The embedded tcache is initialized upon tsd initialization. The avail arrays
for the tbins will be allocated / deallocated accordingly during init / cleanup.
With this change, the pointer to the auto tcache will always be available, as
long as we have access to the TSD. tcache_available() (called in tcache_get())
is provided to check if we should use tcache.
This will facilitate embedding tcache into tsd, which will require proper
initialization cannot be done via the static initializer. Make tsd->rtree_ctx
to be initialized via rtree_ctx_data_init().
Remove tree-structured bitmap support, in order to reduce complexity and
ease maintenance. No bitmaps larger than 512 bits have been necessary
since before 4.0.0, and there is no current plan that would increase
maximum bitmap size. Although tree-structured bitmaps were used on
32-bit platforms prior to this change, the overall benefits were
questionable (higher metadata overhead, higher bitmap modification cost,
marginally lower search cost).
This fixes an extent searching regression on 32-bit systems, caused by
the initial bitmap_ffu() implementation in
c8021d01f6 (Implement bitmap_ffu(), which
finds the first unset bit.), as first used in
5d33233a5e (Use a bitmap in extents_t to
speed up search.).
Expand and restructure the rtree API such that all common operations can
be achieved with minimal work, regardless of whether the rtree leaf
fields are independent versus packed into a single atomic pointer.
This allows leaf elements to differ in size from internal node elements.
In principle it would be more correct to use a different type for each
level of the tree, but due to implementation details related to atomic
operations, we use casts anyway, thus counteracting the value of
additional type correctness. Furthermore, such a scheme would require
function code generation (via cpp macros), as well as either unwieldy
type names for leaves or type aliases, e.g.
typedef struct rtree_elm_d2_s rtree_leaf_elm_t;
This alternate strategy would be more correct, and with less code
duplication, but probably not worth the complexity.
Rather than storing usize only for large (and prof-promoted)
allocations, store the size class index for allocations that reside
within the extent, such that the size class index is valid for all
extents that contain extant allocations, and invalid otherwise (mainly
to make debugging simpler).
Split decay-based purging into two phases, the first of which uses lazy
purging to convert dirty pages to "muzzy", and the second of which uses
forced purging, decommit, or unmapping to convert pages to clean or
destroy them altogether. Not all operating systems support lazy
purging, yet the application may provide extent hooks that implement
lazy purging, so care must be taken to dynamically omit the first phase
when necessary.
The mallctl interfaces change as follows:
- opt.decay_time --> opt.{dirty,muzzy}_decay_time
- arena.<i>.decay_time --> arena.<i>.{dirty,muzzy}_decay_time
- arenas.decay_time --> arenas.{dirty,muzzy}_decay_time
- stats.arenas.<i>.pdirty --> stats.arenas.<i>.p{dirty,muzzy}
- stats.arenas.<i>.{npurge,nmadvise,purged} -->
stats.arenas.<i>.{dirty,muzzy}_{npurge,nmadvise,purged}
This resolves#521.
The new feature, opt.percpu_arena, determines thread-arena association
dynamically based CPU id. Three modes are supported: "percpu", "phycpu"
and disabled.
"percpu" uses the current core id (with help from sched_getcpu())
directly as the arena index, while "phycpu" will assign threads on the
same physical CPU to the same arena. In other words, "percpu" means # of
arenas == # of CPUs, while "phycpu" has # of arenas == 1/2 * (# of
CPUs). Note that no runtime check on whether hyper threading is enabled
is added yet.
When enabled, threads will be migrated between arenas when a CPU change
is detected. In the current design, to reduce overhead from reading CPU
id, each arena tracks the thread accessed most recently. When a new
thread comes in, we will read CPU id and update arena if necessary.
When witness is enabled, lock rank order needs to be preserved during
prefork, not only for each arena, but also across arenas. This change
breaks arena_prefork into further stages to ensure valid rank order
across arenas. Also changed test/unit/fork to use a manual arena to
catch this case.
This fixes tcache_flush for manual tcaches, which wasn't able to find
the correct arena it associated with. Also changed the decay test to
cover this case (by using manually created arenas).
These functions select the easiest-to-remove element in the heap, which
is either the most recently inserted aux list element or the root. If
no calls are made to first() or remove_first(), the behavior (and time
complexity) is the same as for a LIFO queue.
Fix the test_decay_ticker test to carefully control slab
creation/destruction such that the decay backlog reliably reaches zero.
Use an isolated arena so that no extraneous allocation can confuse the
situation. Speed up time during the latter part of the test so that the
entire decay time can expire in a reasonable amount of wall time.
This is the first header refactoring diff, #533. It splits the assert and util
components into separate, hermetic, header files. In the process, it splits out
two of the large sub-components of util (the stdio.h replacement, and bit
manipulation routines) into their own components (malloc_io.h and bit_util.h).
