnated || \
state == tsd_state_minimal_initialized); \
return tsd_##n##p_get_unsafe(tsd); \
}
MALLOC_TSD
#undef O
/*
* tsdn_foop_get(tsdn) returns either the thread-local instance of foo (if tsdn
* isn't NULL), or NULL (if tsdn is NULL), cast to the nullable pointer type.
*/
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE nt * \
tsdn_##n##p_get(tsdn_t *tsdn) { \
if (tsdn_null(tsdn)) { \
return NULL; \
} \
tsd_t *tsd = tsdn_tsd(tsdn); \
return (nt *)tsd_##n##p_get(tsd); \
}
MALLOC_TSD
#undef O
/* tsd_foo_get(tsd) returns the value of the thread-local instance of foo. */
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE t \
tsd_##n##_get(tsd_t *tsd) { \
return *tsd_##n##p_get(tsd); \
}
MALLOC_TSD
#undef O
/* tsd_foo_set(tsd, val) updates the thread-local instance of foo to be val. */
#define O(n, t, nt) \
JEMALLOC_ALWAYS_INLINE void \
tsd_##n##_set(tsd_t *tsd, t val) { \
assert(tsd_state_get(tsd) != tsd_state_reincarnated && \
tsd_state_get(tsd) != tsd_state_minimal_initialized); \
*tsd_##n##p_get(tsd) = val; \
}
MALLOC_TSD
#undef O
JEMALLOC_ALWAYS_INLINE void
tsd_assert_fast(tsd_t *tsd) {
/*
* Note that our fastness assertion does *not* include global slowness
* counters; it's not in general possible to ensure that they won't
* change asynchronously from underneath us.
*/
assert(!malloc_slow && tsd_tcache_enabled_get(tsd) &&
tsd_reentrancy_level_get(tsd) == 0);
}
JEMALLOC_ALWAYS_INLINE bool
tsd_fast(tsd_t *tsd) {
bool fast = (tsd_state_get(tsd) == tsd_state_nominal);
if (fast) {
tsd_assert_fast(tsd);
}
return fast;
}
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_fetch_impl(bool init, bool minimal) {
tsd_t *tsd = tsd_get(init);
if (!init && tsd_get_allocates() && tsd == NULL) {
return NULL;
}
assert(tsd != NULL);
if (unlikely(tsd_state_get(tsd) != tsd_state_nominal)) {
return tsd_fetch_slow(tsd, minimal);
}
assert(tsd_fast(tsd));
tsd_assert_fast(tsd);
return tsd;
}
/* Get a minimal TSD that requires no cleanup. See comments in free(). */
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_fetch_min(void) {
return tsd_fetch_impl(true, true);
}
/* For internal background threads use only. */
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_internal_fetch(void) {
tsd_t *tsd = tsd_fetch_min();
/* Use reincarnated state to prevent full initialization. */
tsd_state_set(tsd, tsd_state_reincarnated);
return tsd;
}
JEMALLOC_ALWAYS_INLINE tsd_t *
tsd_fetch(void) {
return tsd_fetch_impl(true, false);
}
static inline bool
tsd_nominal(tsd_t *tsd) {
return (tsd_state_get(tsd) <= tsd_state_nominal_max);
}
JEMALLOC_ALWAYS_INLINE tsdn_t *
tsdn_fetch(void) {
if (!tsd_booted_get()) {
return NULL;
}
return tsd_tsdn(tsd_fetch_impl(false, false));
}
JEMALLOC_ALWAYS_INLINE rtree_ctx_t *
tsd_rtree_ctx(tsd_t *tsd) {
return tsd_rtree_ctxp_get(tsd);
}
JEMALLOC_ALWAYS_INLINE rtree_ctx_t *
tsdn_rtree_ctx(tsdn_t *tsdn, rtree_ctx_t *fallback) {
/*
* If tsd cannot be accessed, initialize the fallback rtree_ctx and
* return a pointer to it.
*/
if (unlikely(tsdn_null(tsdn))) {
rtree_ctx_data_init(fallback);
return fallback;
}
return tsd_rtree_ctx(tsdn_tsd(tsdn));
}
#endif /* JEMALLOC_INTERNAL_TSD_H */