Migrate all centralized data structures related to huge allocations and
recyclable chunks into arena_t, so that each arena can manage huge
allocations and recyclable virtual memory completely independently of
other arenas.
Add chunk node caching to arenas, in order to avoid contention on the
base allocator.
Use chunks_rtree to look up huge allocations rather than a red-black
tree. Maintain a per arena unsorted list of huge allocations (which
will be needed to enumerate huge allocations during arena reset).
Remove the --enable-ivsalloc option, make ivsalloc() always available,
and use it for size queries if --enable-debug is enabled. The only
practical implications to this removal are that 1) ivsalloc() is now
always available during live debugging (and the underlying radix tree is
available during core-based debugging), and 2) size query validation can
no longer be enabled independent of --enable-debug.
Remove the stats.chunks.{current,total,high} mallctls, and replace their
underlying statistics with simpler atomically updated counters used
exclusively for gdump triggering. These statistics are no longer very
useful because each arena manages chunks independently, and per arena
statistics provide similar information.
Simplify chunk synchronization code, now that base chunk allocation
cannot cause recursive lock acquisition.
Add the MALLOCX_TCACHE() and MALLOCX_TCACHE_NONE macros, which can be
used in conjunction with the *allocx() API.
Add the tcache.create, tcache.flush, and tcache.destroy mallctls.
This resolves#145.
Fix arena_get() to refresh the cache as needed in the (!init_if_missing
&& refresh_if_missing) case.
This flaw was introduced by the initial arena_get() implementation,
which was part of 8bb3198f72 (Refactor/fix
arenas manipulation.).
Recent huge allocation refactoring associates huge allocations with
arenas, but it remains necessary to quickly look up huge allocation
metadata during reallocation/deallocation. A global radix tree remains
a good solution to this problem, but locking would have become the
primary bottleneck after (upcoming) migration of chunk management from
global to per arena data structures.
This lock-free implementation uses double-checked reads to traverse the
tree, so that in the steady state, each read or write requires only a
single atomic operation.
This implementation also assures that no more than two tree levels
actually exist, through a combination of careful virtual memory
allocation which makes large sparse nodes cheap, and skipping the root
node on x64 (possible because the top 16 bits are all 0 in practice).
Refactor base_alloc() to guarantee that allocations are carved from
demand-zeroed virtual memory. This supports sparse data structures such
as multi-page radix tree nodes.
Enhance base_alloc() to keep track of fragments which were too small to
support previous allocation requests, and try to consume them during
subsequent requests. This becomes important when request sizes commonly
approach or exceed the chunk size (as could radix tree node
allocations).
This feature makes it possible to toggle the gdump feature on/off during
program execution, whereas the the opt.prof_dump mallctl value can only
be set during program startup.
This resolves#72.
There are three categories of metadata:
- Base allocations are used for bootstrap-sensitive internal allocator
data structures.
- Arena chunk headers comprise pages which track the states of the
non-metadata pages.
- Internal allocations differ from application-originated allocations
in that they are for internal use, and that they are omitted from heap
profiles.
The metadata statistics comprise the metadata categories as follows:
- stats.metadata: All metadata -- base + arena chunk headers + internal
allocations.
- stats.arenas.<i>.metadata.mapped: Arena chunk headers.
- stats.arenas.<i>.metadata.allocated: Internal allocations. This is
reported separately from the other metadata statistics because it
overlaps with the allocated and active statistics, whereas the other
metadata statistics do not.
Base allocations are not reported separately, though their magnitude can
be computed by subtracting the arena-specific metadata.
This resolves#163.
Refactor bootstrapping to delay tsd initialization, primarily to support
integration with FreeBSD's libc.
Refactor a0*() for internal-only use, and add the
bootstrap_{malloc,calloc,free}() API for use by FreeBSD's libc. This
separation limits use of the a0*() functions to metadata allocation,
which doesn't require malloc/calloc/free API compatibility.
This resolves#170.
In addition to true/false, opt.junk can now be either "alloc" or "free",
giving applications the possibility of junking memory only on allocation
or deallocation.
This resolves#172.
This provides in-place expansion of huge allocations when the end of the
allocation is at the end of the sbrk heap. There's already the ability
to extend in-place via recycled chunks but this handles the initial
growth of the heap via repeated vector / string reallocations.
