server-skynet-source-3rd-je.../include/jemalloc/internal/bitmap.h

370 lines
11 KiB
C

#ifndef JEMALLOC_INTERNAL_BITMAP_H
#define JEMALLOC_INTERNAL_BITMAP_H
#include "jemalloc/internal/arena_types.h"
#include "jemalloc/internal/bit_util.h"
#include "jemalloc/internal/size_classes.h"
typedef unsigned long bitmap_t;
#define LG_SIZEOF_BITMAP LG_SIZEOF_LONG
/* Maximum bitmap bit count is 2^LG_BITMAP_MAXBITS. */
#if LG_SLAB_MAXREGS > LG_CEIL_NSIZES
/* Maximum bitmap bit count is determined by maximum regions per slab. */
# define LG_BITMAP_MAXBITS LG_SLAB_MAXREGS
#else
/* Maximum bitmap bit count is determined by number of extent size classes. */
# define LG_BITMAP_MAXBITS LG_CEIL_NSIZES
#endif
#define BITMAP_MAXBITS (ZU(1) << LG_BITMAP_MAXBITS)
/* Number of bits per group. */
#define LG_BITMAP_GROUP_NBITS (LG_SIZEOF_BITMAP + 3)
#define BITMAP_GROUP_NBITS (1U << LG_BITMAP_GROUP_NBITS)
#define BITMAP_GROUP_NBITS_MASK (BITMAP_GROUP_NBITS-1)
/*
* Do some analysis on how big the bitmap is before we use a tree. For a brute
* force linear search, if we would have to call ffs_lu() more than 2^3 times,
* use a tree instead.
*/
#if LG_BITMAP_MAXBITS - LG_BITMAP_GROUP_NBITS > 3
# define BITMAP_USE_TREE
#endif
/* Number of groups required to store a given number of bits. */
#define BITMAP_BITS2GROUPS(nbits) \
(((nbits) + BITMAP_GROUP_NBITS_MASK) >> LG_BITMAP_GROUP_NBITS)
/*
* Number of groups required at a particular level for a given number of bits.
*/
#define BITMAP_GROUPS_L0(nbits) \
BITMAP_BITS2GROUPS(nbits)
#define BITMAP_GROUPS_L1(nbits) \
BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS(nbits))
#define BITMAP_GROUPS_L2(nbits) \
BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS((nbits))))
#define BITMAP_GROUPS_L3(nbits) \
BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS( \
BITMAP_BITS2GROUPS((nbits)))))
#define BITMAP_GROUPS_L4(nbits) \
BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS( \
BITMAP_BITS2GROUPS(BITMAP_BITS2GROUPS((nbits))))))
/*
* Assuming the number of levels, number of groups required for a given number
* of bits.
*/
#define BITMAP_GROUPS_1_LEVEL(nbits) \
BITMAP_GROUPS_L0(nbits)
#define BITMAP_GROUPS_2_LEVEL(nbits) \
(BITMAP_GROUPS_1_LEVEL(nbits) + BITMAP_GROUPS_L1(nbits))
#define BITMAP_GROUPS_3_LEVEL(nbits) \
(BITMAP_GROUPS_2_LEVEL(nbits) + BITMAP_GROUPS_L2(nbits))
#define BITMAP_GROUPS_4_LEVEL(nbits) \
(BITMAP_GROUPS_3_LEVEL(nbits) + BITMAP_GROUPS_L3(nbits))
#define BITMAP_GROUPS_5_LEVEL(nbits) \
(BITMAP_GROUPS_4_LEVEL(nbits) + BITMAP_GROUPS_L4(nbits))
/*
* Maximum number of groups required to support LG_BITMAP_MAXBITS.
*/
#ifdef BITMAP_USE_TREE
#if LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS
# define BITMAP_GROUPS(nbits) BITMAP_GROUPS_1_LEVEL(nbits)
# define BITMAP_GROUPS_MAX BITMAP_GROUPS_1_LEVEL(BITMAP_MAXBITS)
#elif LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS * 2
# define BITMAP_GROUPS(nbits) BITMAP_GROUPS_2_LEVEL(nbits)
# define BITMAP_GROUPS_MAX BITMAP_GROUPS_2_LEVEL(BITMAP_MAXBITS)
#elif LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS * 3
# define BITMAP_GROUPS(nbits) BITMAP_GROUPS_3_LEVEL(nbits)
# define BITMAP_GROUPS_MAX BITMAP_GROUPS_3_LEVEL(BITMAP_MAXBITS)
#elif LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS * 4
# define BITMAP_GROUPS(nbits) BITMAP_GROUPS_4_LEVEL(nbits)
# define BITMAP_GROUPS_MAX BITMAP_GROUPS_4_LEVEL(BITMAP_MAXBITS)
#elif LG_BITMAP_MAXBITS <= LG_BITMAP_GROUP_NBITS * 5
# define BITMAP_GROUPS(nbits) BITMAP_GROUPS_5_LEVEL(nbits)
# define BITMAP_GROUPS_MAX BITMAP_GROUPS_5_LEVEL(BITMAP_MAXBITS)
#else
# error "Unsupported bitmap size"
#endif
/*
* Maximum number of levels possible. This could be statically computed based
* on LG_BITMAP_MAXBITS:
*
* #define BITMAP_MAX_LEVELS \
* (LG_BITMAP_MAXBITS / LG_SIZEOF_BITMAP) \
* + !!(LG_BITMAP_MAXBITS % LG_SIZEOF_BITMAP)
*
* However, that would not allow the generic BITMAP_INFO_INITIALIZER() macro, so
* instead hardcode BITMAP_MAX_LEVELS to the largest number supported by the
* various cascading macros. The only additional cost this incurs is some
* unused trailing entries in bitmap_info_t structures; the bitmaps themselves
* are not impacted.
