During over-allocation in preparation for creating aligned mappings,
allocate one more page than necessary if PAGE is the actual page size,
so that trimming still succeeds even if the system returns a mapping
that has less than PAGE alignment. This allows compiling with e.g. 64
KiB "pages" on systems that actually use 4 KiB pages.
Note that for e.g. --with-lg-page=21, it is also necessary to increase
the chunk size (e.g. --with-malloc-conf=lg_chunk:22) so that there are
at least two "pages" per chunk. In practice this isn't a particularly
compelling configuration because so much (unusable) virtual memory is
dedicated to chunk headers.
Refactor ph to support configurable comparison functions. Use a cpp
macro code generation form equivalent to the rb macros so that pairing
heaps can be used for both run heaps and chunk heaps.
Remove per node parent pointers, and instead use leftmost siblings' prev
pointers to track parents.
Fix multi-pass sibling merging to iterate over intermediate results
using a FIFO, rather than a LIFO. Use this fixed sibling merging
implementation for both merge phases of the auxiliary twopass algorithm
(first merging the aux list, then replacing the root with its merged
children). This fixes both degenerate merge behavior and the potential
for deep recursion.
This regression was introduced by
6bafa6678f (Pairing heap).
This resolves#371.
Move chunk_dalloc_arena()'s implementation into chunk_dalloc_wrapper(),
so that if the dalloc hook fails, proper decommit/purge/retain cascading
occurs. This fixes three potential chunk leaks on OOM paths, one during
dss-based chunk allocation, one during chunk header commit (currently
relevant only on Windows), and one during rtree write (e.g. if rtree
node allocation fails).
Merge chunk_purge_arena() into chunk_purge_default() (refactor, no
change to functionality).
Variables s and slen are declared inside a switch statement, but outside
a case scope. clang reports these variable definitions as "unreachable",
though this is not really meaningful in this case. This is the only
-Wunreachable-code warning in jemalloc.
src/util.c:501:5 [-Wunreachable-code] code will never be executed
This resolves#364.
Use pairing heap instead of red black tree in arena runs_avail. The
extra links are unioned with the bitmap_t, so this change doesn't use
any extra memory.
Canaries show this change to be a 1% cpu win, and 2% latency win. In
particular, large free()s, and small bin frees are now O(1) (barring
coalescing).
I also tested changing bin->runs to be a pairing heap, but saw a much
smaller win, and it would mean increasing the size of arena_run_s by two
pointers, so I left that as an rb-tree for now.
Initial implementation of a twopass pairing heap with aux list.
Research papers linked in comments.
Where search/nsearch/last aren't needed, this gives much faster first(),
delete(), and insert(). Insert is O(1), and first/delete don't have to
walk the whole tree.
Also tested rb_old with parent pointers - it was better than the current
rb.h for memory loads, but still much worse than a pairing heap.
An array-based heap would be much faster if everything fits in memory,
but on a cold cache it has many more memory loads for most operations.
Add a cast to avoid comparing a ssize_t value to a uint64_t value that
is always larger than a 32-bit ssize_t. This silences an innocuous
compiler warning from e.g. gcc 4.2.1 about the comparison always having
the same result.
Prior to 767d85061a (Refactor arenas array
(fixes deadlock).), it was possible under some circumstances for
arena_get() to trigger recreation of the arenas cache during tsd
cleanup, and the arenas cache would then be leaked. In principle a
similar issue could still occur as a side effect of decay-based purging,
which calls arena_tdata_get(). Fix arenas_tdata_cleanup() by setting
tsd->arenas_tdata_bypass to true, so that arena_tdata_get() will
gracefully fail (an expected behavior) rather than recreating
tsd->arena_tdata.
Reported by Christopher Ferris <cferris@google.com>.
Add missing stats.arenas.<i>.{dss,lg_dirty_mult,decay_time}
initialization.
Fix stats.arenas.<i>.{pactive,pdirty} to read under the protection of
the arena mutex.
Fix stats.cactive accounting to always increase/decrease by multiples of
the chunk size, even for huge size classes that are not multiples of the
chunk size, e.g. {2.5, 3, 3.5, 5, 7} MiB with 2 MiB chunk size. This
regression was introduced by 155bfa7da1
(Normalize size classes.) and first released in 4.0.0.
This resolves#336.
This removes an implicit conversion from size_t to ssize_t. For cactive
decreases, the size_t value was intentionally underflowed to generate
"negative" values (actually positive values above the positive range of
ssize_t), and the conversion to ssize_t was undefined according to C
language semantics.
This regression was perpetuated by
1522937e9c (Fix the cactive statistic.)
and first release in 4.0.0, which in retrospect only fixed one of two
problems introduced by aa5113b1fd
(Refactor overly large/complex functions) and first released in 3.5.0.
For small bitmaps, a linear scan of the bitmap is slightly faster than
a tree search - bitmap_t is more compact, and there are fewer writes
since we don't have to propogate state transitions up the tree.
On x86_64 with the current settings, I'm seeing ~.5%-1% CPU improvement
in production canaries with this change.
The old tree code is left since 32bit sizes are much larger (and ffsl
smaller), and maybe the run sizes will change in the future.
This resolves#339.
Add HUGE_MAXCLASS overflow checks that are specific to heap profiling
code paths. This fixes test failures that were introduced by
0c516a00c4 (Make *allocx() size class
overflow behavior defined.).
Refactor the arenas array, which contains pointers to all extant arenas,
such that it starts out as a sparse array of maximum size, and use
double-checked atomics-based reads as the basis for fast and simple
arena_get(). Additionally, reduce arenas_lock's role such that it only
protects against arena initalization races. These changes remove the
possibility for arena lookups to trigger locking, which resolves at
least one known (fork-related) deadlock.
This resolves#315.
Fix arena_size arena_new() computation to incorporate
runs_avail_nclasses elements for runs_avail, rather than
(runs_avail_nclasses - 1) elements. Since offsetof(arena_t, runs_avail)
is used rather than sizeof(arena_t) for the first term of the
computation, all of the runs_avail elements must be added into the
second term.
This bug was introduced (by Jason Evans) while merging pull request #330
as 3417a304cc (Separate arena_avail
trees).
Merge of 3417a304cc looks like a small
bug: first_best_fit doesn't scan through all the classes, since ind is
offset from runs_avail_nclasses by run_avail_bias.
Attempt mmap-based in-place huge reallocation by plumbing new_addr into
chunk_alloc_mmap(). This can dramatically speed up incremental huge
reallocation.
This resolves#335.
Separate run trees by index, replacing the previous quantize logic.
Quantization by index is now performed only on insertion / removal from
the tree, and not on node comparison, saving some cpu. This also means
we don't have to dereference the miscelm* pointers, saving half of the
memory loads from miscelms/mapbits that have fallen out of cache. A
linear scan of the indicies appears to be fast enough.
The only cost of this is an extra tree array in each arena.
In practice this bug had limited impact (and then only by increasing
chunk fragmentation) because run_quantize_ceil() returned correct
results except for inputs that could only arise from aligned allocation
requests that required more than page alignment.
This bug existed in the original run quantization implementation, which
was introduced by 8a03cf039c (Implement
cache index randomization for large allocations.).
Use a single uint64_t in nstime_t to store nanoseconds rather than using
struct timespec. This reduces fragility around conversions between long
and uint64_t, especially missing casts that only cause problems on
32-bit platforms.