Refactor ph to support configurable comparison functions. Use a cpp
macro code generation form equivalent to the rb macros so that pairing
heaps can be used for both run heaps and chunk heaps.
Remove per node parent pointers, and instead use leftmost siblings' prev
pointers to track parents.
Fix multi-pass sibling merging to iterate over intermediate results
using a FIFO, rather than a LIFO. Use this fixed sibling merging
implementation for both merge phases of the auxiliary twopass algorithm
(first merging the aux list, then replacing the root with its merged
children). This fixes both degenerate merge behavior and the potential
for deep recursion.
This regression was introduced by
6bafa6678f (Pairing heap).
This resolves#371.
Move chunk_dalloc_arena()'s implementation into chunk_dalloc_wrapper(),
so that if the dalloc hook fails, proper decommit/purge/retain cascading
occurs. This fixes three potential chunk leaks on OOM paths, one during
dss-based chunk allocation, one during chunk header commit (currently
relevant only on Windows), and one during rtree write (e.g. if rtree
node allocation fails).
Merge chunk_purge_arena() into chunk_purge_default() (refactor, no
change to functionality).
Use pairing heap instead of red black tree in arena runs_avail. The
extra links are unioned with the bitmap_t, so this change doesn't use
any extra memory.
Canaries show this change to be a 1% cpu win, and 2% latency win. In
particular, large free()s, and small bin frees are now O(1) (barring
coalescing).
I also tested changing bin->runs to be a pairing heap, but saw a much
smaller win, and it would mean increasing the size of arena_run_s by two
pointers, so I left that as an rb-tree for now.
Initial implementation of a twopass pairing heap with aux list.
Research papers linked in comments.
Where search/nsearch/last aren't needed, this gives much faster first(),
delete(), and insert(). Insert is O(1), and first/delete don't have to
walk the whole tree.
Also tested rb_old with parent pointers - it was better than the current
rb.h for memory loads, but still much worse than a pairing heap.
An array-based heap would be much faster if everything fits in memory,
but on a cold cache it has many more memory loads for most operations.
Add missing stats.arenas.<i>.{dss,lg_dirty_mult,decay_time}
initialization.
Fix stats.arenas.<i>.{pactive,pdirty} to read under the protection of
the arena mutex.
Refactor the arenas array, which contains pointers to all extant arenas,
such that it starts out as a sparse array of maximum size, and use
double-checked atomics-based reads as the basis for fast and simple
arena_get(). Additionally, reduce arenas_lock's role such that it only
protects against arena initalization races. These changes remove the
possibility for arena lookups to trigger locking, which resolves at
least one known (fork-related) deadlock.
This resolves#315.
Use a single uint64_t in nstime_t to store nanoseconds rather than using
struct timespec. This reduces fragility around conversions between long
and uint64_t, especially missing casts that only cause problems on
32-bit platforms.
This is an alternative to the existing ratio-based unused dirty page
purging, and is intended to eventually become the sole purging
mechanism.
Add mallctls:
- opt.purge
- opt.decay_time
- arena.<i>.decay
- arena.<i>.decay_time
- arenas.decay_time
- stats.arenas.<i>.decay_time
This resolves#325.
Add arena_prof_tctx_reset() and use it instead of arena_prof_tctx_set()
when resetting the tctx pointer during reallocation, which happens
whenever an originally sampled reallocated object is not sampled during
reallocation.
This regression was introduced by
594c759f37 (Optimize
arena_prof_tctx_set().)
Don't bitshift by negative amounts when encoding/decoding run sizes in
chunk header maps. This affected systems with page sizes greater than 8
KiB.
Reported by Ingvar Hagelund <ingvar@redpill-linpro.com>.
Only set the unzeroed flag when initializing the entire mapbits entry,
rather than mutating just the unzeroed bit. This simplifies the
possible mapbits state transitions.
Cascade from decommit to purge when purging unused dirty pages, so that
it is possible to decommit cleaned memory rather than just purging. For
non-Windows debug builds, decommit runs rather than purging them, since
this causes access of deallocated runs to segfault.
This resolves#251.
Add the "arena.<i>.chunk_hooks" mallctl, which replaces and expands on
the "arena.<i>.chunk.{alloc,dalloc,purge}" mallctls. The chunk hooks
allow control over chunk allocation/deallocation, decommit/commit,
purging, and splitting/merging, such that the application can rely on
jemalloc's internal chunk caching and retaining functionality, yet
implement a variety of chunk management mechanisms and policies.
Merge the chunks_[sz]ad_{mmap,dss} red-black trees into
chunks_[sz]ad_retained. This slightly reduces how hard jemalloc tries
to honor the dss precedence setting; prior to this change the precedence
setting was also consulted when recycling chunks.
Fix chunk purging. Don't purge chunks in arena_purge_stashed(); instead
deallocate them in arena_unstash_purged(), so that the dirty memory
linkage remains valid until after the last time it is used.
This resolves#176 and #201.
