A fixed max spin count is used -- with benchmark results showing it
solves almost all problems. As the benchmark used was rather intense,
the upper bound could be a little bit high. However it should offer a
good tradeoff between spinning and blocking.
Use tsd_rtree_ctx() rather than tsdn_rtree_ctx() when tcache is
non-NULL, in order to avoid an extra branch (and potentially extra stack
space) in the fast path.
If a single virtual adddress pointer has enough unused bits to pack
{szind_t, extent_t *, bool, bool}, use a single pointer-sized field in
each rtree leaf element, rather than using three separate fields. This
has little impact on access speed (fewer loads/stores, but more bit
twiddling), except that denser representation increases TLB
effectiveness.
Expand and restructure the rtree API such that all common operations can
be achieved with minimal work, regardless of whether the rtree leaf
fields are independent versus packed into a single atomic pointer.
This allows leaf elements to differ in size from internal node elements.
In principle it would be more correct to use a different type for each
level of the tree, but due to implementation details related to atomic
operations, we use casts anyway, thus counteracting the value of
additional type correctness. Furthermore, such a scheme would require
function code generation (via cpp macros), as well as either unwieldy
type names for leaves or type aliases, e.g.
typedef struct rtree_elm_d2_s rtree_leaf_elm_t;
This alternate strategy would be more correct, and with less code
duplication, but probably not worth the complexity.
Rather than storing usize only for large (and prof-promoted)
allocations, store the size class index for allocations that reside
within the extent, such that the size class index is valid for all
extents that contain extant allocations, and invalid otherwise (mainly
to make debugging simpler).
Split decay-based purging into two phases, the first of which uses lazy
purging to convert dirty pages to "muzzy", and the second of which uses
forced purging, decommit, or unmapping to convert pages to clean or
destroy them altogether. Not all operating systems support lazy
purging, yet the application may provide extent hooks that implement
lazy purging, so care must be taken to dynamically omit the first phase
when necessary.
The mallctl interfaces change as follows:
- opt.decay_time --> opt.{dirty,muzzy}_decay_time
- arena.<i>.decay_time --> arena.<i>.{dirty,muzzy}_decay_time
- arenas.decay_time --> arenas.{dirty,muzzy}_decay_time
- stats.arenas.<i>.pdirty --> stats.arenas.<i>.p{dirty,muzzy}
- stats.arenas.<i>.{npurge,nmadvise,purged} -->
stats.arenas.<i>.{dirty,muzzy}_{npurge,nmadvise,purged}
This resolves#521.
Refactor most of the decay-related functions to take as parameters the
decay_t and associated extents_t structures to operate on. This
prepares for supporting both lazy and forced purging on different decay
schedules.
These were all size_ts, so we have atomics support for them on all platforms, so
the conversion is straightforward.
Left non-atomic is curlextents, which AFAICT is not used atomically anywhere.
I expect this to be the trickiest conversion we will see, since we want atomics
on 64-bit platforms, but are also always able to piggyback on some sort of
external synchronization on non-64 bit platforms.
This has the dual advantages of allowing for sparsely used large
allocations, and relying on the kernel to supply zeroed pages, which
tends to be very fast on modern systems.
In the process, I changed the implementation of rtree_elm_acquire so that it
won't even try to CAS if its initial read (getting the extent + lock bit)
indicates that the CAS is doomed to fail. This can significantly improve
performance under contention.
The new feature, opt.percpu_arena, determines thread-arena association
dynamically based CPU id. Three modes are supported: "percpu", "phycpu"
and disabled.
"percpu" uses the current core id (with help from sched_getcpu())
directly as the arena index, while "phycpu" will assign threads on the
same physical CPU to the same arena. In other words, "percpu" means # of
arenas == # of CPUs, while "phycpu" has # of arenas == 1/2 * (# of
CPUs). Note that no runtime check on whether hyper threading is enabled
is added yet.
When enabled, threads will be migrated between arenas when a CPU change
is detected. In the current design, to reduce overhead from reading CPU
id, each arena tracks the thread accessed most recently. When a new
thread comes in, we will read CPU id and update arena if necessary.
When witness is enabled, lock rank order needs to be preserved during
prefork, not only for each arena, but also across arenas. This change
breaks arena_prefork into further stages to ensure valid rank order
across arenas. Also changed test/unit/fork to use a manual arena to
catch this case.
In the process, we can do some strength reduction, changing the fetch-adds and
fetch-subs to be simple loads followed by stores, since the modifications all
occur while holding the mutex.
The C11 atomics backport removed this #define, which degraded atomic 64-bit
reads to require a lock even on platforms that support them. This commit fixes
that.
This fixes tcache_flush for manual tcaches, which wasn't able to find
the correct arena it associated with. Also changed the decay test to
cover this case (by using manually created arenas).
This simplifies what would be pairing heap operations to the equivalent
of LIFO queue operations. This is a complementary optimization in the
context of delayed coalescing for cached extents.
These functions select the easiest-to-remove element in the heap, which
is either the most recently inserted aux list element or the root. If
no calls are made to first() or remove_first(), the behavior (and time
complexity) is the same as for a LIFO queue.
Rather than purging uncoalesced extents, perform just enough incremental
coalescing to purge only fully coalesced extents. In the absence of
cached extent reuse, the immediate versus delayed incremental purging
algorithms result in the same purge order.
This resolves#655.
Fix the test_decay_ticker test to carefully control slab
creation/destruction such that the decay backlog reliably reaches zero.
Use an isolated arena so that no extraneous allocation can confuse the
situation. Speed up time during the latter part of the test so that the
entire decay time can expire in a reasonable amount of wall time.
In the C11 atomics backport, we couldn't use not_reached() in
atomic_enum_to_builtin (in atomic_gcc_atomic.h), since atomic.h was hermetic and
assert.h wasn't; there was a dependency issue. assert.h is hermetic now, so we
can include it.