This is mostly to break up cyclic dependencies, but it also breaks off a good
chunk of the catch-all-ness of util, which is nice.
This introduces a backport of C11 atomics. It has four implementations; ranked
in order of preference, they are:
- GCC/Clang __atomic builtins
- GCC/Clang __sync builtins
- MSVC _Interlocked builtins
- C11 atomics, from <stdatomic.h>
The primary advantages are:
- Close adherence to the standard API gives us a defined memory model.
- Type safety: atomic objects are now separate types from non-atomic ones, so
that it's impossible to mix up atomic and non-atomic updates (which is
undefined behavior that compilers are starting to take advantage of).
- Efficiency: we can specify ordering for operations, avoiding fences and
atomic operations on strongly ordered architectures (example:
`atomic_write_u32(ptr, val);` involves a CAS loop, whereas
`atomic_store(ptr, val, ATOMIC_RELEASE);` is a plain store.
This diff leaves in the current atomics API (implementing them in terms of the
backport). This lets us transition uses over piecemeal.
Testing:
This is by nature hard to test. I've manually tested the first three options on
Linux on gcc by futzing with the #defines manually, on freebsd with gcc and
clang, on MSVC, and on OS X with clang. All of these were x86 machines though,
and we don't have any test infrastructure set up for non-x86 platforms.
malloc_conf does not reliably work with MSVC, which complains of
"inconsistent dll linkage", i.e. its inability to support the
application overriding malloc_conf when dynamically linking/loading.
Work around this limitation by adding test harness support for per test
shell script sourcing, and converting all tests to use MALLOC_CONF
instead of malloc_conf.
Rather than dynamically building a table to aid per level computations,
define a constant table at compile time. Omit both high and low
insignificant bits. Use one to three tree levels, depending on the
number of significant bits.
Refactor arena and extent locking protocols such that arena and
extent locks are never held when calling into the extent_*_wrapper()
API. This requires extra care during purging since the arena lock no
longer protects the inner purging logic. It also requires extra care to
protect extents from being merged with adjacent extents.
Convert extent_t's 'active' flag to an enumerated 'state', so that
retained extents are explicitly marked as such, rather than depending on
ring linkage state.
Refactor the extent collections (and their synchronization) for cached
and retained extents into extents_t. Incorporate LRU functionality to
support purging. Incorporate page count accounting, which replaces
arena->ndirty and arena->stats.retained.
Assert that no core locks are held when entering any internal
[de]allocation functions. This is in addition to existing assertions
that no locks are held when entering external [de]allocation functions.
Audit and document synchronization protocols for all arena_t fields.
This fixes a potential deadlock due to recursive allocation during
gdump, in a similar fashion to b49c649bc1
(Fix lock order reversal during gdump.), but with a necessarily much
broader code impact.
Implement and test a JSON validation parser. Use the parser to validate
JSON output from malloc_stats_print(), with a significant subset of
supported output options.
This resolves#551.
Mostly revert the prof_realloc() changes in
498856f44a (Move slabs out of chunks.) so
that prof_free_sampled_object() is called when appropriate. Leave the
prof_tctx_[re]set() optimization in place, but add an assertion to
verify that all eight cases are correctly handled. Add a comment to
make clear the code ordering, so that the regression originally fixed by
ea8d97b897 (Fix
prof_{malloc,free}_sample_object() call order in prof_realloc().) is not
repeated.
This resolves#499.
Move test extent hook code from the extent integration test into a
header, and normalize the out-of-band controls and introspection.
Also refactor the base unit test to use the header.
Add the MALLCTL_ARENAS_ALL cpp macro as a fixed index for use
in accessing the arena.<i>.{purge,decay,dss} and stats.arenas.<i>.*
mallctls, and deprecate access via the arenas.narenas index (to be
removed in 6.0.0).
Add/rename related mallctls:
- Add stats.arenas.<i>.base .
- Rename stats.arenas.<i>.metadata to stats.arenas.<i>.internal .
- Add stats.arenas.<i>.resident .
Modify the arenas.extend mallctl to take an optional (extent_hooks_t *)
argument so that it is possible for all base allocations to be serviced
by the specified extent hooks.
This resolves#463.
Add the --with-lg-hugepage configure option, but automatically configure
LG_HUGEPAGE even if it isn't specified.
Add the pages_[no]huge() functions, which toggle huge page state via
madvise(..., MADV_[NO]HUGEPAGE) calls.
Rewrite arena_slab_regind() to provide sufficient constant data for
the compiler to perform division strength reduction. This replaces
more general manual strength reduction that was implemented before
arena_bin_info was compile-time-constant. It would be possible to
slightly improve on the compiler-generated division code by taking
advantage of range limits that the compiler doesn't know about.