*/
#define BITMAP_MAX_LEVELS 5
#define BITMAP_INFO_INITIALIZER(nbits) { \
/* nbits. */ \
nbits, \
/* nlevels. */ \
(BITMAP_GROUPS_L0(nbits) > BITMAP_GROUPS_L1(nbits)) + \
(BITMAP_GROUPS_L1(nbits) > BITMAP_GROUPS_L2(nbits)) + \
(BITMAP_GROUPS_L2(nbits) > BITMAP_GROUPS_L3(nbits)) + \
(BITMAP_GROUPS_L3(nbits) > BITMAP_GROUPS_L4(nbits)) + 1, \
/* levels. */ \
{ \
{0}, \
{BITMAP_GROUPS_L0(nbits)}, \
{BITMAP_GROUPS_L1(nbits) + BITMAP_GROUPS_L0(nbits)}, \
{BITMAP_GROUPS_L2(nbits) + BITMAP_GROUPS_L1(nbits) + \
BITMAP_GROUPS_L0(nbits)}, \
{BITMAP_GROUPS_L3(nbits) + BITMAP_GROUPS_L2(nbits) + \
BITMAP_GROUPS_L1(nbits) + BITMAP_GROUPS_L0(nbits)}, \
{BITMAP_GROUPS_L4(nbits) + BITMAP_GROUPS_L3(nbits) + \
BITMAP_GROUPS_L2(nbits) + BITMAP_GROUPS_L1(nbits) \
+ BITMAP_GROUPS_L0(nbits)} \
} \
}
#else /* BITMAP_USE_TREE */
#define BITMAP_GROUPS(nbits) BITMAP_BITS2GROUPS(nbits)
#define BITMAP_GROUPS_MAX BITMAP_BITS2GROUPS(BITMAP_MAXBITS)
#define BITMAP_INFO_INITIALIZER(nbits) { \
/* nbits. */ \
nbits, \
/* ngroups. */ \
BITMAP_BITS2GROUPS(nbits) \
}
#endif /* BITMAP_USE_TREE */
typedef struct bitmap_level_s {
/* Offset of this level's groups within the array of groups. */
size_t group_offset;
} bitmap_level_t;
typedef struct bitmap_info_s {
/* Logical number of bits in bitmap (stored at bottom level). */
size_t nbits;
#ifdef BITMAP_USE_TREE
/* Number of levels necessary for nbits. */
unsigned nlevels;
/*
* Only the first (nlevels+1) elements are used, and levels are ordered
* bottom to top (e.g. the bottom level is stored in levels[0]).
*/
bitmap_level_t levels[BITMAP_MAX_LEVELS+1];
#else /* BITMAP_USE_TREE */
/* Number of groups necessary for nbits. */
size_t ngroups;
#endif /* BITMAP_USE_TREE */
} bitmap_info_t;
void bitmap_info_init(bitmap_info_t *binfo, size_t nbits);
void bitmap_init(bitmap_t *bitmap, const bitmap_info_t *binfo, bool fill);
size_t bitmap_size(const bitmap_info_t *binfo);
static inline bool
bitmap_full(bitmap_t *bitmap, const bitmap_info_t *binfo) {
#ifdef BITMAP_USE_TREE
size_t rgoff = binfo->levels[binfo->nlevels].group_offset - 1;
bitmap_t rg = bitmap[rgoff];
/* The bitmap is full iff the root group is 0. */
return (rg == 0);
#else
size_t i;
for (i = 0; i < binfo->ngroups; i++) {
if (bitmap[i] != 0) {
return false;
}
}
return true;
#endif
}
static inline bool
bitmap_get(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit) {
size_t goff;
bitmap_t g;
assert(bit < binfo->nbits);
goff = bit >> LG_BITMAP_GROUP_NBITS;
g = bitmap[goff];
return !(g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK)));
}
static inline void
bitmap_set(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit) {
size_t goff;
bitmap_t *gp;
bitmap_t g;
assert(bit < binfo->nbits);
assert(!bitmap_get(bitmap, binfo, bit));
goff = bit >> LG_BITMAP_GROUP_NBITS;
gp = &bitmap[goff];
g = *gp;
assert(g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK)));
g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK);
*gp = g;
assert(bitmap_get(bitmap, binfo, bit));
#ifdef BITMAP_USE_TREE
/* Propagate group state transitions up the tree. */
if (g == 0) {
unsigned i;
for (i = 1; i < binfo->nlevels; i++) {
bit = goff;
goff = bit >> LG_BITMAP_GROUP_NBITS;
gp = &bitmap[binfo->levels[i].group_offset + goff];
g = *gp;
assert(g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK)));