Add mallctls:
- arenas.lg_dirty_mult is initialized via opt.lg_dirty_mult, and can be
modified to change the initial lg_dirty_mult setting for newly created
arenas.
- arena.<i>.lg_dirty_mult controls an individual arena's dirty page
purging threshold, and synchronously triggers any purging that may be
necessary to maintain the constraint.
- arena.<i>.chunk.purge allows the per arena dirty page purging function
to be replaced.
This resolves#93.
Rename "dirty chunks" to "cached chunks", in order to avoid overloading
the term "dirty".
Fix the regression caused by 339c2b23b2
(Fix chunk_unmap() to propagate dirty state.), and actually address what
that change attempted, which is to only purge chunks once, and propagate
whether zeroed pages resulted into chunk_record().
Extend per arena unused dirty page purging to manage unused dirty chunks
in aaddtion to unused dirty runs. Rather than immediately unmapping
deallocated chunks (or purging them in the --disable-munmap case), store
them in a separate set of trees, chunks_[sz]ad_dirty. Preferrentially
allocate dirty chunks. When excessive unused dirty pages accumulate,
purge runs and chunks in ingegrated LRU order (and unmap chunks in the
--enable-munmap case).
Refactor extent_node_t to provide accessor functions.
Migrate all centralized data structures related to huge allocations and
recyclable chunks into arena_t, so that each arena can manage huge
allocations and recyclable virtual memory completely independently of
other arenas.
Add chunk node caching to arenas, in order to avoid contention on the
base allocator.
Use chunks_rtree to look up huge allocations rather than a red-black
tree. Maintain a per arena unsorted list of huge allocations (which
will be needed to enumerate huge allocations during arena reset).
Remove the --enable-ivsalloc option, make ivsalloc() always available,
and use it for size queries if --enable-debug is enabled. The only
practical implications to this removal are that 1) ivsalloc() is now
always available during live debugging (and the underlying radix tree is
available during core-based debugging), and 2) size query validation can
no longer be enabled independent of --enable-debug.
Remove the stats.chunks.{current,total,high} mallctls, and replace their
underlying statistics with simpler atomically updated counters used
exclusively for gdump triggering. These statistics are no longer very
useful because each arena manages chunks independently, and per arena
statistics provide similar information.
Simplify chunk synchronization code, now that base chunk allocation
cannot cause recursive lock acquisition.
Add the MALLOCX_TCACHE() and MALLOCX_TCACHE_NONE macros, which can be
used in conjunction with the *allocx() API.
Add the tcache.create, tcache.flush, and tcache.destroy mallctls.
This resolves#145.
Recent huge allocation refactoring associates huge allocations with
arenas, but it remains necessary to quickly look up huge allocation
metadata during reallocation/deallocation. A global radix tree remains
a good solution to this problem, but locking would have become the
primary bottleneck after (upcoming) migration of chunk management from
global to per arena data structures.
This lock-free implementation uses double-checked reads to traverse the
tree, so that in the steady state, each read or write requires only a
single atomic operation.
This implementation also assures that no more than two tree levels
actually exist, through a combination of careful virtual memory
allocation which makes large sparse nodes cheap, and skipping the root
node on x64 (possible because the top 16 bits are all 0 in practice).
Refactor base_alloc() to guarantee that allocations are carved from
demand-zeroed virtual memory. This supports sparse data structures such
as multi-page radix tree nodes.
Enhance base_alloc() to keep track of fragments which were too small to
support previous allocation requests, and try to consume them during
subsequent requests. This becomes important when request sizes commonly
approach or exceed the chunk size (as could radix tree node
allocations).
This feature makes it possible to toggle the gdump feature on/off during
program execution, whereas the the opt.prof_dump mallctl value can only
be set during program startup.
This resolves#72.
There are three categories of metadata:
- Base allocations are used for bootstrap-sensitive internal allocator
data structures.
- Arena chunk headers comprise pages which track the states of the
non-metadata pages.
- Internal allocations differ from application-originated allocations
in that they are for internal use, and that they are omitted from heap
profiles.
The metadata statistics comprise the metadata categories as follows:
- stats.metadata: All metadata -- base + arena chunk headers + internal
allocations.
- stats.arenas.<i>.metadata.mapped: Arena chunk headers.
- stats.arenas.<i>.metadata.allocated: Internal allocations. This is
reported separately from the other metadata statistics because it
overlaps with the allocated and active statistics, whereas the other
metadata statistics do not.
Base allocations are not reported separately, though their magnitude can
be computed by subtracting the arena-specific metadata.
This resolves#163.
Refactor bootstrapping to delay tsd initialization, primarily to support
integration with FreeBSD's libc.
Refactor a0*() for internal-only use, and add the
bootstrap_{malloc,calloc,free}() API for use by FreeBSD's libc. This
separation limits use of the a0*() functions to metadata allocation,
which doesn't require malloc/calloc/free API compatibility.
This resolves#170.
In addition to true/false, opt.junk can now be either "alloc" or "free",
giving applications the possibility of junking memory only on allocation
or deallocation.
This resolves#172.