A possible future extension could allow realloc to go from the following:
| huge allocation | recycled chunks |
^ dss_end
To a larger allocation built from recycled *and* new chunks:
| huge allocation |
^ dss_end
Doing that would involve teaching the chunk recycling code to request
new chunks to satisfy the request. The chunk_dss code wouldn't require
any further changes.
#include <stdlib.h>
int main(void) {
size_t chunk = 4 * 1024 * 1024;
void *ptr = NULL;
for (size_t size = chunk; size < chunk * 128; size *= 2) {
ptr = realloc(ptr, size);
if (!ptr) return 1;
}
}
dss:secondary: 0.083s
dss:primary: 0.083s
After:
dss:secondary: 0.083s
dss:primary: 0.003s
The dss heap grows in the upwards direction, so the oldest chunks are at
the low addresses and they are used first. Linux prefers to grow the
mmap heap downwards, so the trick will not work in the *current* mmap
chunk allocator as a huge allocation will only be at the top of the heap
in a contrived case.
Fix quarantine to actually update tsd when expanding, and to avoid
double initialization (leaking the first quarantine) due to recursive
initialization.
This resolves#161.
* use sized deallocation in iralloct_realign
* iralloc and ixalloc always need the old size, so pass it in from the
caller where it's often already calculated
Add per size class huge allocation statistics, and normalize various
stats:
- Change the arenas.nlruns type from size_t to unsigned.
- Add the arenas.nhchunks and arenas.hchunks.<i>.size mallctl's.
- Replace the stats.arenas.<i>.bins.<j>.allocated mallctl with
stats.arenas.<i>.bins.<j>.curregs .
- Add the stats.arenas.<i>.hchunks.<j>.nmalloc,
stats.arenas.<i>.hchunks.<j>.ndalloc,
stats.arenas.<i>.hchunks.<j>.nrequests, and
stats.arenas.<i>.hchunks.<j>.curhchunks mallctl's.
Fix a prof_tctx_t/prof_tdata_t cleanup race by storing a copy of thr_uid
in prof_tctx_t, so that the associated tdata need not be present during
tctx teardown.
Remove code in arena_dalloc_bin_run() that preserved the "clean" state
of trailing clean pages by splitting them into a separate run during
deallocation. This was a useful mechanism for reducing dirty page
churn when bin runs comprised many pages, but bin runs are now quite
small.
Remove the nextind field from arena_run_t now that it is no longer
needed, and change arena_run_t's bin field (arena_bin_t *) to binind
(index_t). These two changes remove 8 bytes of chunk header overhead
per page, which saves 1/512 of all arena chunk memory.
Add:
--with-lg-page
--with-lg-page-sizes
--with-lg-size-class-group
--with-lg-quantum
Get rid of STATIC_PAGE_SHIFT, in favor of directly setting LG_PAGE.
Fix various edge conditions exposed by the configure options.
This avoids grabbing the base mutex, as a step towards fine-grained
locking for huge allocations. The thread cache also provides a tiny
(~3%) improvement for serial huge allocations.
Abstract arenas access to use arena_get() (or a0get() where appropriate)
rather than directly reading e.g. arenas[ind]. Prior to the addition of
the arenas.extend mallctl, the worst possible outcome of directly
accessing arenas was a stale read, but arenas.extend may allocate and
assign a new array to arenas.
Add a tsd-based arenas_cache, which amortizes arenas reads. This
introduces some subtle bootstrapping issues, with tsd_boot() now being
split into tsd_boot[01]() to support tsd wrapper allocation
bootstrapping, as well as an arenas_cache_bypass tsd variable which
dynamically terminates allocation of arenas_cache itself.
Promote a0malloc(), a0calloc(), and a0free() to be generally useful for
internal allocation, and use them in several places (more may be
appropriate).
Abstract arena->nthreads management and fix a missing decrement during
thread destruction (recent tsd refactoring left arenas_cleanup()
unused).
Change arena_choose() to propagate OOM, and handle OOM in all callers.
This is important for providing consistent allocation behavior when the
MALLOCX_ARENA() flag is being used. Prior to this fix, it was possible
for an OOM to result in allocation silently allocating from a different
arena than the one specified.
Normalize size classes to use the same number of size classes per size
doubling (currently hard coded to 4), across the intire range of size
classes. Small size classes already used this spacing, but in order to
support this change, additional small size classes now fill [4 KiB .. 16
KiB). Large size classes range from [16 KiB .. 4 MiB). Huge size
classes now support non-multiples of the chunk size in order to fill (4
MiB .. 16 MiB).
