Simplify decay-based purging attempts to only be triggered when the
epoch is advanced, rather than every time purgeable memory increases.
In a correctly functioning system (not previously the case; see below),
this only causes a behavior difference if during subsequent purge
attempts the least recently used (LRU) purgeable memory extent is
initially too large to be purged, but that memory is reused between
attempts and one or more of the next LRU purgeable memory extents are
small enough to be purged. In practice this is an arbitrary behavior
change that is within the set of acceptable behaviors.
As for the purging fix, assure that arena->decay.ndirty is recorded
*after* the epoch advance and associated purging occurs. Prior to this
fix, it was possible for purging during epoch advance to cause a
substantially underrepresentative (arena->ndirty - arena->decay.ndirty),
i.e. the number of dirty pages attributed to the current epoch was too
low, and a series of unintended purges could result. This fix is also
relevant in the context of the simplification described above, but the
bug's impact would be limited to over-purging at epoch advances.
Use pszind_t size classes rather than szind_t size classes, and always
reserve space for NPSIZES elements. This removes unused heaps that are
not multiples of the page size, and adds (currently) unused heaps for
all huge size classes, with the immediate benefit that the size of
arena_t allocations is constant (no longer dependent on chunk size).
b2c0d6322d (Add witness, a simple online
locking validator.) caused a broad propagation of tsd throughout the
internal API, but tsd_fetch() was designed to fail prior to tsd
bootstrapping. Fix this by splitting tsd_t into non-nullable tsd_t and
nullable tsdn_t, and modifying all internal APIs that do not critically
rely on tsd to take nullable pointers. Furthermore, add the
tsd_booted_get() function so that tsdn_fetch() can probe whether tsd
bootstrapping is complete and return NULL if not. All dangerous
conversions of nullable pointers are tsdn_tsd() calls that assert-fail
on invalid conversion.
This is a broader application of optimizations to malloc() and free() in
f4a0f32d34 (Fast-path improvement:
reduce # of branches and unnecessary operations.).
This resolves#321.
Refactor ph to support configurable comparison functions. Use a cpp
macro code generation form equivalent to the rb macros so that pairing
heaps can be used for both run heaps and chunk heaps.
Remove per node parent pointers, and instead use leftmost siblings' prev
pointers to track parents.
Fix multi-pass sibling merging to iterate over intermediate results
using a FIFO, rather than a LIFO. Use this fixed sibling merging
implementation for both merge phases of the auxiliary twopass algorithm
(first merging the aux list, then replacing the root with its merged
children). This fixes both degenerate merge behavior and the potential
for deep recursion.
This regression was introduced by
6bafa6678f (Pairing heap).
This resolves#371.
Use pairing heap instead of red black tree in arena runs_avail. The
extra links are unioned with the bitmap_t, so this change doesn't use
any extra memory.
Canaries show this change to be a 1% cpu win, and 2% latency win. In
particular, large free()s, and small bin frees are now O(1) (barring
coalescing).
I also tested changing bin->runs to be a pairing heap, but saw a much
smaller win, and it would mean increasing the size of arena_run_s by two
pointers, so I left that as an rb-tree for now.
Add missing stats.arenas.<i>.{dss,lg_dirty_mult,decay_time}
initialization.
Fix stats.arenas.<i>.{pactive,pdirty} to read under the protection of
the arena mutex.
Refactor the arenas array, which contains pointers to all extant arenas,
such that it starts out as a sparse array of maximum size, and use
double-checked atomics-based reads as the basis for fast and simple
arena_get(). Additionally, reduce arenas_lock's role such that it only
protects against arena initalization races. These changes remove the
possibility for arena lookups to trigger locking, which resolves at
least one known (fork-related) deadlock.
This resolves#315.
Separate run trees by index, replacing the previous quantize logic.
Quantization by index is now performed only on insertion / removal from
the tree, and not on node comparison, saving some cpu. This also means
we don't have to dereference the miscelm* pointers, saving half of the
memory loads from miscelms/mapbits that have fallen out of cache. A
linear scan of the indicies appears to be fast enough.
The only cost of this is an extra tree array in each arena.
Use a single uint64_t in nstime_t to store nanoseconds rather than using
struct timespec. This reduces fragility around conversions between long
and uint64_t, especially missing casts that only cause problems on
32-bit platforms.
This is an alternative to the existing ratio-based unused dirty page
purging, and is intended to eventually become the sole purging
mechanism.
Add mallctls:
- opt.purge
- opt.decay_time
- arena.<i>.decay
- arena.<i>.decay_time
- arenas.decay_time
- stats.arenas.<i>.decay_time
This resolves#325.
- Combine multiple runtime branches into a single malloc_slow check.
- Avoid calling arena_choose / size2index / index2size on fast path.
- A few micro optimizations.
Add arena_prof_tctx_reset() and use it instead of arena_prof_tctx_set()
when resetting the tctx pointer during reallocation, which happens
whenever an originally sampled reallocated object is not sampled during
reallocation.
This regression was introduced by
594c759f37 (Optimize
arena_prof_tctx_set().)
This didn't cause bad code generation in the one case spot-checked (gcc
4.8.1), but had the potential to to so. This bug was introduced by
594c759f37 (Optimize
arena_prof_tctx_set().).
Don't bitshift by negative amounts when encoding/decoding run sizes in
chunk header maps. This affected systems with page sizes greater than 8
KiB.
Reported by Ingvar Hagelund <ingvar@redpill-linpro.com>.
Only set the unzeroed flag when initializing the entire mapbits entry,
rather than mutating just the unzeroed bit. This simplifies the
possible mapbits state transitions.
Cascade from decommit to purge when purging unused dirty pages, so that
it is possible to decommit cleaned memory rather than just purging. For
non-Windows debug builds, decommit runs rather than purging them, since
this causes access of deallocated runs to segfault.
This resolves#251.
Add the "arena.<i>.chunk_hooks" mallctl, which replaces and expands on
the "arena.<i>.chunk.{alloc,dalloc,purge}" mallctls. The chunk hooks
allow control over chunk allocation/deallocation, decommit/commit,
purging, and splitting/merging, such that the application can rely on
jemalloc's internal chunk caching and retaining functionality, yet
implement a variety of chunk management mechanisms and policies.
Merge the chunks_[sz]ad_{mmap,dss} red-black trees into
chunks_[sz]ad_retained. This slightly reduces how hard jemalloc tries
to honor the dss precedence setting; prior to this change the precedence
setting was also consulted when recycling chunks.
Fix chunk purging. Don't purge chunks in arena_purge_stashed(); instead
deallocate them in arena_unstash_purged(), so that the dirty memory
linkage remains valid until after the last time it is used.
This resolves#176 and #201.
This effectively reverts 97c04a9383 (Use
first-fit rather than first-best-fit run/chunk allocation.). In some
pathological cases, first-fit search dominates allocation time, and it
also tends not to converge as readily on a steady state of memory
layout, since precise allocation order has a bigger effect than for
first-best-fit.
Fix size class overflow handling for malloc(), posix_memalign(),
memalign(), calloc(), and realloc() when profiling is enabled.
Remove an assertion that erroneously caused arena_sdalloc() to fail when
profiling was enabled.
This resolves#232.