g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK);
*gp = g;
if (g != 0) {
break;
}
}
}
#endif
}
/* ffu: find first unset >= bit. */
static inline size_t
bitmap_ffu(const bitmap_t *bitmap, const bitmap_info_t *binfo, size_t min_bit) {
assert(min_bit < binfo->nbits);
#ifdef BITMAP_USE_TREE
size_t bit = 0;
for (unsigned level = binfo->nlevels; level--;) {
size_t lg_bits_per_group = (LG_BITMAP_GROUP_NBITS * (level +
1));
bitmap_t group = bitmap[binfo->levels[level].group_offset + (bit
>> lg_bits_per_group)];
unsigned group_nmask = ((min_bit > bit) ? (min_bit - bit) : 0)
>> (lg_bits_per_group - LG_BITMAP_GROUP_NBITS);
assert(group_nmask <= BITMAP_GROUP_NBITS);
bitmap_t group_mask = ~((1LU << group_nmask) - 1);
bitmap_t group_masked = group & group_mask;
if (group_masked == 0LU) {
if (group == 0LU) {
return binfo->nbits;
}
/*
* min_bit was preceded by one or more unset bits in
* this group, but there are no other unset bits in this
* group. Try again starting at the first bit of the
* next sibling. This will recurse at most once per
* non-root level.
*/
size_t sib_base = bit + (1U << lg_bits_per_group);
assert(sib_base > min_bit);
assert(sib_base > bit);
if (sib_base >= binfo->nbits) {
return binfo->nbits;
}
return bitmap_ffu(bitmap, binfo, sib_base);
}
bit += (ffs_lu(group_masked) - 1) << (lg_bits_per_group -
LG_BITMAP_GROUP_NBITS);
}
assert(bit >= min_bit);
assert(bit < binfo->nbits);
return bit;
#else
size_t i = min_bit >> LG_BITMAP_GROUP_NBITS;
bitmap_t g = bitmap[i] & ~((1LU << (min_bit & BITMAP_GROUP_NBITS_MASK))
- 1);
size_t bit;
do {
bit = ffs_lu(g);
if (bit != 0) {
return (i << LG_BITMAP_GROUP_NBITS) + (bit - 1);
}
i++;
g = bitmap[i];
} while (i < binfo->ngroups);
return binfo->nbits;
#endif
}
/* sfu: set first unset. */
static inline size_t
bitmap_sfu(bitmap_t *bitmap, const bitmap_info_t *binfo) {
size_t bit;
bitmap_t g;
unsigned i;
assert(!bitmap_full(bitmap, binfo));
#ifdef BITMAP_USE_TREE
i = binfo->nlevels - 1;
g = bitmap[binfo->levels[i].group_offset];
bit = ffs_lu(g) - 1;
while (i > 0) {
i--;
g = bitmap[binfo->levels[i].group_offset + bit];
bit = (bit << LG_BITMAP_GROUP_NBITS) + (ffs_lu(g) - 1);
}
#else
i = 0;
g = bitmap[0];
while ((bit = ffs_lu(g)) == 0) {
i++;
g = bitmap[i];
}
bit = (i << LG_BITMAP_GROUP_NBITS) + (bit - 1);
#endif
bitmap_set(bitmap, binfo, bit);
return bit;
}
static inline void
bitmap_unset(bitmap_t *bitmap, const bitmap_info_t *binfo, size_t bit) {
size_t goff;
bitmap_t *gp;
bitmap_t g;
UNUSED bool propagate;
assert(bit < binfo->nbits);
assert(bitmap_get(bitmap, binfo, bit));
goff = bit >> LG_BITMAP_GROUP_NBITS;
gp = &bitmap[goff];
g = *gp;
propagate = (g == 0);
assert((g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK))) == 0);
g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK);
*gp = g;
assert(!bitmap_get(bitmap, binfo, bit));
#ifdef BITMAP_USE_TREE
/* Propagate group state transitions up the tree. */
if (propagate) {
unsigned i;
for (i = 1; i < binfo->nlevels; i++) {
bit = goff;
goff = bit >> LG_BITMAP_GROUP_NBITS;
gp = &bitmap[binfo->levels[i].group_offset + goff];
g = *gp;
propagate = (g == 0);
assert((g & (ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK)))
== 0);
g ^= ZU(1) << (bit & BITMAP_GROUP_NBITS_MASK);
*gp = g;
if (!propagate) {
break;
}
}
}
#endif /* BITMAP_USE_TREE */
}
#endif /* JEMALLOC_INTERNAL_BITMAP_H */