This adds support for expanding huge allocations in-place by requesting
memory at a specific address from the chunk allocator.
It's currently only implemented for the chunk recycling path, although
in theory it could also be done by optimistically allocating new chunks.
On Linux, it could attempt an in-place mremap. However, that won't work
in practice since the heap is grown downwards and memory is not unmapped
(in a normal build, at least).
Repeated vector reallocation micro-benchmark:
#include <string.h>
#include <stdlib.h>
int main(void) {
for (size_t i = 0; i < 100; i++) {
void *ptr = NULL;
size_t old_size = 0;
for (size_t size = 4; size < (1 << 30); size *= 2) {
ptr = realloc(ptr, size);
if (!ptr) return 1;
memset(ptr + old_size, 0xff, size - old_size);
old_size = size;
}
free(ptr);
}
}
The glibc allocator fails to do any in-place reallocations on this
benchmark once it passes the M_MMAP_THRESHOLD (default 128k) but it
elides the cost of copies via mremap, which is currently not something
that jemalloc can use.
With this improvement, jemalloc still fails to do any in-place huge
reallocations for the first outer loop, but then succeeds 100% of the
time for the remaining 99 iterations. The time spent doing allocations
and copies drops down to under 5%, with nearly all of it spent doing
purging + faulting (when huge pages are disabled) and the array memset.
An improved mremap API (MREMAP_RETAIN - #138) would be far more general
but this is a portable optimization and would still be useful on Linux
for xallocx.
Numbers with transparent huge pages enabled:
glibc (copies elided via MREMAP_MAYMOVE): 8.471s
jemalloc: 17.816s
jemalloc + no-op madvise: 13.236s
jemalloc + this commit: 6.787s
jemalloc + this commit + no-op madvise: 6.144s
Numbers with transparent huge pages disabled:
glibc (copies elided via MREMAP_MAYMOVE): 15.403s
jemalloc: 39.456s
jemalloc + no-op madvise: 12.768s
jemalloc + this commit: 15.534s
jemalloc + this commit + no-op madvise: 6.354s
Closes#137
Don't disable tcache when lazy-lock is configured. There already exists
a mechanism to disable tcache, but doing so automatically due to
lazy-lock causes surprising performance behavior.
Fix tsd cleanup regressions that were introduced in
5460aa6f66 (Convert all tsd variables to
reside in a single tsd structure.). These regressions were twofold:
1) tsd_tryget() should never (and need never) return NULL. Rename it to
tsd_fetch() and simplify all callers.
2) tsd_*_set() must only be called when tsd is in the nominal state,
because cleanup happens during the nominal-->purgatory transition,
and re-initialization must not happen while in the purgatory state.
Add tsd_nominal() and use it as needed. Note that tsd_*{p,}_get()
can still be used as long as no re-initialization that would require
cleanup occurs. This means that e.g. the thread_allocated counter
can be updated unconditionally.
Implement/test/fix the opt.prof_thread_active_init,
prof.thread_active_init, and thread.prof.active mallctl's.
Test/fix the thread.prof.name mallctl.
Refactor opt_prof_active to be read-only and move mutable state into the
prof_active variable. Stop leaning on ctl-related locking for
protection.
Move small run metadata into the arena chunk header, with multiple
expected benefits:
- Lower run fragmentation due to reduced run sizes; runs are more likely
to completely drain when there are fewer total regions.
- Improved cache behavior. Prior to this change, run headers were
always page-aligned, which put extra pressure on some CPU cache sets.
The degree to which this was a problem was hardware dependent, but it
likely hurt some even for the most advanced modern hardware.
- Buffer overruns/underruns are less likely to corrupt allocator
metadata.
- Size classes between 4 KiB and 16 KiB become reasonable to support
without any special handling, and the runs are small enough that dirty
unused pages aren't a significant concern.
Fix a race that caused a non-critical assertion failure. To trigger the
race, a thread had to be part way through initializing a new sample,
such that it was discoverable by the dumping thread, but not yet linked
into its gctx by the time a later dump phase would normally have reset
its state to 'nominal'.
Additionally, lock access to the state field during modification to
transition to the dumping state. It's not apparent that this oversight
could have caused an actual problem due to outer locking that protects
the dumping machinery, but the added locking pedantically follows the
stated locking protocol for the state field.